Working Beast patch

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  1. #1
    Game Developer MisterKid is offline
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    Working Beast patch

    Just get the models and textures and you are ready to use it.

    LINK HAS BEEN REMOVED
    I Didn't ask permission to Saif.

    Some important notes.
    Monster/Npc/spawns works.

    Beast.exe has Problems with opening maps with npc/monsters
    I warned you so do that as last :P or make a clean dyo/rgn file if you fucked it up and repatch it thats how you open the other maps .

    How to let this beast start ?
    Just get
    Items/Models/world/icon/client etc... folders from your server files and put it in an beats folder then extract this patch done~
    Or overwrite your working beast.

    Or extract every res files from your client except data.res/datasubs.res
    then extract my patch.
    Last edited by MisterKid; 06-03-10 at 05:45 PM.


  2. #2
    Account Upgraded | Title Enabled! ecKo9321 is offline
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    Re: Working Beast patch

    im 1st nubcake ...

    and thanks, love you quget

  3. #3
    Game Developer MisterKid is offline
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    Re: Working Beast patch

    ooo whoops forgot tha passwoord

  4. #4
    Account Upgraded | Title Enabled! ecKo9321 is offline
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    Re: Working Beast patch

    is quget, i founded myself

  5. #5
    Game Developer MisterKid is offline
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    Re: Working Beast patch

    darn it better not make it a link

  6. #6
    Apprentice PeyMan is offline
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    Re: Working Beast patch

    Can this exe open Maps with Mobs and NPCS

  7. #7
    Game Developer MisterKid is offline
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    Re: Working Beast patch

    You can add mobs and npcs.
    And load it in the world server/client(If you do it right)


    But open it with those mobs/npc in it:/ nope .none of the beast.exe can do that,.
    Last edited by MisterKid; 28-02-10 at 01:39 AM.

  8. #8
    Apprentice PeyMan is offline
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    Re: Working Beast patch

    I have two exe . With 1 can i open maps wiht NPCs
    With 2 exe can i open maps wiht Mobs

    HF

  9. #9
    Game Developer MisterKid is offline
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    Re: Working Beast patch

    nice :P
    Have fun with it :P
    HF

  10. #10
    Apprentice Evilmaran is offline
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    Re: Working Beast patch

    somehow its seems not all mobs can be put on map, is it just me?
    can add small aibatts and small nyangnyang, but didnt find any other mobs that i could place on a map. any idea what could cause this problem?

    as far as i know i extracted all files in model and world, are there any others i should extract? or just manually try to make rgn files for the map i created?

  11. #11
    Enthusiast experz is offline
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    Re: Working Beast patch

    Hmmm some1 can explain how to run it right?
    Sounds cool... i open the servers, then WorldServer_fix.... and i got many errors (LoadScript).... bla bla milion times

    Some1 can tell how to run it please?




    Thanks.

  12. #12
    Account Upgraded | Title Enabled! ecKo9321 is offline
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    Re: Working Beast patch

    Lol, this is just the patch. Quget assumed ppl know how to use this. I could help, but from my cell is pretty hard.
    Posted via Mobile Device

  13. #13
    Game Developer MisterKid is offline
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    Re: Working Beast patch

    Quote Originally Posted by experz View Post
    Hmmm some1 can explain how to run it right?
    Sounds cool... i open the servers, then WorldServer_fix.... and i got many errors (LoadScript).... bla bla milion times

    Some1 can tell how to run it please?




    Thanks.
    Wrong forum thread
    Get the models extracted/textures/other junk

    Thats why its an patch
    Last edited by MisterKid; 01-03-10 at 06:23 PM.

  14. #14
    Account Upgraded | Title Enabled! ecKo9321 is offline
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    Re: Working Beast patch

    Awww, im kinda stressed, cuz lots of ppl gonna have good beast, and all wanna be devs.

    Too bad, few gonna figure out how beast works

  15. #15
    Game Developer MisterKid is offline
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    Re: Working Beast patch

    nha not all :P my beast.exe only has credits of me showing up at info rofl



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