WorldServer crashin due to Exchange_script.txt

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  1. #1
    Enthusiast iisayboom is offline
    MemberRank
    Oct 2015 Join Date
    32Posts

    WorldServer crashin due to Exchange_script.txt

    So when i start the world server it auto closes and I checked the error log, which says:

    Code:
    2018/ 9/27   23:30:53   22018/ 9/27   23:30:53   32018/ 9/27   23:30:53   42018/ 9/27   23:30:53   22018/ 9/27   23:30:53   32018/ 9/27   23:30:53   42018/ 9/27   23:30:53   22018/ 9/27   23:30:53   32018/ 9/27   23:30:53   42018/ 9/27   23:30:53   Exchange_Script.txt -> PAY È®·ü ÇÕ°è°¡ 1000000 ¹Ì¸¸ : MMI_EXCHANGE_ARMORCARD2018/ 9/27   23:30:53   Exchange_Script.txt -> PAY È®·ü ÇÕ°è°¡ 1000000 ¹Ì¸¸ : MMI_EXCHANGE_ARMORCARD2018/ 9/27   23:30:53   Exchange_Script.txt -> PAY È®·ü ÇÕ°è°¡ 1000000 ¹Ì¸¸ : MMI_EXCHANGE_ARMORCARD
    i have no clue what the issue can be.. The code of the MMI_EXCHANGE_ARMORCARD is this:

    Code:
    MMI_EXCHANGE_ARMORCARD
    {
        DESCRIPTION
        {
            TID_EXCHANGE_ARMORCARD_TEXT01
        }
    
    
        // º¼ÄÉÀ̳ë 2%_>3%
        SET    TID_EXCHANGE_ARMORCARD_COND01_1
        {
            RESULTMSG
            {
                TID_EXCHANGE_ARMORCARD_COND01_1_SUCCESS
                TID_EXCHANGE_ARMORCARD_COND01_1_FAIL
            }
            CONDITION
            {
                II_GEN_MAT_ELE_CANDLE   10
            }
            REMOVE
            {
                II_GEN_MAT_ELE_CANDLE    10
            }
            PAY    1
            {
                II_GEN_MAT_ELE_CANDLE       1      600000
                II_GEN_MAT_ELE_VOLCANO3     1      400000
            }
        }
    
        // º¼ÄÉÀ̳ë 3%_>4%
        SET    TID_EXCHANGE_ARMORCARD_COND01_2
        {
            RESULTMSG
            {
                TID_EXCHANGE_ARMORCARD_COND01_2_SUCCESS
                TID_EXCHANGE_ARMORCARD_COND01_2_FAIL
            }
            CONDITION
            {
                II_GEN_MAT_ELE_VOLCANO3   10
            }
            REMOVE
            {
                II_GEN_MAT_ELE_VOLCANO3    10
            }
            PAY    1
            {
                II_GEN_MAT_ELE_VOLCANO3     1      850000
                II_GEN_MAT_ELE_MAGMA        1      150000
            }
        }
    
    
        // º¼ÄÉÀ̳ë 4%_>7%
        SET    TID_EXCHANGE_ARMORCARD_COND01_3
        {
            RESULTMSG
            {
                TID_EXCHANGE_ARMORCARD_COND01_3_SUCCESS
                TID_EXCHANGE_ARMORCARD_COND01_3_FAIL
            }
            CONDITION
            {
                II_GEN_MAT_ELE_MAGMA   10
            }
            REMOVE
            {
                II_GEN_MAT_ELE_MAGMA    10
            }
            PAY    1
            {
                II_GEN_MAT_ELE_MAGMA     1      960000
                II_GEN_MAT_ELE_VOLCANO   1      40000
            }
        }
    
        // ¿À¼Ç 2%_>3%
        SET    TID_EXCHANGE_ARMORCARD_COND02_1
        {
            RESULTMSG
            {
                TID_EXCHANGE_ARMORCARD_COND02_1_SUCCESS
                TID_EXCHANGE_ARMORCARD_COND02_1_FAIL
            }
            CONDITION
            {
                II_GEN_MAT_ELE_RAIN   10
            }
            REMOVE
            {
                II_GEN_MAT_ELE_RAIN    10
            }
            PAY    1
            {
                II_GEN_MAT_ELE_RAIN       1      600000
                II_GEN_MAT_ELE_OCEAN3     1      400000
            }
        }
    
        // ¿À¼Ç 3%_>4%
        SET    TID_EXCHANGE_ARMORCARD_COND02_2
        {
            RESULTMSG
            {
                TID_EXCHANGE_ARMORCARD_COND02_2_SUCCESS
                TID_EXCHANGE_ARMORCARD_COND02_2_FAIL
            }
            CONDITION
            {
                II_GEN_MAT_ELE_OCEAN3   10
            }
            REMOVE
            {
                II_GEN_MAT_ELE_OCEAN3    10
            }
            PAY    1
            {
                II_GEN_MAT_ELE_OCEAN3     1      850000
                II_GEN_MAT_ELE_FLOOD      1      150000
            }
        }
    
    
        // ¿À¼Ç 4%_>7%
        SET    TID_EXCHANGE_ARMORCARD_COND02_3
        {
            RESULTMSG
            {
                TID_EXCHANGE_ARMORCARD_COND02_3_SUCCESS
                TID_EXCHANGE_ARMORCARD_COND02_3_FAIL
            }
            CONDITION
            {
                II_GEN_MAT_ELE_FLOOD   10
            }
            REMOVE
            {
                II_GEN_MAT_ELE_FLOOD    10
            }
            PAY    1
            {
                II_GEN_MAT_ELE_FLOOD     1      960000
                II_GEN_MAT_ELE_OCEAN     1      40000
            }
        }
    
        // ¶óÀÌÆ®´× 2%_>3%
        SET    TID_EXCHANGE_ARMORCARD_COND03_1
        {
            RESULTMSG
            {
                TID_EXCHANGE_ARMORCARD_COND03_1_SUCCESS
                TID_EXCHANGE_ARMORCARD_COND03_1_FAIL
            }
            CONDITION
            {
                II_GEN_MAT_ELE_SPARK   10
            }
            REMOVE
            {
                II_GEN_MAT_ELE_SPARK    10
            }
            PAY    1
            {
                II_GEN_MAT_ELE_SPARK       1      600000
                II_GEN_MAT_ELE_LIGHTING3   1      400000
            }
        }
    
        // ¶óÀÌÆ®´× 3%_>4%
        SET    TID_EXCHANGE_ARMORCARD_COND03_2
        {
            RESULTMSG
            {
                TID_EXCHANGE_ARMORCARD_COND03_2_SUCCESS
                TID_EXCHANGE_ARMORCARD_COND03_2_FAIL
            }
            CONDITION
            {
                II_GEN_MAT_ELE_LIGHTING3   10
            }
            REMOVE
            {
                II_GEN_MAT_ELE_LIGHTING3    10
            }
            PAY    1
            {
                II_GEN_MAT_ELE_LIGHTING3     1      850000
                II_GEN_MAT_ELE_THUNDER       1      150000
            }
        }
    
    
        // ¶óÀÌÆ®´× 4%_>7%
        SET    TID_EXCHANGE_ARMORCARD_COND03_3
        {
            RESULTMSG
            {
                TID_EXCHANGE_ARMORCARD_COND03_3_SUCCESS
                TID_EXCHANGE_ARMORCARD_COND03_3_FAIL
            }
            CONDITION
            {
                II_GEN_MAT_ELE_THUNDER   10
            }
            REMOVE
            {
                II_GEN_MAT_ELE_THUNDER    10
            }
            PAY    1
            {
                II_GEN_MAT_ELE_THUNDER     1      960000
                II_GEN_MAT_ELE_LIGHTING    1      40000
            }
        }
    
        // ¹ÙŨ 2%_>3%
        SET    TID_EXCHANGE_ARMORCARD_COND04_1
        {
            RESULTMSG
            {
                TID_EXCHANGE_ARMORCARD_COND04_1_SUCCESS
                TID_EXCHANGE_ARMORCARD_COND04_1_FAIL
            }
            CONDITION
            {
                II_GEN_MAT_ELE_LIGHTING   10
            }
            REMOVE
            {
                II_GEN_MAT_ELE_LIGHTING   10
            }
            PAY    1
            {
                  II_GEN_MAT_ELE_BREEZE     10      850000
                II_GEN_MAT_ELE_PIERCECARD_10_LIGHTING       1      20000
    
        }
    }
    Hope some1 can clarify this.. If you rather help or have a look via teamviewer or discord. Feel free to add my discord: niels#8525
    Last edited by iisayboom; 28-09-18 at 09:55 AM.




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