Re: Converted Maps for PW © Eistiger
anyone can provide the files from one post, please?
Re: Converted Maps for PW © Eistiger
Quote:
Originally Posted by
tyrikmen
anyone can provide the files from one post, please?
They're integrated into my release HERE
Re: Converted Maps for PW © Eistiger
Quote:
Originally Posted by
343
They're integrated into my release
HERE
thank you very much, could give a list of files that need to be integrated into the game client, as Some models are not placed in folders z9 and q20
Re: Converted Maps for PW © Eistiger
Quote:
Originally Posted by
tyrikmen
thank you very much, could give a list of files that need to be integrated into the game client, as Some models are not placed in folders z9 and q20
sadly I cannot, as I have not maintained a 'change log' for all the stuff I have done to/in my release. That release is a culmination of my work on PWp servers/clients for the previous 3 years... (and has been updated several times too)...
Re: Converted Maps for PW © Eistiger
Quote:
Originally Posted by
343
sadly I cannot, as I have not maintained a 'change log' for all the stuff I have done to/in my release. That release is a culmination of my work on PWp servers/clients for the previous 3 years... (and has been updated several times too)...
Okay, then maybe you have somewhere to stay the files from one of the post?
Re: Converted Maps for PW © Eistiger
Quote:
Originally Posted by
tyrikmen
Okay, then maybe you have somewhere to stay the files from one of the post?
Highly doubt it, I do recall from when I added q9 and z20 (er whatever they're called) I was only going to add the absolute minimum necessary to make the maps work. Then it got too tedious going through, starting the client logging in, going back to the error logs to see what else/next was missing, adding that/those few components. Then going back and rinsing and lathering and repeating over and over again. I got sick and tired of it, so if I'm not mistaken I never finished it that way I just added the complete .PCKs <.<
So your best overall 'bet' would be to download the full server and client from my release...
If you really wanted to 'extract' the client side, most of that is self explanatory (if/when you know enough), the only PCK's that you would have to just use in their entirety (if I recall properly) would be:- GFX
- MODELS
- SHADERS
- TREES
- (maybe) TEXTURES
Re: Converted Maps for PW © Eistiger
thanks, downloading ... will think ... all your files on the client I can not use, because I need it for a client 1.4.5
but I'll try to remember that I inserted into the client, making the location of 109 from 1.3.6
Re: Converted Maps for PW © Eistiger
Quote:
Originally Posted by
tyrikmen
thanks, downloading ... will think ... all your files on the client I can not use, because I need it for a client 1.4.5
but I'll try to remember that I inserted into the client, making the location of 109 from 1.3.6
One thing that may help you tons would be to extract the above mentioned .PCK's and WinMerge them against your clients .PCK's to see what if any files ONLY exist from my v136 client, if they only exist there, then there's a good chance they're part of what's needed for these two maps, copy all files from them to your v144+ client and the maps may work. If they don't fully work after doing that it may get a little more tedious for you =\
Also, be sure to post your results. & Feel free to re-release under the releases section in the v144+ section too :wink: Not that I personally have an interest, but I'm sure someone out there will (and I always do appreciate people 'giving back' :wink::):)
Re: Converted Maps for PW © Eistiger
Quote:
Originally Posted by
343
One thing that may help you tons would be to extract the above mentioned .PCK's and WinMerge them against your clients .PCK's to see what if any files ONLY exist from my v136 client, if they only exist there, then there's a good chance they're part of what's needed for these two maps, copy all files from them to your v144+ client and the maps may work. If they don't fully work after doing that it may get a little more tedious for you =\
Also, be sure to post your results. & Feel free to re-release under the releases section in the v144+ section too :wink: Not that I personally have an interest, but I'm sure someone out there will (and I always do appreciate people 'giving back' :wink::):)
If I understand you correctly, you want me to do release your files to 1.4.5 and put in section 1.4.4? happy to do it, if still be able to put these maps
Re: Converted Maps for PW © Eistiger
Quote:
Originally Posted by
tyrikmen
If I understand you correctly, you want me to do release your files to 1.4.5 and put in section 1.4.4? happy to do it, if still be able to put these maps
yes, if you manage to get it working I think 'the community' may appreciate it :):
Re: Converted Maps for PW © Eistiger
inapplicable community will give the files ...
but there was something there doubt that this can be ... because q7 (another maps in this series) started with me, but on the Internet lost files models. pck need to run ... q 6 and did not even start ...
and that for the maps?
house1;house2;house3;house4;house5;house6;jail;a12b;a26b;
all your work location, though a bit 'tag' had to be changed)
we can only hope that I can still do the right client files
Re: Converted Maps for PW © Eistiger
Re: Converted Maps for PW © Eistiger