Re: ECM + GFX 1.4.2_v316 @ 1.3.6_v101
I discovered a bug, if someone place the flamedrill item 24763 on even not active as a flier, in thier flight spot. Or has it out within visual range of the ecm fix installation u get a crash of client. of whoever sees it. Not sure why yet looking into it but it certainly causes the crash every time without a doubt.
The flamedrill on my client has no animations.
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Re: ECM + GFX 1.4.2_v316 @ 1.3.6_v101
Quote:
Originally Posted by
R3DSKULL
I discovered a bug, if someone place the flamedrill item 24763 on even not active as a flier, in thier flight spot. Or has it out within visual range of the ecm fix installation u get a crash of client. of whoever sees it. Not sure why yet looking into it but it certainly causes the crash every time without a doubt.
The flamedrill on my client has no animations.
I noticed this as well quite recently. Here's my reportbug screenies. Hope they might help, though i'm not sure how. or which entry was the issue. lol.
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EDIT/ADDITION: there's a few more flying swords that do this same thing to my client, and it's not even my character who's using them.
Re: ECM + GFX 1.4.2_v316 @ 1.3.6_v101
Quote:
Originally Posted by
ronny1982
Lovely veno. :ott: :lol:
Btw, a player on my server noticed her magician still has the bug of the recovery buble...
I'll test all races and classes and every gender...
I can already say:
EP female = no bug with the buble
EP male = no bug ...
WR female = no bug ...
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Re: ECM + GFX 1.4.2_v316 @ 1.3.6_v101
Quote:
Originally Posted by
Romulan
Lovely veno. :ott: :lol:
Btw, a player on my server noticed her magician still has the bug of the recovery buble...
I'll test all races and classes and every gender...
I can already say:
EP female = no bug with the buble
EP male = no bug ...
WR female = no bug ...
mine works fine, female mage:
Re: ECM + GFX 1.4.2_v316 @ 1.3.6_v101
Quote:
Originally Posted by
S3r3n1ty
mine works fine, female mage:
odd.... :blink:
Re: ECM + GFX 1.4.2_v316 @ 1.3.6_v101
i found another bug the paschars spite sword crashes the ecm fix. It shows with no animation then blamo error report
just found another one yofials star crashs client after having no animations.
no animation for sword of ethereal glow now. works pre ecm fix but not after.
sword of absolute truth is not showing animation now either.
sword of dashing lightning crashes client
sword of supreme truth has no animations and creates massive lag on client
no animation for the sword of supreme darkness now.
no animation for the sword of heavenly truth now
no animation for sword of heavens darkness
sword of ascendar crashes client now
Re: ECM + GFX 1.4.2_v316 @ 1.3.6_v101
Quote:
Originally Posted by
R3DSKULL
i found another bug the paschars spite sword crashes the ecm fix. It shows with no animation then blamo error report
just found another one yofials star crashs client after having no animations.
no animation for sword of ethereal glow now. works pre ecm fix but not after.
sword of absolute truth is not showing animation now either.
sword of dashing lightning crashes client
sword of supreme truth has no animations and creates massive lag on client
no animation for the sword of supreme darkness now.
no animation for the sword of heavenly truth now
no animation for sword of heavens darkness
sword of ascendar crashes client now
Plz, post each ID (from pwdatabase.com) for each weapon... it would be more easier for us to fix it! :thumbup1: thx
Re: ECM + GFX 1.4.2_v316 @ 1.3.6_v101
Quote:
Originally Posted by
ronny1982
there is a problem with meditation - ALL buffs / skills going toooooo fast - combo doesnt work but on all charachters is mediation / bubble work with no prob
example: i have from MG the cold cew and frost enhanched blad in combo for vigor - after your GFX pacth for meditation -> tooo fast for combo
---------- Post added at 07:54 PM ---------- Previous post was at 07:44 PM ----------
k - is not the bubble *confused*
---------- Post added at 08:55 PM ---------- Previous post was at 07:54 PM ----------
problem solved - servertime change on the fly without server restart = very fast skill casting
Re: ECM + GFX 1.4.2_v316 @ 1.3.6_v101
Re: ECM + GFX 1.4.2_v316 @ 1.3.6_v101
sorry was doing it on the fly as i found them. Here is a revised list with id numbers for each
Swords for human that crash client.
Flame drill 24763
paschars spite 12770
yofials star 12771
sword of dashing lighting 2717
sword of ascendar 2777
Following swords after ecm fix no longer have animations so far do not crash client but can create massive lag
sword of ethereal glow 2700
sword of absolute truth 2705
sword of supreme truth 2727
sword of surpeme darkness 2733
sword of heavenly truth 2749
sword of heavens darkness 2755
from looks of each of these they are based off the basic swords just variations but my concern is they did work but not now. i will continue to look into problem, and report any bugs i find.
Re: ECM + GFX 1.4.2_v316 @ 1.3.6_v101
Link is off. >.<
Please, reupload.
Re: ECM + GFX 1.4.2_v316 @ 1.3.6_v101
Updated:
+ Fixed most flying swords
+ Fixed meditation
Still not Working:
+ Flame Drill GFX
+ animation and GFX of some mobs
+ lot of tideborn scene GFX
+ client crash when switching from ingame to character selection with item 25653(☆☆Unicorn's Tragedy)
+ ... some more
I don't release any other fixes, so you have to find bugs and fix them on your own...
Re: ECM + GFX 1.4.2_v316 @ 1.3.6_v101
Ronny, do you mind sharing your ecm/gfx pack?
This link is not working.. (files deleted)
Free File Hosting Made Simple - MediaFire
---------- Post added at 06:12 PM ---------- Previous post was at 05:19 PM ----------
Never mind, Ron.
I used the modfix, and now my Dark Negation is working, Thanks aaaa ton!
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Re: ECM + GFX 1.4.2_v316 @ 1.3.6_v101
Okay. I have a small problem, I might just be missing something simple so hopefully someone can answer this.
I got daggers working as claws on my development server. All is fine and they work wonderfully, animations looked perfect when hitting a stake or monster, but some of the weapons themselves weren't showing up and I realized it was because my PWI was slightly outdated when I first downgraded it. So I re-updated and downgraded PWI and all was fine. However. Some of the daggers' GFX were not showing in game, though they all looked to be fine in the ECM files I looked at.
I used sMODfix to fix the .ECM files, they popped into the right output directory as "fixed" and half of the fix worked to solve my issue however the other did not fix my problem. I was able to fix hh/tt99 daggers but not the hh/tt100 one. Does anyone have a clue why that might not have worked for that one but would have worked for the others? Is it something simple that I might have missed? Thanks for any input!
PS I attached screen shots of both, the hh99 as you can see has GFX but the hh100 does not.
Re: ECM + GFX 1.4.2_v316 @ 1.3.6_v101
Quote:
Originally Posted by
valhaiko
These are my latest ECM/GFX files in preperation for my new downgrade patch...
http://www.mediafire.com/?r2fcwzhh2wb
check the ecm/gfx changelog inside for all fixes...