Forsaken World Releases (Fix - NPCs|Mounts|Pets|Monsters)

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  1. #26
    Just Eistiger. Eistiger is offline
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    Re: Forsaken World Releases (Fix - NPCs|Mounts|Pets|Monsters)

    U can grab the characters yet but it would be useless.
    Same like in perfect world u are able to customize ur character.
    So the Character would be complete white without any skin xD

    btw, dont telling me they are bugged.
    I worked on each mount with 100% Thoroughness.
    Each bon file. Each ecm file. Each GFx file. They are fixed..... -.-
    Last edited by Eistiger; 30-10-10 at 07:44 PM.

  2. #27
    Elite Member Du100 is offline
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    Re: Forsaken World Releases (Fix - NPCs|Mounts|Pets|Monsters)

    Quote Originally Posted by Romulan View Post
    Are you blind ??????

    Spoiler:





    His mounts work fine !
    I mean that:
    Attached Thumbnails Attached Thumbnails 2010-10-31-02-35-a  

  3. #28
    Sorcerer Supreme ivanaivana is offline
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    Re: Forsaken World Releases (Fix - NPCs|Mounts|Pets|Monsters)

    Quote Originally Posted by Du100 View Post
    I mean that:
    THAT fixes with scaling bone (bonescale*1.1 or etc)... i'm a newbie in ecm manualy fixin work, but know this. What you can say? I can recommend you one dev forum, where all others like you... fas-traders.
    And say, you bought your first gs, elementeditors etc? NOOO, coz they was shared for free.

    My bad sad english Hope you get it.
    Last edited by ivanaivana; 31-10-10 at 03:01 AM.

  4. #29
    [B]aSH nofxpunkerbrian is offline
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    Re: Forsaken World Releases (Fix - NPCs|Mounts|Pets|Monsters)

    Not bad Tom ^^ beat me to it I been fixing the bosses, one thing you should do though man is release the textures, I remember you telling me always to release everything or dont at all :P good stuff so far though mate, I should have a boss release out soon!

  5. #30
    Elite Member Du100 is offline
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    Re: Forsaken World Releases (Fix - NPCs|Mounts|Pets|Monsters)

    Quote Originally Posted by ivanaivana View Post
    THAT fixes with scaling bone (bonescale*1.1 or etc)... i'm a newbie in ecm manualy fixin work, but know this. What you can say? I can recommend you one dev forum, where all others like you... fas-traders.
    And say, you bought your first gs, elementeditors etc? NOOO, coz they was shared for free.

    My bad sad english Hope you get it.
    1. I know how to fix that. I'm just saing, that it isn't good, when player sits on the air.
    2. emudev.ru/member.php?u=6619

  6. #31
    Sorcerer Supreme lotus55 is offline
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    Re: Forsaken World Releases (Fix - NPCs|Mounts|Pets|Monsters)

    The buttocks of the FW must be greater than the PW! kkkkkkkkkk
    But well, this rivalry and fighting you made the releases stop? = /

  7. #32
    Just Eistiger. Eistiger is offline
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    Re: Forsaken World Releases (Fix - NPCs|Mounts|Pets|Monsters)

    Quote Originally Posted by lotus55 View Post
    The buttocks of the FW must be greater than the PW! kkkkkkkkkk
    But well, this rivalry and fighting you made the releases stop? = /
    no,
    i just need to finish some other things first before i go on with this. sorry. But i will do it. promise =)

  8. #33
    Newbie KoNeX is offline
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    Re: Forsaken World Releases (Fix - NPCs|Mounts|Pets|Monsters)

    Any TuT's out how to insert the mounts ? =) .... i have used the search button but no useful results.

    I think my problem is the file strukture of PW Server ... i got 3 server ( CS:S ,CS 1.6 and Diablo 2) and think PW is easy to install but hard to modify. =/

  9. #34
    Black Magic Development das7002 is offline
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    Re: Forsaken World Releases (Fix - NPCs|Mounts|Pets|Monsters)

    Quote Originally Posted by KoNeX View Post
    Any TuT's out how to insert the mounts ? =) .... i have used the search button but no useful results.

    I think my problem is the file strukture of PW Server ... i got 3 server ( CS:S ,CS 1.6 and Diablo 2) and think PW is easy to install but hard to modify. =/
    Its actually one of the easiest I've ever modified the hell out of very nice block file structure and it makes a lot of sense after you figure it all out

    Anyway, just put them into the proper .pcks with sPCK or something
    Then copy the path to the .ecm file
    Make a new entry inside elements.data for it under pets hatched and unhatched with the proper info
    Get an egg for it from somewhere
    Hatch said egg
    Call up the pet
    Ride it!

    And if you need help on what all the entries should look like, elements.data has hundreds of examples you can look at just try going through some things and seeing how it all links together

  10. #35
    Newbie KoNeX is offline
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    thumbs up Re: Forsaken World Releases (Fix - NPCs|Mounts|Pets|Monsters)

    Quote Originally Posted by das7002 View Post
    Its actually one of the easiest I've ever modified the hell out of very nice block file structure and it makes a lot of sense after you figure it all out

    Anyway, just put them into the proper .pcks with sPCK or something
    Then copy the path to the .ecm file
    Make a new entry inside elements.data for it under pets hatched and unhatched with the proper info
    Get an egg for it from somewhere
    Hatch said egg
    Call up the pet
    Ride it!

    And if you need help on what all the entries should look like, elements.data has hundreds of examples you can look at just try going through some things and seeing how it all links together
    thx got it now, its like modify Diablo 2 .mpq files ... and yes .. with good tools its easy =)

  11. #36
    Sorcerer Supreme lotus55 is offline
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    Re: Forsaken World Releases (Fix - NPCs|Mounts|Pets|Monsters)

    Building on the momentum of you, how about a fix in tigers pw? Tiger and Tiger Sage Demon? u.u

  12. #37
    Just Eistiger. Eistiger is offline
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    Re: Forsaken World Releases (Fix - NPCs|Mounts|Pets|Monsters)

    Quote Originally Posted by lotus55 View Post
    Building on the momentum of you, how about a fix in tigers pw? Tiger and Tiger Sage Demon? u.u
    tigers pw?

  13. #38
    Sorcerer Supreme lotus55 is offline
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    Re: Forsaken World Releases (Fix - NPCs|Mounts|Pets|Monsters)

    Quote Originally Posted by Eistiger View Post
    tigers pw?



  14. #39
    Just Eistiger. Eistiger is offline
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    Re: Forsaken World Releases (Fix - NPCs|Mounts|Pets|Monsters)

    Open gfx.pck (PWI)
    Copy out the textures folder and add to your gfx.pck ;)

  15. #40
    Sorcerer Supreme lotus55 is offline
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    Re: Forsaken World Releases (Fix - NPCs|Mounts|Pets|Monsters)

    I'm with pwi updated, it needs fixing.

  16. #41
    Just Eistiger. Eistiger is offline
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    Re: Forsaken World Releases (Fix - NPCs|Mounts|Pets|Monsters)

    Thats what i have. Its working. (except the stupid eye bug. Was to lazy to fix yet)
    Attached Thumbnails Attached Thumbnails 2010-11-01-20-10-a  

  17. #42
    Grand Master ronny1982 is offline
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    Re: Forsaken World Releases (Fix - NPCs|Mounts|Pets|Monsters)

    white squares may indicate that the gfx blocks are ordered incorrectly. In 1.4.2 the dependencies don't need correct gfx block ordering, while in 1.3.6 the dependencies get broken if the gfx block order is wrong...

    solution 1: use sMODfix with re-order block option enabled
    solution 2: use already fixed files from PWD

    Last edited by ronny1982; 01-11-10 at 09:14 PM.

  18. #43
    Sorcerer Supreme lotus55 is offline
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    Re: Forsaken World Releases (Fix - NPCs|Mounts|Pets|Monsters)

    I'm using the files from the PWD, the screenshot was after upgrading to it, try the smodfix.

  19. #44
    Just Eistiger. Eistiger is offline
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    Re: Forsaken World Releases (Fix - NPCs|Mounts|Pets|Monsters)

    Ronny,
    his problem are the textures in gfx.pck.

    I just cut of the tiger from pwi and added to client. fixed ecm and gfx (means deleting parameters) and added the textures and tada its working.

    So Lotus, just update the textures.

  20. #45
    Member germania is offline
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    Re: Forsaken World Releases (Fix - NPCs|Mounts|Pets|Monsters)

    cant import them =( hear them and run faster but cant see them=( what can i do?

  21. #46
    Member germania is offline
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    Re: Forsaken World Releases (Fix - NPCs|Mounts|Pets|Monsters)

    I found an video from the mounts...

    Hell beast and the horse included in your package?

    YouTube - Forsaken World Mounts Screenshots

    An now my mounts running..

    I replaced them from configs.pck to models.pck and edit the *.ecm files.
    So it runs for me

    thank you for releasing the mounts

    edit:
    can we import fashion from FW to PW?
    http://forsakenworldhq.com/2010/09/n...on-sets-human/
    http://forsakenworldhq.com/2010/09/n...on-sets-dwarf/
    http://forsakenworldhq.com/2010/09/t...ate-and-gypsy/
    and if the answer "yes"....
    How?
    Last edited by germania; 09-11-10 at 08:48 AM.

  22. #47
    Grand Master ronny1982 is offline
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    Re: Forsaken World Releases (Fix - NPCs|Mounts|Pets|Monsters)

    Fashion/Armor:
    models.pck.files\players\装备

    each race + class has it's own sub-directory (in difference to PW, where male and female are the sub-directories)

    Don't know if FW still uses blue channel mask for tinting, but here is sCLOTHfix modded for FW...
    Attached Files Attached Files
    Last edited by ronny1982; 09-11-10 at 02:26 PM.

  23. #48
    Newbie Dencel is offline
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    Re: Forsaken World Releases (Fix - NPCs|Mounts|Pets|Monsters)

    I somehow managed to include the style, but it doesn't load textures (mby an adresation problem), but names of the textures are right and all of them are in the textures subdirectory. Is there anyone who succeeded at style copying to pw?

  24. #49
    Newbie FaUZaLEeNA is offline
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    Re: Forsaken World Releases (Fix - NPCs|Mounts|Pets|Monsters)

    Someone help Me please, how to insert it in GShop or something (elements.data).

    I really2 don't understand with the tutorial.

  25. #50
    Black Magic Development das7002 is offline
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    Re: Forsaken World Releases (Fix - NPCs|Mounts|Pets|Monsters)

    Quote Originally Posted by FaUZaLEeNA View Post
    Someone help Me please, how to insert it in GShop or something (elements.data).

    I really2 don't understand with the tutorial.
    Search... there are plenty of guides on how to do it...



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