[Release] Model Viewer

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  1. #51
    RaGEaholic crxfreak is offline
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    Re: [Release] Model Viewer

    Awesome, can't wait.

  2. #52
    Sorcerer Supreme Wizatek is offline
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    Re: [Release] Model Viewer

    Its done already, first post updated

  3. #53
    Genesis?Is it a new drug? renan7899 is offline
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    Re: [Release] Model Viewer

    Wizatek, it would be great to have a flash version of this model viewer... I mean...

    Alex shared a elements -> mysql converter, you shared a model viewer... if we could have a model viewer for web it will be easier to have a online database xD

    But, that's just a suggestion, I never used flash in my life, I guess it haves a exclusive programation language, lol

    And... thanks by the share, the program is excellent!

  4. #54
    Black Magic Development das7002 is offline
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    Re: [Release] Model Viewer

    Quote Originally Posted by renan7899 View Post
    Wizatek, it would be great to have a flash version of this model viewer... I mean...

    Alex shared a elements -> mysql converter, you shared a model viewer... if we could have a model viewer for web it will be easier to have a online database xD

    But, that's just a suggestion, I never used flash in my life, I guess it haves a exclusive programation language, lol

    And... thanks by the share, the program is excellent!
    Yeah... Good luck with that... Flash is already bad enough with raping CPUs when all it is doing is moving vector images around to some sound. Do you really want to see how much it will rape the life out of your CPU doing 3D rendering?

  5. #55
    Genesis?Is it a new drug? renan7899 is offline
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    Re: [Release] Model Viewer

    Quote Originally Posted by das7002 View Post
    Yeah... Good luck with that... Flash is already bad enough with raping CPUs when all it is doing is moving vector images around to some sound. Do you really want to see how much it will rape the life out of your CPU doing 3D rendering?
    Yes, I want to see. '-'

  6. #56
    Angelemu founder tbnanubis is offline
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    Re: [Release] Model Viewer

    flash is a dying format... make it in asp, wheres the problem?

  7. #57
    Genesis?Is it a new drug? renan7899 is offline
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    Re: [Release] Model Viewer

    Well, you're right about that, in Aion database a simple sword model takes 8 ~ 10% of my cpu. I have x4 3.0...

    I'm not acquainted with programation yet, that's why I suggested that Wizatek do it in flash xD

  8. #58
    Sorcerer Supreme Wizatek is offline
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    Re: [Release] Model Viewer

    I think silverlight would be the best option since its client side.
    To make something like this serverside i think im bound to things that are able to display 3d stuff.
    Maybe java would be a option

  9. #59
    Angelemu founder tbnanubis is offline
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    Re: [Release] Model Viewer

    whatever you like, but keep in mind that with java you need some kine of wrapping over ogl and others... very system and browser dependent shit.. it toook the aion webpage over a year to display the player chars properly on all systems.
    I suggest you stick to the stuff you already know and use .net/silverlight

  10. #60
    Black Magic Development das7002 is offline
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    Re: [Release] Model Viewer

    Quote Originally Posted by tbnanubis View Post
    whatever you like, but keep in mind that with java you need some kine of wrapping over ogl and others... very system and browser dependent shit.. it toook the aion webpage over a year to display the player chars properly on all systems.
    I suggest you stick to the stuff you already know and use .net/silverlight
    SlimDX is also an excellent wrapper for DirectX (wayyyy better than XNA, SlimDX can easily be translated from C++ DirectX code. Even though he is using the ancient Managed DirectX that Microsoft doesn't support anymore)

  11. #61
    Newbie lewellyn is offline
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    Re: [Release] Model Viewer

    Quote Originally Posted by Wizatek View Post
    I think silverlight would be the best option since its client side.
    But Silverlight is dead... :/

    Realistically, doing it in pure HTML5 is probably the best approach. It'll work with more than IE (rumor has it that Silverlight 5 is going to be IE-only) and it'll work in Windows 8's IE (which, as the URL states, won't run plugins).

    Anything that involves plugins involves loads of headaches (Flash, Java, Silverlight, etc.). End of story on that...

    As for 3D rendering, das, Flash 11 was designed for it.

    Flash still has a place in the world, but thankfully we should stop seeing it being abused for crap like banner ads and full-sites-in-a-single-.SWF and stuff soon... I hope.

  12. #62
    Black Magic Development das7002 is offline
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    Re: [Release] Model Viewer

    Still doesn't break my point that Flash has damn near 0 hardware acceleration support still. For 99% of the internet it forces CPU rendering on everything.

    And using HTML5 with WebGL will require people to switch browsers and tbh I don't trust WebGL as it provides very low level access to your computer directly from a Web Browser.

  13. #63
    Angelemu founder tbnanubis is offline
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    Re: [Release] Model Viewer

    flash wil,l be dead soon too, as html5 hass all the features that flash has. It is a waste of time t learn flash now :D

  14. #64
    Sorcerer Supreme Wizatek is offline
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    Re: [Release] Model Viewer

    Any conclusions thusfar ? :P
    Don't forget that u would also need a webspace that contains all the models and textures.
    But it would ofcourse be great to have a modelviewer on pwdatabase.com

  15. #65
    Grand Master Jacknife is offline
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    Re: [Release] Model Viewer

    could someone please re-upload 0.3 version ?

  16. #66
    Grand Master Jacknife is offline
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    Re: [Release] Model Viewer

    please someone?

  17. #67
    Angelemu founder tbnanubis is offline
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    Re: [Release] Model Viewer

    Sure .. double posting on the same day within a few hours speeds up everything... If anyone still has it he/she will post. Patience is your friend.

  18. #68
    The One And Only DaMadBoy is offline
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    Re: [Release] Model Viewer

    Quote Originally Posted by Jacknife View Post
    could someone please re-upload 0.3 version ?
    Here it is:

    PWModelViewer-0.3.zip

  19. #69
    Grand Master Jacknife is offline
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    Re: [Release] Model Viewer

    Quote Originally Posted by twister495 View Post
    thank you verry much twister
    tbnanubis if i double posted means that i really need it and ur post didnt really helped me its just a useless post...

  20. #70
    I are an engineer beyastard is offline
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    Re: [Release] Model Viewer

    Quote Originally Posted by tbnanubis View Post
    maybe its even possible to extend that in a map viewer, maybe editor later. since a map basically consist of hmap, lightmap, and a bunch of MODELS
    Now there's an idea I'm going to look into... Time to start a new project LoL

  21. #71
    Angelemu founder tbnanubis is offline
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    Re: [Release] Model Viewer

    Quote Originally Posted by Jacknife View Post
    tbnanubis if i double posted means that i really need it and ur post didnt really helped me its just a useless post...
    to you, my post was useless. To everyone else, your double post was useless. Think about it a bit ;)

    Thanks twister for reposting.

  22. #72
    Grand Master 343 is offline
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    Re: [Release] Model Viewer

    This is also in my PW_DEV.ISO

  23. #73
    Member Lionstar is offline
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    Re: [Release] Model Viewer

    LMAO u forgot the link

  24. #74
    Member Suwoloozz is offline
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    Re: [Release] Model Viewer

    Quote Originally Posted by Lionstar View Post
    LMAO u forgot the link
    What do you mean? PW_DEV.iso? that is in Complete PW Package's 343

  25. #75
    Newbie mbandit13 is offline
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    Re: [Release] Model Viewer

    My Kaspersky detected KeyLogger in PWModelViewer-0.3 Re-Up by DaMadBoy.

    @sorry for my english.



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