Hi!
I have a problem with this tool: I can't edit the mobs ID and group even if I added a new row. What to do?
4 example I wanna replace some mobs with other ones.
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Hi!
I have a problem with this tool: I can't edit the mobs ID and group even if I added a new row. What to do?
4 example I wanna replace some mobs with other ones.
I can confirm that once you add a new row the id field is empty and uneditable.
Other suggestions:
-a clone function would be good
-a default sorting by id would be interesting too.
I can edit ID's without any problem...
Well when i right click and select "add row" the new row is full of 0s, and when i highlight it, it doesnt appear in the area below, therefore its impossible to edit it (and on the area on top id field is uneditable).
I'll post a screen in a minute. It doesnt effect existing rows, only new ones.
here it is:
http://i49.tinypic.com/2mwvxpj.png
as you can see the new row is selected but it doesn't appear below making it impossible to edit.
It's really working on existing rows but not on newly added ones :(
.....
I have the same, but as u can see on ur pic there is nothing to modify below the table, only headers, but no row.
Oh ok, just got it ronny, it works, but it's not really intuitive ;D
@kubul: you basically need to "add row" twice (once on top and once below) or add it to an existing group.
If you create a new entry (add row), there are no groups, you have to create groups for this entry by context menu -> add row
---------- Post added at 07:31 PM ---------- Previous post was at 07:29 PM ----------
You don't add them "twice", first you add the entry and then you add the groups for this entry...
Wow, thanks! That's what I needed! :)
ronny, can you include ID name
example:
ID:16
Name:Emerald Qingfu
thanks..
No a feature for showing npc / monster names will not be implemented, because this would require an extra database file where the ids and names are stored. If someone got a file like this, i'll add this feature.
NpcGen Editor v.1.4 Translated by Talolan used elements.data to show name ID
I expected you think of elements.data, but this added 30 MB to the software, while the extracted data of npc and mob id is only ~1MB.
Also it requires to port the complete EL engine from sELedit into sNPCedit.
Not to mention about all the PM's i'll get: "Why does my elements.data not work with sNPCedit" ...
This will revive memories of sELedit's first release, which was originally designed to support only 1.3.6 and 1.4.2... :/: