well i'll beter keep all area open for GM only, if you put like that, some area you can't enter with GM
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Yeah but... Anyone can use wall hacks or change the 'moveable zones' since it is now widely known (always been an issue...)
If you want your GM npcs to be secure put them inside a b05 type instance and only give out a special teleportation stone that isn't tradable and takes them directly to it