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GS.CONF limit = variables

Robb
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jump isnt, its the map name

i copy a map over to a03 and its suddenly small jump, i put it back to b05 and its suddenly big jump.
 
Junior Spellweaver
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You can test it yourself, simply delete all info in precint of map and check what happen. Default is forced pk, big jump if I remember correctly.

PS: all fb, hh, weeping island are all on aXX folders and small jump maps.
 
Robb
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i used same precinct each time and it changed.

a- = small jump
b- = big jump
 
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I am still confused on how this can be (on the jump issue). If the folder name determined big or small jump, then what about folders / maps A21 and A22....... You are allowed to double jump in those instances.
 
Robb
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it must have set jump heights for each map folder.

only explaination i can find, nothing in precinct controls it as far as i can see.
 
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I know this thread is old and I don't mean to necro it but I wanted to post an observation I made about the GM-FREE command, the same observation D@nte made in fact. The only maps on my server that have this are the territorial war maps and they seem to be the only maps that I can not enter by jumping to players within the map. So maybe the GM-FREE command is to prevent GMs accessing the map? Or at the very least stop them jumping to players in that map. I've actually tried jumping to a player during a war and I got a message saying I was unable to do so.
 
[B]aSH
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I know this thread is old and I don't mean to necro it but I wanted to post an observation I made about the GM-FREE command, the same observation D@nte made in fact. The only maps on my server that have this are the territorial war maps and they seem to be the only maps that I can not enter by jumping to players within the map. So maybe the GM-FREE command is to prevent GMs accessing the map? Or at the very least stop them jumping to players in that map. I've actually tried jumping to a player during a war and I got a message saying I was unable to do so.

That's correct
 
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