Re: How to permanently change armor stats (affects all crafting) and fixes tomes
Quote:
Originally Posted by
VisionNET
how is that controlled by that file when all i see is numbers i there no color code
Format
ItemID [tab] Some number that controls the color, just look up the item id that has the color you want and copy the number, Ill make a list for it eventually
Re: How to permanently change armor stats (affects all crafting) and fixes tomes
yeah i figured it out last night just did not get back to posting here cause i went to bed sorry and thanks for your help and yes a list would actualy be of some use to people on here cause there is no lists or guides for that yet
Re: How to permanently change armor stats (affects all crafting) and fixes tomes
I haven't extensively played with the colors, but I have a partial list I made for the stuff I've created:
0 - White
1 - Blue (Like 2* items)
2 - Yellow
3 - Purple (3* items)
4 - Orange
5 - White again?
6 - Grey
7 - Green
8 - Goes back to white again
I haven't gone any higher than that yet, so there may be others.
Re: How to permanently change armor stats (affects all crafting) and fixes tomes
Quote:
Originally Posted by
chikan
I haven't extensively played with the colors, but I have a partial list I made for the stuff I've created:
0 - White
1 - Blue (Like 2* items)
2 - Yellow
3 - Purple (3* items)
4 - Orange
5 - White again?
6 - Grey
7 - Green
8 - Goes back to white again
I haven't gone any higher than that yet, so there may be others.
theres gotta be a red somewhere cause some of the items are red in PW if im not mistaking
Re: How to permanently change armor stats (affects all crafting) and fixes tomes
Quote:
Originally Posted by
PWReadyGO
Someone managed to fix the critical rate?
Critical rate is not working on mine, even though it says
Quote:
473 Critical Hit Rate +1% (this works on tome)
also tried 1510, still no go :\
Re: How to permanently change armor stats (affects all crafting) and fixes tomes
Quote:
Originally Posted by
343
Critical rate is not working on mine, even though it says
also tried 1510, still no go :\
=/ No one gives a solution to this. T-T
Re: How to permanently change armor stats (affects all crafting) and fixes tomes
well as ridiculous as it is, I will just make any books with additional crit rates +20 dex per crit % :( at least for the time being :\
Re: How to permanently change armor stats (affects all crafting) and fixes tomes
Quote:
Originally Posted by
343
well as ridiculous as it is, I will just make any books with additional crit rates +20 dex per crit % :( at least for the time being :\
I also did this, but the problem is to increase the dexterity also increases dodge, the loss in distance and accuracy. =/
Re: How to permanently change armor stats (affects all crafting) and fixes tomes
Quote:
Originally Posted by
vinicius.edson
I also did this, but the problem is to increase the dexterity also increases dodge, the loss in distance and accuracy. =/
I know :'((
that's why I said 'as ridiculous as it is' :\
I really hope we can figure it out in the future...
Re: How to permanently change armor stats (affects all crafting) and fixes tomes
Quote:
Originally Posted by
343
I know :'((
that's why I said 'as ridiculous as it is' :\
I really hope we can figure it out in the future...
I think that someone have fixed this, but don't share the solution with us. :*:
Re: How to permanently change armor stats (affects all crafting) and fixes tomes
Quote:
Originally Posted by
xX.blood.Xx
Ok it crashed when i removed an attribute this is what is at the bottem of my gs1 log
Code:
assert failed:"p < 1e-6" in file /home/cui/cgame/include/arandomgen.h:219
i have the same logs with you, which ID atribute you remove?
Re: How to permanently change armor stats (affects all crafting) and fixes tomes
Hello,
After converting all ids that are not supported by the 1.3.x files (Armor, Weapon, Ornaments, Tomes).
I always throwing an error in the GS.
Quote:
memcpy(0x0a398204, "\225!", 16) = 0x0a398204
malloc(24) = 0x0af2bcb0
fprintf(0xb771b4c0, "assert failed:"%s" in file %s:%d"..., "datatype == (int)DT_ARMOR_ESSENC"..., "item_addon_armor.cpp", 10assert failed:"datatype == (int)DT_ARMOR_ESSENCE" in file item_addon_armor.cpp:10
) = 82
--- SIGSEGV (Segmentation fault) ---
+++ killed by SIGSEGV +++
My question is:
The error DT_ARMOR_ESSENC is just for the list Armors, or it can be applied to other lists?
Thx for the futur answer =)
Re: How to permanently change armor stats (affects all crafting) and fixes tomes
Does anyone know how to ad on more than 3 addons to a armor piece or anything?
Re: How to permanently change armor stats (affects all crafting) and fixes tomes
Quote:
Originally Posted by
VisionNET
theres gotta be a red somewhere cause some of the items are red in PW if im not mistaking
So what the color code for RED? i see in ko2world CirrusLord have red and black color
Re: How to permanently change armor stats (affects all crafting) and fixes tomes
Quote:
Originally Posted by
faqiir
So what the color code for RED? i see in ko2world CirrusLord have red and black color
Yo. No need to necro. To turn something red put ^ and then put the hex color code afterwards. So like,
^FF3333 CirrusLord
would be that items name.
To get the color codes, go to Web Color Chart - Hexadecimal - by VisiBone
Hope it helps.