[Github] RaiderZ Alpha to NA Client Source WIP (Merry Early Christmas!)

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  1. #16
    Member xTamue is offline
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    Re: [Github] RaiderZ Alpha to NA Client Source WIP (Merry Early Christmas!)

    We haf a started project with a community but paused the project, we got very high positive response...maybe we will start again to work on this project.
    But first, rly nice from you! I hope to see more that we can bring up nice RaiderZ servers

  2. #17
    Retired. Don't PM. SecretsOThePast is offline
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    Re: [Github] RaiderZ Alpha to NA Client Source WIP (Merry Early Christmas!)

    Rather large update this morning. Added support for 'rides' (mounts), their abilities, and additionally added base configuration files needed for the client and server. DLLs are coming for the client in a separate commit.

    Note, You will need to take the PhysX libraries out of the bin folder in the SDK, as I would rather not redistribute them on Github

    - - - Updated - - -

    Project now has a discord group.
    Click below to join it and chat if you'd like.

    Discord Link

  3. #18
    Viserion is online now
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    Re: [Github] RaiderZ Alpha to NA Client Source WIP (Merry Early Christmas!)

    I saw in original releases and original database structure is using MSSQL, have some reason why to changed for postSQL?

  4. #19
    Apprentice ggogmxkx is offline
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    Re: [Github] RaiderZ Alpha to NA Client Source WIP (Merry Early Christmas!)

    Quote Originally Posted by Viserion View Post
    I saw in original releases and original database structure is using MSSQL, have some reason why to changed for postSQL?
    1. MSSQL server costs much for its license.
    2. Their own DB tool, MSSMS, works so slow compared to any other DB tools.
    3. MAIET's original RaiderZ DB is bloated with unused tables and stored procedures. I think these are needed to MAIET themselves, but not for us.
    4. There are some useful comments written in DB (which is what MAIET is left) but all are korean. We still can't understand how the DB is designed.


    A simple solution for this was = rebuild DB structure on another DBMS.

  5. #20
    Ahhh?? k0d0k is offline
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    Re: [Github] RaiderZ Alpha to NA Client Source WIP (Merry Early Christmas!)



    i already compiled but getting error??
    how to fix it bro?

  6. #21
    Alpha Member john007 is offline
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    Re: [Github] RaiderZ Alpha to NA Client Source WIP (Merry Early Christmas!)

    Nice project there for RaiderZ, I will test it out when it's ready around 95%+ keep it up guys.

  7. #22
    Retired. Don't PM. SecretsOThePast is offline
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    Re: [Github] RaiderZ Alpha to NA Client Source WIP (Merry Early Christmas!)

    Quote Originally Posted by k0d0k View Post


    i already compiled but getting error??
    how to fix it bro?
    Get latest, there were some missing files which I added.

  8. #23
    Account Upgraded | Title Enabled! rapido15 is offline
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    Re: [Github] RaiderZ Alpha to NA Client Source WIP (Merry Early Christmas!)

    Any tutorial for this files and a list for the bug? thanks in advance!

  9. #24
    Ahhh?? k0d0k is offline
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    Re: [Github] RaiderZ Alpha to NA Client Source WIP (Merry Early Christmas!)

    Quote Originally Posted by SecretsOThePast View Post
    Get latest, there were some missing files which I added.
    this the error

    i using the latest on github.

  10. #25
    Retired. Don't PM. SecretsOThePast is offline
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    Re: [Github] RaiderZ Alpha to NA Client Source WIP (Merry Early Christmas!)

    Quote Originally Posted by k0d0k View Post
    this the error

    i using the latest on github.
    Compile in release for now. I haven't set up include paths in debug.

  11. #26
    Member Suycune is offline
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    Re: [Github] RaiderZ Alpha to NA Client Source WIP (Merry Early Christmas!)

    compiling all the project in release build mode and I just get 2 succeeded
    ========== Build: 2 succeeded, 18 failed, 7 up-to-date, 0 skipped ==========

    and more than 100 error about no lib or header directories, how about this guys?
    Attached Thumbnails Attached Thumbnails windows-7-x64-2016-12-a  

  12. #27
    Proficient Member cuidaniu is offline
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    Re: [Github] RaiderZ Alpha to NA Client Source WIP (Merry Early Christmas!)

    you should download sdk,one has provide the addr in this subject,sorry for my bad english

  13. #28
    Account Upgraded | Title Enabled! rapido15 is offline
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    Re: [Github] RaiderZ Alpha to NA Client Source WIP (Merry Early Christmas!)

    I keep getting error everytime i try to compile ( and i did download the SDK).

  14. #29
    Member Suycune is offline
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    Re: [Github] RaiderZ Alpha to NA Client Source WIP (Merry Early Christmas!)

    Yup. already using the Maiet sdk and still a lot of context have identifier undifined because no found any files from the header include specialy in the MPhysxDef.h , MPhysx.h and others like in the screen s
    Attached Thumbnails Attached Thumbnails windows-7-x64-2016-12-a   windows-7-x64-2016-12-a   windows-7-x64-2016-12-a  

  15. #30
    ☆Dying Dawn☆ Bombillo is offline
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    Re: [Github] RaiderZ Alpha to NA Client Source WIP (Merry Early Christmas!)

    Quote Originally Posted by Suycune View Post
    Yup. already using the Maiet sdk and still a lot of context have identifier undifined because no found any files from the header include specialy in the MPhysxDef.h , MPhysx.h and others like in the screen s
    u have to add the directories to the include section

    Quote Originally Posted by Neliel Tu View Post
    SDK For those who need It :)
    Maiet SDK
    btw... somes directories and libs needed in this solution is missing on this sdk... example:
    Code:
    sdk/PhysX/v2.8.1/SDKs/Framework/include
    sdk/newton
    sdk/json/include
    
    libs..
    SpeedTreeRT.lib
    lua5.1.lib
    PMSConn.lib
    so this make imposible to build all the data
    I'm not very familiar with this src but want to try :P



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