
Originally Posted by
Irvin.
what is this, a poem?
I like this poem.
@Topic;
By looking at this;
Code:
<ITEM ID="10990004" Name="Boss_Tomahawk_Cluster" Type="73" Level="1" Sex="2" Vested="0" ItemType="1" Grade="1" MaxDurability="0" LookID="0" LookIDMale="0" LookIDFemale="0" LookIDLeft="0">
<Desc>보스 미사일 클러스터</Desc>
<CharRes>8</CharRes>
<Max_Carry>1</Max_Carry>
<Max_Stack>1</Max_Stack>
<Repair>0</Repair>
<HP_Mod>0</HP_Mod>
<AP_Mod>0</AP_Mod>
<XP_Mod>0</XP_Mod>
<BT_Mod>0</BT_Mod>
<ZP_Mod>0</ZP_Mod>
<MDF_Mod>0</MDF_Mod>
<RDF_Mod>0</RDF_Mod>
<Opti_EquipType>-1</Opti_EquipType>
<Opti_Slot1>0</Opti_Slot1>
<Opti_Slot2>0</Opti_Slot2>
<Opti_Slot3>0</Opti_Slot3>
<Opti_Slot4>0</Opti_Slot4>
<Wpn_Type>1</Wpn_Type>
<Hit_Type>6</Hit_Type>
<Penetration_Max>0</Penetration_Max>
<Bullets_Extra>1</Bullets_Extra>
<Bullets_Magazine>1</Bullets_Magazine>
<Piercing_Rate>0</Piercing_Rate>
<Delay>7</Delay>
<Reload_Time>0</Reload_Time>
<Num_Shot>1</Num_Shot>
<Range_Shot>500</Range_Shot>
<Distance_Shot>0</Distance_Shot>
<Decrease_Dam>100</Decrease_Dam>
<Hitrange_Min>0</Hitrange_Min>
<Hitrange_Max>0</Hitrange_Max>
<Hitrange_Up>0</Hitrange_Up>
<Hitrange_Down>0</Hitrange_Down>
<Hitrange_Mov>0</Hitrange_Mov>
<Hitrange_Zoom>0</Hitrange_Zoom>
<Shot_Effect>G2EF_NPC_bos003_silofire</Shot_Effect>
<Build_Time>10</Build_Time>
<ProjectileObject>Gustav_Missile_Bomblet</ProjectileObject>
<Damage>1.000000</Damage>
<HitSelf>0</HitSelf>
<Show_Weapon_Time>1.000000</Show_Weapon_Time>
</ITEM>
Then this;
Code:
<Damage>1.000000</Damage>
We can expect a more reasonable damage ratio, Not solid numbers such as 50, We can make it more customizable, Like 1.000001..
This turned me on.