GunZ 2 (graphics options & Steam ani's)

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  1. #1
    TBF Guru jetman82 is offline
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    Jan 2009 Join Date
    631Posts

    GunZ 2 (graphics options & Steam ani's)

    Doubt anyone still cares bout GunZ 2, but I decided to work on it a bit so added my own options to disable shaders & lighting, and added the steam animations.



    Short video showing recreated slash/dash from later builds:

    Last edited by jetman82; 29-04-15 at 02:02 AM.


  2. #2
    DRGunZ 2 Creator wesman2232 is offline
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    Jan 2007 Join Date
    Erie, PALocation
    4,872Posts

    Re: GunZ 2 (graphics options & Steam ani's)

    Look at Jetman getting shit done.

  3. #3
    Hello! NubPro is offline
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    Dec 2009 Join Date
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    Re: GunZ 2 (graphics options & Steam ani's)

    So there's nothing much about it.
    Just a stripped GunZ 2 with new animations. that's it?

  4. #4
    TBF Guru jetman82 is offline
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    Re: GunZ 2 (graphics options & Steam ani's)

    Quote Originally Posted by NubPro View Post
    So there's nothing much about it.
    Just a stripped GunZ 2 with new animations. that's it?

    That's it for now yes, not like I can instantly make the alpha look like the steam build y'know? My first goal is to recreate the gameplay before even trying to jump into handling the graphical effects. I just disabled the shaders n all that so i could get decent enough fps to test my gameplay changes (requires a lot of xml changes on top of adding the new animations. It's basically a hybrid between GunZ 2 alpha animations & the new ones with xml changes). When/If I get the new maps ported over & the framerate's stabilized I'll release a new video showing that. Hoping to get a small team together to help with client optimization.

  5. #5
    The Sky's the Limit ^_^ GzFKoron is offline
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    Jul 2010 Join Date
    1,118Posts

    Re: GunZ 2 (graphics options & Steam ani's)

    I'm glad someone is actually working on GunZ 2, seeing as MAIET has once again abandoned one of their games.



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