Not many people wish to work on a game which is left in Alpha stage. One person working alone is too much imo. Besides, the (alpha) game doesn't even handle resources in reset device properly.
PhysX errors would most likely appear in the Alpha client since it is mainly under development, but shouldn't arise in the official GunZ 2 Client.
The majority of GunZ 1's player base runs on a Pentium 4 or a Core 2 Duo.




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