An example would be what @Kyber posted, I wouldn't call it a colour "loss".
Here's another example:
Original image -After importing with this harepacker -
![]()
An example would be what @Kyber posted, I wouldn't call it a colour "loss".
Here's another example:
Original image -After importing with this harepacker -
![]()
So let's say I want to take this item from GMS:
If I were to recolor this image:
to... let's say black? I'd have to recolor every image and change the image in the XML.
Using HAREPACKER to change the images to the black ones, everything would look fine after saving and re-opening the WZ.
Now, when using HaRepacker Resurrected to replace over the originals with the black, then saving the WZ we'd see something like this:
This also happens when simply exporting and importing XMLs of items that have been recolored and completely custom items with Resurrected when saving the wz.
Fixed on 2.7.
https://github.com/eaxvac/Harepacker...leases/tag/2.7
-Fixed issues with importing Format32bppArgb PNG
The nPngFormat saved to WZ is now based on the .PNG file.
The problem with this release is that it might cause memory leak issues with older version if you're using pre-BB client.
If you're creating custom image asset, you need to save manually. File -> Save for web
![]()
This is amazing thank you for everything thus far!
Gifs though :/
![]()
Would you be willing to bring back Hacreator as well?![]()
plz change setting file as reapcker same location
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plz check this mob.wz
1072 kmst ( patched 2018.8.2)
https://drive.google.com/file/d/10Pj...ew?usp=sharing
it can't edit can you fix this error?
Last edited by chbe8041; 04-08-18 at 09:39 AM.
2.8 is now available. https://github.com/eaxvac/Harepacker...leases/tag/2.8
Interface:
Animating images:* Renaming nodes
* Custom tab names
* Black & white themes (Go to Tools -> Options)
![]()
Shortcuts:
Fix* Ctl + T (Create an empty WZ file)
* Ctl + O (Opens a new WZ file)
* Ctl + A / F5 (Animate all selected Canvas and UOL property)
* Ctl + P (Stop animating)
* Sound playback: Fixed an error when looping during playback/ replay.
* Sound playback: Shows an error when facing invalid sound format
* Sound playback: Slider
Special thanks to @Ertrii:
https://github.com/eaxvac/Harepacker-resurrected/pull/2
- - - Updated - - -
The encryption seems to be changed... still looking into it.
- - - Updated - - -
maybe, if I have time to spare
- - - Updated - - -
i'll fix it on the next update.
Last edited by LastBattle; 21-08-18 at 11:19 PM.
if save wz as new version repacker ( 2.8 ) , show
---------------------------Error---------------------------Error initializing String.wz (인덱스가 범위를 벗어났습니다. 인덱스는 음수가 아니어야 하며 컬렉션의 크기보다 작아야 합니다.매개 변수 이름: index).Check that the directory is valid and the file is not in use.---------------------------확인 ---------------------------
this error
2.9 is now available.
https://github.com/eaxvac/Harepacker...leases/tag/2.9
Huge changes to the UI! So do let me know if there's any issues.
New
New UI based on WPF (much more flexibility, & responsive UI)
Sort WZ nodes by numeric order (1,2,3,4,5,6,7,8,9,10,11,12,13 instead of 1,10,12,13,2,3,4,5,6 >>> at the cost of a little more loading time)
Saves harepacker settings in json file (under User AppData)
On startup, set the width & height of the window based on the last instance
Fix
'origin' vector name when importing GIF
Issues saving WZ file (from last release)
Fixed in 2.9
Last edited by LastBattle; 21-08-18 at 11:37 PM.
I just wanna make some really cool effects and chairs man :'v
Error code
gif im trying to add
So I took a break on .wz editing for while and now I am back. Since we use .img files I wanted re-build my files into .wz but I am still running into issues with this.
One example is getting this error on importing completely random files from .img. Happens on a lot of map backs and files.
Harepacker is a complete mess as well, so hope it can be figured out what's going on here :D I can provide files if need.