[Release] Harepacker resurrected

Page 8 of 11 FirstFirst 1234567891011 LastLast
Results 106 to 120 of 163
  1. #106
    Valued Member LastBattle is offline
    MemberRank
    Aug 2009 Join Date
    115Posts

    Re: [Release] Harepacker resurrected


  2. #107
    Enthusiast xiejiashu is offline
    MemberRank
    Mar 2020 Join Date
    TaiwanLocation
    48Posts

    Re: [Release] Harepacker resurrected

    Modify item.wz> Cash> 0501.img> WzCanvasProperty in the effect of any item to save, it will lead to all WzCanvasProperty damage.

  3. #108
    Valued Member duke is offline
    MemberRank
    Nov 2007 Join Date
    145Posts

    Re: [Release] Harepacker resurrected

    @LastBattle
    will the customized IV be fixed ?

  4. #109
    Valued Member LastBattle is offline
    MemberRank
    Aug 2009 Join Date
    115Posts

    Re: [Release] Harepacker resurrected












    Direct import from spine project:

    Spine: In Depth
    new paradigm in custom maplestory? plenty of spine-related assets already out there
    Last edited by LastBattle; 14-05-20 at 11:07 PM.

  5. #110
    Member chbe8041 is offline
    MemberRank
    Jan 2013 Join Date
    koreaLocation
    77Posts

    Re: [Release] Harepacker resurrected

    Last edited by chbe8041; 14-05-20 at 04:15 PM.

  6. #111
    Member chbe8041 is offline
    MemberRank
    Jan 2013 Join Date
    koreaLocation
    77Posts

    Re: [Release] Harepacker resurrected


  7. #112
    Valued Member LastBattle is offline
    MemberRank
    Aug 2009 Join Date
    115Posts

    Re: [Release] Harepacker resurrected

    Quote Originally Posted by chbe8041 View Post
    https://github.com/lastbattle/Harepa...02822639d30c2a

    fixed, thanks for the detailed report.
    I'll make a release when most of the issues are ironed out.

  8. #113
    Valued Member LastBattle is offline
    MemberRank
    Aug 2009 Join Date
    115Posts

    Re: [Release] Harepacker resurrected

    Quote Originally Posted by duke View Post
    @LastBattle
    will the customized IV be fixed ?
    https://github.com/lastbattle/Harepa...335e864d010a84

  9. #114
    Apprentice 1baka is offline
    MemberRank
    Nov 2016 Join Date
    10Posts

    Re: [Release] Harepacker resurrected

    I found a bug in the "old" Harepacker 4.2.4, so while googling I found out about this project.
    Downloaded and tried again, but same bug.

    To try the bug:
    - open mob.wz
    - click on 6230600.img
    - select attack1
    - tools\export selection (or extract everything)

    comparing all the files extracted,
    attack1.0.png (0,1,2,3,4) are not equal to the one in the editor.
    if I extract 1 by 1 I get the correct image.
    this bug apply for many monsters not just this one!

    I tried versions 0.62, 0.92, 1.25, 1.54 and all have the same bug.
    Last edited by 1baka; 27-05-20 at 04:13 PM.

  10. #115
    Valued Member WantThat is offline
    MemberRank
    Feb 2013 Join Date
    137Posts

    Re: [Release] Harepacker resurrected

    I downloaded the last release but cant find the hacreator there :(

  11. #116
    Member chbe8041 is offline
    MemberRank
    Jan 2013 Join Date
    koreaLocation
    77Posts

    Re: [Release] Harepacker resurrected

    hacreator error
    If edit map, minimap crash and d/c

  12. #117
    Valued Member LastBattle is offline
    MemberRank
    Aug 2009 Join Date
    115Posts

    Re: [Release] Harepacker resurrected

    closer?






    Spoiler:
















    Last edited by LastBattle; 07-06-20 at 01:38 PM.

  13. #118
    Member chbe8041 is offline
    MemberRank
    Jan 2013 Join Date
    koreaLocation
    77Posts

    Re: [Release] Harepacker resurrected

    nice乃 Will it be uploaded soon?
    Quote Originally Posted by LastBattle View Post
    closer?






    Spoiler:
















    Last edited by chbe8041; 08-06-20 at 04:42 PM.

  14. #119
    Member chbe8041 is offline
    MemberRank
    Jan 2013 Join Date
    koreaLocation
    77Posts

    Re: [Release] Harepacker resurrected

    hacreator repack wz error

    errors.txt : download

    ---------------------------Error---------------------------개체 참조가 개체의 인스턴스로 설정되지 않았습니다. 위치: MapleLib.WzLib.WzProperties.WzPngProperty..ctor(WzBinaryReader reader, Boolean parseNow) 파일 C:\Users\KJ\Source\Repos\Harepacker-resurrected2\MapleLib\WzLib\WzProperties\WzPngProperty.cs:줄 151 위치: MapleLib.WzLib.WzImageProperty.ExtractMore(WzBinaryReader reader, UInt32 offset, Int32 eob, String name, String iname, WzObject parent, WzImage imgParent) 파일 C:\Users\KJ\Source\Repos\Harepacker-resurrected2\MapleLib\WzLib\WzImageProperty.cs:줄 229 위치: MapleLib.WzLib.WzImageProperty.ParseExtendedProp(WzBinaryReader reader, UInt32 offset, Int32 endOfBlock, String name, WzObject parent, WzImage imgParent) 파일 C:\Users\KJ\Source\Repos\Harepacker-resurrected2\MapleLib\WzLib\WzImageProperty.cs:줄 202 위치: MapleLib.WzLib.WzImageProperty.ParsePropertyList(UInt32 offset, WzBinaryReader reader, WzObject parent, WzImage parentImg) 파일 C:\Users\KJ\Source\Repos\Harepacker-resurrected2\MapleLib\WzLib\WzImageProperty.cs:줄 179 위치: MapleLib.WzLib.WzImageProperty.ExtractMore(WzBinaryReader reader, UInt32 offset, Int32 eob, String name, String iname, WzObject parent, WzImage imgParent) 파일 C:\Users\KJ\Source\Repos\Harepacker-resurrected2\MapleLib\WzLib\WzImageProperty.cs:줄 219 위치: MapleLib.WzLib.WzImageProperty.ParseExtendedProp(WzBinaryReader reader, UInt32 offset, Int32 endOfBlock, String name, WzObject parent, WzImage imgParent) 파일 C:\Users\KJ\Source\Repos\Harepacker-resurrected2\MapleLib\WzLib\WzImageProperty.cs:줄 199 위치: MapleLib.WzLib.WzImageProperty.ParsePropertyList(UInt32 offset, WzBinaryReader reader, WzObject parent, WzImage parentImg) 파일 C:\Users\KJ\Source\Repos\Harepacker-resurrected2\MapleLib\WzLib\WzImageProperty.cs:줄 179 위치: MapleLib.WzLib.WzImageProperty.ExtractMore(WzBinaryReader reader, UInt32 offset, Int32 eob, String name, String iname, WzObject parent, WzImage imgParent) 파일 C:\Users\KJ\Source\Repos\Harepacker-resurrected2\MapleLib\WzLib\WzImageProperty.cs:줄 219 위치: MapleLib.WzLib.WzImageProperty.ParseExtendedProp(WzBinaryReader reader, UInt32 offset, Int32 endOfBlock, String name, WzObject parent, WzImage imgParent) 파일 C:\Users\KJ\Source\Repos\Harepacker-resurrected2\MapleLib\WzLib\WzImageProperty.cs:줄 199 위치: MapleLib.WzLib.WzImageProperty.ParsePropertyList(UInt32 offset, WzBinaryReader reader, WzObject parent, WzImage parentImg) 파일 C:\Users\KJ\Source\Repos\Harepacker-resurrected2\MapleLib\WzLib\WzImageProperty.cs:줄 179 위치: MapleLib.WzLib.WzImage.ParseImage(Boolean forceReadFromData) 파일 C:\Users\KJ\Source\Repos\Harepacker-resurrected2\MapleLib\WzLib\WzImage.cs:줄 344 위치: MapleLib.WzLib.WzImage.SaveImage(WzBinaryWriter writer, Boolean forceReadFromData) 파일 C:\Users\KJ\Source\Repos\Harepacker-resurrected2\MapleLib\WzLib\WzImage.cs:줄 393 위치: MapleLib.WzLib.WzDirectory.GenerateDataFile(String fileName, Byte[] useIv) 파일 C:\Users\KJ\Source\Repos\Harepacker-resurrected2\MapleLib\WzLib\WzDirectory.cs:줄 334 위치: MapleLib.WzLib.WzFile.SaveToDisk(String path, WzMapleVersion savingToPreferredWzVer) 파일 C:\Users\KJ\Source\Repos\Harepacker-resurrected2\MapleLib\WzLib\WzFile.cs:줄 362 위치: HaCreator.GUI.Repack.RepackerThread() 파일 C:\Users\KJ\Source\Repos\Harepacker-resurrected2\HaCreator\GUI\Repack.cs:줄 245---------------------------확인 ---------------------------

  15. #120
    Valued Member LastBattle is offline
    MemberRank
    Aug 2009 Join Date
    115Posts

    Re: [Release] Harepacker resurrected

    I'm not quite confident of a release yet given the amount of changes, however if anyone is eager to test it at this stage..

    feel free
    x64: https://mega.nz/file/fdBQCCCB#yUvxuj...dORXEmobsjeygo
    any: https://mega.nz/file/eVYChKBA#ZoV6Gn...EOAVt5i9Mz8DZ8

    -Lots more wzlib fixes for the latest ver. of maplestory
    -Hacreator compatibility for the latest maplestory (and spine animations)
    -Better map stimulator/ renderer (if I have the time, this can easily be made into a custom maplestory client. fps is currently capped to your monitor's frames)
    -1024x768, 1366x768, 1920x768 res support + 120% 150% scaling
    -many other QOL UI changes
    -custom wz encryption issue from the last release is fixed
    -etc

    todo:
    -work on a UI engine to quickly create & literate maplestory's UI via XAML on XNA/DX.
    images
    Spoiler:










    and again, please dont expect anything to work. I'm only doing this in my free time.
    Last edited by LastBattle; 01-07-20 at 08:08 PM.



Advertisement