PokeAres
So I've been out of the Pokemon development scene for quite a bit, or actually RaGEZONE in general.
And this is one of the thing I had interest in developing.
It's going to be completely open source and there may be a game server for it (If there's a demand). Even if there will be a server, it'll still be open source.
This entire project will be based off on where I left off, which was PokeAres
Vision
Creating a central and big community revolving around Pokemon development
Recruiting
- Programmer
- Graphic Designers
- Animators
- Testers
- Game Designer (Idea generation / etc)
- Level Designer (Maps / etc)
- Translators
If you're interested, just drop me a PM with your contact details or just post a reply here.
Current Team Members
- Xerixe - Developer
- Nathan Ribeiro - Graphic Designer, Translator
- Alena Mosaleva - Game Designer, Developer, Translator
- EfraimOfficial - Graphic Designer, Tester
- Suzura - Tester
Technical Details
Base: PokeAres based of PokeNet
Bug Reporting: Post ALL bugs in this thread (At least until a proper bug tracker is created) and it'll be fixed ASAP.
Platform: Anything that's Java 6 compliant
Release Thread
Click Me
Upcoming Releases
- All Windows supported + Java 6-8 support.
- Overworld Sprites (Pokemon following behind)
- Revamping/redesigning UI
- Restructuring design (Allow easy customization)
- Migrating most things to use database rather than txt files
- Mini games
As this is a community project, I do require a lot of help from all you guys, especially with bug reporting.



Reply With Quote![[Dev]PokeAres - Open Source - Community Project](http://ragezone.com/hyper728.png)


