PokeToolbox for PokeNet (poke ares & pokemonium)

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  1. #16
    Ω -DefaulT is offline
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    Re: PokeToolbox for PokeNet (poke ares & pokemonium)

    the ip grabber php is for the log file
    put the php in your web page, it creats a log file in your database so if you have multiple users, you know who is using the commands, and yes vb, i coded it in visual basic .net

  2. #17
    C# developer xStr0nGx is offline
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    Re: PokeToolbox for PokeNet (poke ares & pokemonium)

    Quote Originally Posted by -DefaulT View Post
    the ip grabber php is for the log file
    put the php in your web page, it creats a log file in your database so if you have multiple users, you know who is using the commands, and yes vb, i coded it in visual basic .net
    yeah, i still can't believe people are still using that shitty VisualBasic language but w/e..

    and btw, u dont need the php file (i think, idk how it works in vb, but u should be able to get the ip there)

  3. #18
    Ω -DefaulT is offline
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    Re: PokeToolbox for PokeNet (poke ares & pokemonium)

    Code:
    using System.Web.HttpRequest
    Dim client_ip as string 
    client_ip = Request.UserHostAddress()
    But a lot of times that can be buggy and pull back a few different addresses, in which i then have to make it proccess them all into an array and sort them etc. so php is easier in my opinion.

    And VB.NET is the same thing as C# really, example;

    Code:
    // VB.Net Version Of Hello World
    console.write("Hello World")
    console.readline
    
    
    //C# Version of Hello World
    {
    Console.Write("Hello World") 
    Console.Readline
    }
    i personally cant stand the brackets so i prefer to use vb.net, it can do anything C# can do.

  4. #19

    Re: PokeToolbox for PokeNet (poke ares & pokemonium)

    thanks -Dfault for the NPC editor..
    now I know how edit the lvl of pokemon from gym leaders :D

  5. #20
    C# developer xStr0nGx is offline
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    Re: PokeToolbox for PokeNet (poke ares & pokemonium)

    Quote Originally Posted by -DefaulT View Post
    Code:
    using System.Web.HttpRequest
    Dim client_ip as string 
    client_ip = Request.UserHostAddress()
    But a lot of times that can be buggy and pull back a few different addresses, in which i then have to make it proccess them all into an array and sort them etc. so php is easier in my opinion.

    And VB.NET is the same thing as C# really, example;

    Code:
    // VB.Net Version Of Hello World
    console.write("Hello World")
    console.readline
    
    
    //C# Version of Hello World
    {
    Console.Write("Hello World") 
    Console.Readline
    }
    i personally cant stand the brackets so i prefer to use vb.net, it can do anything C# can do.
    C# is in a whole different level than VisualBasic.

    it is capable of a lot more things and much more cleaner and stable (if u really know what ur doing).

    VisualBasic is for the beginners who dont know how to code.

    and that Hello world shit is nothing comparing to the differences between C# and VB.

    there u go: http://en.wikipedia.org/wiki/Compari...guage_features

    Quote Originally Posted by Lucila View Post
    thanks -Dfault for the NPC editor..
    now I know how edit the lvl of pokemon from gym leaders :D
    Can I have ur skype please?
    Last edited by xStr0nGx; 30-08-14 at 07:31 PM.

  6. #21
    BloopBloop Hilia is offline
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    Re: PokeToolbox for PokeNet (poke ares & pokemonium)

    Quote Originally Posted by xStr0nGx View Post
    it is capable of a lot more things and much more cleaner and stable (if u really know what ur doing).
    C#.NET and VB.NET are both compiled to the same Intermediate language, with almost the same IL code (= "same performance"), everything you can do in C#.NET , is also possible to do in VB.NET, the only real advantage that C#.NET does have over VB.NET is unsafe code, what makes C# also more unsafer than VB.NET, however it is also possible to archive the same in VB.NET as in unsafe C#,but this often requires a lot more code and could cause for a slightly performance decrease.

    Quote Originally Posted by xStr0nGx View Post
    VisualBasic is for the beginners who dont know how to code.
    Most developers do prefer C#.NET over VB.NET because the "C-Like" syntax, but this does not make VB.NET a "noobie" language VB.NET is as Powerful as C#.NET, it is just what the developer prefers, the language should not be seen as a "thing", but as a tool and it is all about what tool you prefer and how you use it.

    Quote Originally Posted by xStr0nGx View Post
    and that Hello world shit is nothing comparing to the differences between C# and VB.
    You should take a look at this, the Open-Source compiler, the thing that turns your "code" into a working program (excluding the JIT) and see how noob VB.NET is. https://roslyn.codeplex.com/SourceControl/latest
    Last edited by Hilia; 30-08-14 at 08:09 PM.

  7. #22
    C# developer xStr0nGx is offline
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    Re: PokeToolbox for PokeNet (poke ares & pokemonium)

    Quote Originally Posted by Hilia View Post
    C#.NET and VB.NET are both compiled to the same Intermediate language, with almost the same IL code (= "same performance"), everything you can do in C#.NET , is also possible to do in VB.NET, the only real advantage that C#.NET does have over VB.NET is unsafe code, what makes C# also more unsafer than VB.NET, however it is also possible to archive the same in VB.NET as in unsafe C#,but this often requires a lot more code and could cause for a slightly performance decrease.



    Most developers do prefer C#.NET over VB.NET because the "C-Like" syntax, but this does not make VB.NET a "noobie" language VB.NET is as Powerful as C#.NET, it is just what the developer prefers, the language should not be seen as a "thing", but as a tool and it is all about what tool you prefer and how you use it.


    You should take a look at this, the OpenSource compiler, the thing that turns your "code" into a working program (excluding the JIT) and see how noob VB.NET is. https://roslyn.codeplex.com/SourceControl/latest You will even notice that it is using in a combination!!
    I don't care about the truth, I'm saying that C# is in a whole different world than VB because of its features, options and packages.

  8. #23
    BloopBloop Hilia is offline
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    Re: PokeToolbox for PokeNet (poke ares & pokemonium)

    Quote Originally Posted by xStr0nGx View Post
    I don't care about the truth
    Then why do you say that VB.NET is for noobies...?, if you really don't care about the truth then be quiet

    Quote Originally Posted by xStr0nGx View Post
    I'm saying that C# is in a whole different world than VB because of its features, options and packages.
    Can you give some examples?
    I will start: here is a example of a feature i prefer in VB.NET above C#.NET and that is that the bitwise operators in VB.NET also applies on bytes.
    Spoiler:



  9. #24

    Re: PokeToolbox for PokeNet (poke ares & pokemonium)

    Quote Originally Posted by xStr0nGx View Post
    C# is in a whole different level than VisualBasic.

    it is capable of a lot more things and much more cleaner and stable (if u really know what ur doing).

    VisualBasic is for the beginners who dont know how to code.

    and that Hello world shit is nothing comparing to the differences between C# and VB.

    there u go: http://en.wikipedia.org/wiki/Compari...guage_features



    Can I have ur skype please?
    sure!
    skype: esmeraldahost@hotmail.com

  10. #25
    Novice Shizuko is offline
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    Re: PokeToolbox for PokeNet (poke ares & pokemonium)

    Could you give us the source so we can edit it to work if we changed tha database structure please?

  11. #26
    C# developer xStr0nGx is offline
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    Re: PokeToolbox for PokeNet (poke ares & pokemonium)

    Quote Originally Posted by Shizuko View Post
    Could you give us the source so we can edit it to work if we changed tha database structure please?
    There u go: http://puu.sh/bfrUs.rar

    decompiled it..

  12. #27
    Ω -DefaulT is offline
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    Re: PokeToolbox for PokeNet (poke ares & pokemonium)

    Ill post the actual source with the designers and everything when i get home from work later today.

  13. #28
    Ω -DefaulT is offline
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    Re: PokeToolbox for PokeNet (poke ares & pokemonium)

    Source added to main post.

  14. #29
    Ω -DefaulT is offline
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    Re: PokeToolbox for PokeNet (poke ares & pokemonium)

    updated main post

  15. #30
    Ω -DefaulT is offline
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    Re: PokeToolbox for PokeNet (poke ares & pokemonium)

    Just a small progress update;

    Profile viewer is now functioning properly, it is returning all the values it needs to and calculating levels accordingly, as well as viewing pokemon in the party, the only thing left to code before the next update is the ability to change users levels of skills etc, I.e fishing level, training level etc. Right now you can change the values but not save them, so I estimate I should have some sort of release preview for v1.0.0.3 around 9/19/14.

    For the latest progress check the main page, i update my percentages every night before i go to bed with the work that i have done to the application.

    Thanks to everybody that's been giving me feedback and for giving me suggestions via the forums and skype.
    If you want to directly contact me there are 3 methods to choose from, either posting here, or pm me on the forums, or add me to skype.
    Last edited by -DefaulT; 15-09-14 at 10:59 PM.



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