View Poll Results: Should I continue the PokeCMD Project..?

Voters
5. You may not vote on this poll
  • Yes, Its a unique spin on Pokemon!

    4 80.00%
  • No, It was a cute, but leave room for real projects.

    1 20.00%

PokeCMD v1.0 | Open-Source | Text-Based Adventure

Results 1 to 4 of 4
  1. #1
    Best Commu NA Cure is offline
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    Sep 2007 Join Date
    That way .. →Location
    1,247Posts

    PokeCMD v1.0 | Open-Source | Text-Based Adventure




    Introduction:
    Hey RaGEZONERS! PokeCMD v1.0 was a project I've been working on for awhile. Its a text-based adventure, filled with quests and items all useable by the player. It was scripted in Python 27, and it will be released as so. It's open for you guys to finish or add on to. Its a fun little program that Pokefans might like to try. It's not programmed in perfect Python, but its functional and fun. Enjoy the program and feel free to fiddle around with it all you want!


    Progress:
    Spoiler:

    Quests: [100%]
    Leveling up: [100%]
    Pokeballs: [100%]
    Masterballs: [100%]
    Truemaster: [100%]
    Adventuring: [100%]
    Catching Pokemon: [100%]
    Running From: [100%]
    In-game shop: [100%]
    Equip Items: [100%]
    Pokegold: [100%]
    Gen2 Legendaries: [100%]
    Saving Progress: [100%]
    Loading Progress: [0%]
    Anti-Cheat System: [75%]
    Listing and Memorizing Pokemon: [100%]
    Pokemon Tiers: [100%]
    Trainer Tiers: [100%]
    Shiny Pokemon: [45%]
    Pokemon Battles: [55%] (Will be added in future Revisions)
    Game Completetion: [100%]
    Bugfree Menus: [99.9%]
    Pokemon added in-game: [23%]


    NOTE: Only 26/151 Pokemon have been added, However; They are easy and quick to add, and I'll happily create a tutorial if requested on how to do so.



    Screenshots:
    Spoiler:

    Main Menu:



    Adventuring:



    Listing Pokemon:




    Downloads:
    Spoiler:

    Python Version 2.7.3 Required:
    Download Python


    PokeCMD v1.0.py Download:
    https://mega.co.nz/#!JZhTHCYA!MuSAfx...y6e4nvrPX-zPCI



    Thanks for the support from a few friends, I hope you Pokefans enjoy this interesting release.
    Also, Please take the time to respond to the poll, It lets me know how I'm doing.


  2. #2
    RaGEZONER || Webdevloper KiruHoshino is offline
    MemberRank
    Oct 2011 Join Date
    HungaryLocation
    648Posts

    Re: PokeCMD v1.0 | Open-Source | Text-Based Adventure

    Hey. First of all I would like to thank you for the work invested in the program in production of.
    Surely it was a lot of work, but I do not think there is a lot of demand for text-based play.
    This is not an insult just a comment.

    Thank you.

  3. #3
    Best Commu NA Cure is offline
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    Sep 2007 Join Date
    That way .. →Location
    1,247Posts

    Re: PokeCMD v1.0 | Open-Source | Text-Based Adventure

    Yea, I know, haha.
    However; Personally, Creating a larger Python script is great practice. Might as well release it somewhere, maybe someone will get a kick out of it. (:

  4. #4
    Proficient Member PokeOrb is offline
    MemberRank
    Nov 2010 Join Date
    191Posts

    Re: PokeCMD v1.0 | Open-Source | Text-Based Adventure

    Definitely have to say, this is pretty unique in my opinion. I've never seen a game made using CMD before.

    Either way, good release.



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