Re: [RELEASE] Pokemon DoD Source (German Pokemon XNA MMORPG Project)
noone has the server currently get running..i do my best, i think i have news this evening.
if anyone gets the server running PLEASE write the tutorial here!! Thanks in advance
Re: [RELEASE] Pokemon DoD Source (German Pokemon XNA MMORPG Project)
DoD doesn't support win8
neither client/server/tools
Re: [RELEASE] Pokemon DoD Source (German Pokemon XNA MMORPG Project)
Quote:
Originally Posted by
tanomist
DoD doesn't support win8
neither client/server/tools
Why would you support that shit anyway? Haha.
Re: [RELEASE] Pokemon DoD Source (German Pokemon XNA MMORPG Project)
Quote:
Originally Posted by
Near
Why would you support that shit anyway? Haha.
What shit?!
Re: [RELEASE] Pokemon DoD Source (German Pokemon XNA MMORPG Project)
Quote:
Originally Posted by
felixcruzer
What shit?!
He has a point, have a little look at some articles across the web, Windows 8 is going to be pretty locked down like Mac OSX, even Steam and big named games might not be able to publish to Windows 8! It's just a possibility though but it is looking more and more likely!
re: [RELEASE] Pokemon Dawn Src (German Pkmn XNA MMORPG Project)
This Project is NOT Pokemon Dawn of Darkness, its named Pokemon Dawn. Look at the client test, i think this will work on win8, the project uses Xna and the latest vb compenets..
re: [RELEASE] Pokemon Dawn Src (German Pkmn XNA MMORPG Project)
Quote:
Originally Posted by
felixcruzer
This Project is NOT Pokemon Dawn of Darkness, its named Pokemon Dawn. Look at the client test, i think this will work on win8, the project uses Xna and the latest vb compenets..
If it's not DoD then it must be this
Pokemon Dawn - Day/Night Test - YouTube
http://img52.imageshack.us/img52/760...o20111230u.png
.. looks fun, with a map you can see xD.
Also your the one who called is Dawn of darkness so it's you fault for people assuming wrong.
re: [RELEASE] Pokemon Dawn Src (German Pkmn XNA MMORPG Project)
even client test is not working on win8
re: [RELEASE] Pokemon Dawn Src (German Pkmn XNA MMORPG Project)
This might be why it doesn't work... Compiled in C# client and C++ for server.
Quote:
The client version is programmed completely in C # and XNA3 and later communicate with the browser version. This is currently on hold because our focus currently lies entirely on the browser version.
For the browser version, we are completely in HTML5 and Javascript. The complete graphics (except for the GUI), which we use in our game that is rendered on a canvas. The game logic, we then convert to Javascript or jQuery. The interface (GUI) is then placed over it with HTML and CSS.
The server on which the whole is then run, are based on C + +
re: [RELEASE] Pokemon Dawn Src (German Pkmn XNA MMORPG Project)
Quote:
Originally Posted by
omnija
This might be why it doesn't work... Compiled in C# client and C++ for server.
This shouldn't be a problem, a lot of servers are written in C++ while the clients are written in alternative languages, a good example would be the SmartFox server which is able to take connections from C#, AS3, JAVA and a range of other languages.
re: [RELEASE] Pokemon Dawn Src (German Pkmn XNA MMORPG Project)
Quote:
Originally Posted by
xnuminous
This shouldn't be a problem, a lot of servers are written in C++ while the clients are written in alternative languages, a good example would be the SmartFox server which is able to take connections from C#, AS3, JAVA and a range of other languages.
... I don't know what your pointing out, but i was pointing out that everyone was probably compiling it wrong.
re: [RELEASE] Pokemon Dawn Src (German Pkmn XNA MMORPG Project)
Can somebody tell me how to compile the Server right please?
re: [RELEASE] Pokemon Dawn Src (German Pkmn XNA MMORPG Project)
Quote:
Originally Posted by
omnija
... I don't know what your pointing out, but i was pointing out that everyone was probably compiling it wrong.
So why didn't you say that?
re: [RELEASE] Pokemon Dawn Src (German Pkmn XNA MMORPG Project)
Quote:
Originally Posted by
xnuminous
So why didn't you say that?
You know the Solution?
re: [RELEASE] Pokemon Dawn Src (German Pkmn XNA MMORPG Project)
Quote:
Originally Posted by
felixcruzer
You know the Solution?
Quote:
Originally Posted by
xnuminous
I'm almost certain that error is from the NHib framework (whether it's being used in this project is could mean otherwise), just read the error properly and right at the bottom it says it right there, silly me!
Either way it's to do with the mapping in NHibernate, I haven't looked at the source and I don't have time to, but check out this blog post and you should be able to follow it back through the factory pattern, it should be in one of the concrete classes
Solved Issues and Few Other Infos: NHibernate.MappingException: Could not determine type for ...
I don't have time fix the problem but I did provide a possible and likely solution