Re: [Release] Pokemon Markz88 MMO STARTER KIT [RPG Maker XP]
Actually I agree this should be in the Nox files Thread.
Since you version is just Nox with Fixes.
Nox got the connection with RMX-OS, and that's the important thing.
And actually, the server is very buggy, players interaction is very bad.
And also the db system is really messed up, maybe because you replaced some of the editted nox script with original essentials, that don't support rmxos.
Re: [Release] Pokemon Markz88 MMO STARTER KIT [RPG Maker XP]
Quote:
Originally Posted by
martinx09
Actually I agree this should be in the Nox files Thread.
Since you version is just Nox with Fixes.
Nox got the connection with RMX-OS, and that's the important thing.
And actually, the server is very buggy, players interaction is very bad.
And also the db system is really messed up, maybe because you replaced some of the editted nox script with original essentials, that don't support rmxos.
No i didn't. I made the last version of pokemon essentials with rmxos integrated, it's not impossibile. About the player interaction is a problem of rmxos, i'm not guilty.
Where i can, i made it fully functional, my edits don't affect only essentials scripts but also rmxos scripts.
But if no one here seems to appreciate my work is useless to continue to post other versions. If you know how to fix the bugs made it by yourself (copy and paste isn't always enough). At the end i wanna say that my work isn't only a copy and paste how someone thinks... Good luck. For me this release has nothing to do with Nox, and the tiles and sprites are free on the net.
Re: [Release] Pokemon Markz88 MMO STARTER KIT [RPG Maker XP]
The Start map is the same start map i made for pokemon nox.
Re: [Release] Pokemon Markz88 MMO STARTER KIT [RPG Maker XP]
Quote:
Originally Posted by
felixcruzer
The Start map is the same start map i made for pokemon nox.
Ok i'll change tilesets and sprites even if they are free to use!
So let's see what else you have to say -.-'
Re: [Release] Pokemon Markz88 MMO STARTER KIT [RPG Maker XP]
Quote:
Originally Posted by
Markz88
No i didn't. I made the last version of pokemon essentials with rmxos integrated, it's not impossibile. About the player interaction is a problem of rmxos, i'm not guilty.
Where i can, i made it fully functional, my edits don't affect only essentials scripts but also rmxos scripts.
But if no one here seems to appreciate my work is useless to continue to post other versions. If you know how to fix the bugs made it by yourself (copy and paste isn't always enough). At the end i wanna say that my work isn't only a copy and paste how someone thinks... Good luck. For me this release has nothing to do with Nox, and the tiles and sprites are free on the net.
I'm just saying the truth.
Right now those files aren't able to make a real server,
I'm using this files in a server with something like 10 online players,
and it is a sh*t :S
Crash every 5 minutes without closing the RMX console,
so you got to restart it manually every while.
I don't know what kind of fixes did you do to the database,
or I don't know if you even did any work to the database,
but it is a sh*t as well, every time the server restarts or an error happens,
the accounts that were connected just delete all the info they had.
Right now,
this is just Nox with less minor bugs, and more big bugs.
Re: [Release] Pokemon Markz88 MMO STARTER KIT [RPG Maker XP]
Quote:
Originally Posted by
martinx09
I'm just saying the truth.
Right now those files aren't able to make a real server,
I'm using this files in a server with something like 10 online players,
and it is a sh*t :S
Crash every 5 minutes without closing the RMX console,
so you got to restart it manually every while.
I don't know what kind of fixes did you do to the database,
or I don't know if you even did any work to the database,
but it is a sh*t as well, every time the server restarts or an error happens,
the accounts that were connected just delete all the info they had.
Right now,
this is just Nox with less minor bugs, and more big bugs.
Dude, Markz88's fixes where probably client side only. Have you even seen the server? Do you really think it's good and efficient? You're better of writing a server in C# or Java. I mean, it would be more easy to maintain and all. But it's the server. NOT the client.
Re: [Release] Pokemon Markz88 MMO STARTER KIT [RPG Maker XP]
Quote:
Originally Posted by
Near
Dude, Markz88's fixes where probably client side only. Have you even seen the server? Do you really think it's good and efficient? You're better of writing a server in C# or Java. I mean, it would be more easy to maintain and all. But it's the server. NOT the client.
This is the truth!
I never touched the server code, or the database, so if you wanna can try the original rmx-os and you'll see that i'm not guilty for your "more big bugs". And for me it isn't nox but an edited version of essentials, of nox there are only tilesets and sprites. In nox files i want remember you that are missing parts of essentials codes, just a case?
Re: [Release] Pokemon Markz88 MMO STARTER KIT [RPG Maker XP]
I think now it is time to stop fighting. a moderator before closing the topic because of the foolish behavior you.
Re: [Release] Pokemon Markz88 MMO STARTER KIT [RPG Maker XP]
I'm just saying,
that he didn't do anything.
Just replace nox scripts with normal essentials scripts.
And added credits everywhere.
This is just essentials with nox server.
Re: [Release] Pokemon Markz88 MMO STARTER KIT [RPG Maker XP]
Quote:
Originally Posted by
martinx09
I'm just saying,
that he didn't do anything.
Just replace nox scripts with normal essentials scripts.
And added credits everywhere.
This is just essentials with nox server.
I'm saying you that a simple copy/paste of the scripts isn't enough.
But think what you want, damn. I know what i do and that is enough for me.
I was able only when you wrote me for help, right?
Oh! The server is of rmxos. The Nox's staff has only modified the client side scripts like everyone.
I give up! Bye.
Re: [Release] Pokemon Markz88 MMO STARTER KIT [RPG Maker XP]
is silly that some do not want to go to work, I was left really do well, and it was doing a good job, and these files are the best I've found in terms of configurations and changes, plus the code is easy to understand and edit ....
regards
Re: [Release] Pokemon Markz88 MMO STARTER KIT [RPG Maker XP]
Quote:
Originally Posted by
martinx09
I'm just saying,
that he didn't do anything.
Just replace nox scripts with normal essentials scripts.
And added credits everywhere.
This is just essentials with nox server.
If you don't believe him, go try it out. Post your results.
Re: [Release] Pokemon Markz88 MMO STARTER KIT [RPG Maker XP]
I think its a shame this project is dying. The game in itself is possibly the most complete open source game on Ragezone (minus PvP and Trade). The only problem we seem to have with it (That's big, not counting petty bugs) is the fact that the server doesn't communicate too well with players.
Anyone on here who doesn't know much on coding can find it easy to make a spectacular Pokemon MMO. Even better if they know scripting and Ruby. A lot of us on Ragezone were working on developing PokeMMO which was browser based. That was a good game too but lacked a LOT of features. Then we all moved over to Pokemon Nox.
Honestly, if we put differences aside and collaborate on one MMO base, such as this one, we can put together a really great starter kit.
Just my thoughts.
Re: [Release] Pokemon Markz88 MMO STARTER KIT [RPG Maker XP]
Weaknees/Resistance is not working, any idea how to make it work?
Re: [Release] Pokemon Markz88 MMO STARTER KIT [RPG Maker XP]
How to change ip in client? I make it to play Lan with some friends