[Release] Pokemon Markz88 MMO STARTER KIT [RPG Maker XP]

Page 17 of 28 FirstFirst ... 791011121314151617181920212223242527 ... LastLast
Results 241 to 255 of 415
  1. #241
    Apprentice rescuecp is offline
    MemberRank
    May 2011 Join Date
    6Posts

    Re: [Release] Pokemon Markz88 MMO STARTER KIT [RPG Maker XP]

    This source is very buggy. It crashes a lot for my players. PVP is also not added. How disappointing. Also, the Battle Frontier map crashes the game upon entry.

  2. #242
    CMB is my valentine <3 Allen Sobao is offline
    MemberRank
    Sep 2013 Join Date
    259Posts

    Re: [Release] Pokemon Markz88 MMO STARTER KIT [RPG Maker XP]

    The new RMX is pretty broken right now lol

  3. #243
    Apprentice rescuecp is offline
    MemberRank
    May 2011 Join Date
    6Posts

    Re: [Release] Pokemon Markz88 MMO STARTER KIT [RPG Maker XP]

    Quote Originally Posted by Allen Sobao View Post
    The new RMX is pretty broken right now lol
    Indeed it is. And where is the PVP system we were promised? xD

  4. #244
    Apprentice aegisrox is offline
    MemberRank
    Nov 2012 Join Date
    11Posts

    Re: [Release] Pokemon Markz88 MMO STARTER KIT [RPG Maker XP]

    Hi i am Aegis from chaos project! One of the authors of the MRMX Kit. I have been Reading some comments on the forum and i are a bit dissapointed.

    Of course, the source has some errors, but it is like all in life, you have to work in order to repair them, nothing it is easy.

    Also, althought the errors this is the most complete and accurate pokemon MMO source until the date, and we are permanently working on him to improve it more and more.

    Plus, it is easy to post that the source it is buggy, but if you want that to be perfect please reports the errors to the chaos Project fórum where the kit belong, and we will repairing them for futures releases.

    In other case, we are in the beta test of Pokemon Remexos Evolution, the official private server of MRMX for chaos Project, and we repaired a lot of errors thanks to the help of the beta testers that report and give solutions for the errors, so in future reléases we will be repaired all the errors that we found in remexos into the kit. Again, this is thanks of the help of the beta testers that contributed with the Development team in order to make a perfect kit.

    About the PvP, we never promess that it will be ready quickly, in fact we are working in it right now, because it is the most hard extension that we are working on, and it wont be reléased until it is fully working on and tested.

    Please dont be mean with the Dev team, all of us, have lifes and Works, and this is free of charge that we are doing; if you want a perfect source, please be kind and collaborate with us.

    My best Regards

    Aegis

  5. #245
    CMB is my valentine <3 Allen Sobao is offline
    MemberRank
    Sep 2013 Join Date
    259Posts

    Re: [Release] Pokemon Markz88 MMO STARTER KIT [RPG Maker XP]

    Quote Originally Posted by aegisrox View Post
    Hi i am Aegis from chaos project! One of the authors of the MRMX Kit. I have been Reading some comments on the forum and i are a bit dissapointed.

    Of course, the source has some errors, but it is like all in life, you have to work in order to repair them, nothing it is easy.

    Also, althought the errors this is the most complete and accurate pokemon MMO source until the date, and we are permanently working on him to improve it more and more.

    Plus, it is easy to post that the source it is buggy, but if you want that to be perfect please reports the errors to the chaos Project fórum where the kit belong, and we will repairing them for futures releases.

    In other case, we are in the beta test of Pokemon Remexos Evolution, the official private server of MRMX for chaos Project, and we repaired a lot of errors thanks to the help of the beta testers that report and give solutions for the errors, so in future reléases we will be repaired all the errors that we found in remexos into the kit. Again, this is thanks of the help of the beta testers that contributed with the Development team in order to make a perfect kit.

    About the PvP, we never promess that it will be ready quickly, in fact we are working in it right now, because it is the most hard extension that we are working on, and it wont be reléased until it is fully working on and tested.

    Please dont be mean with the Dev team, all of us, have lifes and Works, and this is free of charge that we are doing; if you want a perfect source, please be kind and collaborate with us.

    My best Regards

    Aegis
    I am so sorry, I never men't to displease or disrespect you and your team in any way. I am a coder myself and i join you myself, but i code in c++ i know nothing of ruby or its features, pros or cons. I ment my comment as constructive criticism but text over the web fails to provide tone of voice or emotion sometimes. Im glad that you wrote back not many developers talk with their product or service users. And glad your standing out in the croud of pokemon mmo development. Keep up the great work, and i really wish i could help out :/

  6. #246
    Apprentice aegisrox is offline
    MemberRank
    Nov 2012 Join Date
    11Posts

    Re: [Release] Pokemon Markz88 MMO STARTER KIT [RPG Maker XP]

    Quote Originally Posted by Allen Sobao View Post
    I am so sorry, I never men't to displease or disrespect you and your team in any way. I am a coder myself and i join you myself, but i code in c++ i know nothing of ruby or its features, pros or cons. I ment my comment as constructive criticism but text over the web fails to provide tone of voice or emotion sometimes. Im glad that you wrote back not many developers talk with their product or service users. And glad your standing out in the croud of pokemon mmo development. Keep up the great work, and i really wish i could help out :/
    Hello Allen Sobao! Nice to meet you!

    Dont worry, i am really happy that you undertand us!

    Also dont feel bad if you cant help, any collaboration is helpful, at least you can reports the bugs that you find and we will try to resolve them ;)

    I hope that you all help us to one day make this the best pokemon mmo Source!! :D

    My Best regards

    Aegis

  7. #247
    Apprentice rescuecp is offline
    MemberRank
    May 2011 Join Date
    6Posts

    Re: [Release] Pokemon Markz88 MMO STARTER KIT [RPG Maker XP]

    Hi. I'm sorry too if I made it seem like I was posting negative comments, etc.

    If there is anything I can do to help please let me know.

    Thanks!

  8. #248
    Apprentice aegisrox is offline
    MemberRank
    Nov 2012 Join Date
    11Posts

    Re: [Release] Pokemon Markz88 MMO STARTER KIT [RPG Maker XP]

    The version 2.0 has been released with multiples fixes!!

    Also, has been added an Auto Launcher, with Auto Updater system has been added!

    But i can post here, since isn't my post, in order to download go to the official site of MRMX, just google it, or check the shortcut on the MRMX folder.

    Please collaborate with us and report the bugs in our forum to repair them and make a perfect source ;)

    Regards

    Aegis

  9. #249
    Apprentice redsonjr is offline
    MemberRank
    Oct 2013 Join Date
    6Posts

    Re: [Release] Pokemon Markz88 MMO STARTER KIT [RPG Maker XP]

    Please, and the battle online system?????? the trade is so good but and the battle system PVP?

  10. #250
    Apprentice redsonjr is offline
    MemberRank
    Oct 2013 Join Date
    6Posts

    Re: [Release] Pokemon Markz88 MMO STARTER KIT [RPG Maker XP]

    When comming the Battle pvp system? player vs player??????? I making one game I need thiss!

  11. #251
    Enthusiast Glyth is offline
    MemberRank
    Jun 2005 Join Date
    26Posts

    Re: [Release] Pokemon Markz88 MMO STARTER KIT [RPG Maker XP]

    i installed rubby connercted the database but i still cant get stuff to work help please?:/ its a .rb promblem the server wont run

    C:\Users\Glyth>cd C:\Users\Glyth\Downloads\MRMX-OS Serverreal\MRMX-OS Server

    C:\Users\Glyth\Downloads\MRMX-OS Serverreal\MRMX-OS Server>RMX-OS.rb
    C:/Ruby200-x64/lib/ruby/2.0.0/rubygems/core_ext/kernel_require.rb:45:in `require
    ': 193: %1 is not a valid Win32 application. - C:/Users/Glyth/Downloads/MRMX-O
    S Serverreal/MRMX-OS Server/bin/2.0/mysql_api.so (LoadError)
    from C:/Ruby200-x64/lib/ruby/2.0.0/rubygems/core_ext/kernel_require.rb:4
    5:in `require'
    from C:/Users/Glyth/Downloads/MRMX-OS Serverreal/MRMX-OS Server/RMX-OS.r
    b:72:in `<main>'
    Last edited by Glyth; 30-10-13 at 10:37 PM.

  12. #252
    Proficient Member PokeOrb is offline
    MemberRank
    Nov 2010 Join Date
    191Posts

    Re: [Release] Pokemon Markz88 MMO STARTER KIT [RPG Maker XP]

    Quote Originally Posted by redsonjr View Post
    When comming the Battle pvp system? player vs player??????? I making one game I need thiss!
    If you had read one of the above posts:

    "About the PvP, we never promess that it will be ready quickly, in fact we are working in it right now, because it is the most hard extension that we are working on, and it wont be reléased until it is fully working on and tested.

    Please dont be mean with the Dev team, all of us, have lifes and Works, and this is free of charge that we are doing; if you want a perfect source, please be kind and collaborate with us."

    If you really need PvP badly, I'd suggest learning to code, so you can put it yourself, waiting for the devs to come out with it, helping the devs code, or using a different source entirely.

  13. #253
    Valued Member Markz88 is offline
    MemberRank
    Jan 2007 Join Date
    149Posts

    Re: [Release] Pokemon Markz88 MMO STARTER KIT [RPG Maker XP]

    Windows Client 2.0

    Code:
    * Corrected some errors that crashed the game.
    * Fixed the code in order to repair a error that crashed the game when multiple players was in the same map.
    * Configuration of the pokegear to put your own music in format ogg and mp3, and auto detect it.
    * Release of the Auto Launcher with Update system with Startup webpage.


    Download
    https://mega.co.nz/#!5AkXVK5C!UdudBR...2Vkc7MShw7WZQI
    Made By Khkramer

    Updated By Markz88



    Auto Launcher System
    https://mega.co.nz/#!tJUi3ARB!S7oI_W...GJif3V8qFQcPpo
    By Aegisrox


    Auto Launcher configuration
    The configuration of the launcher it is pretty easy, in the rar folder there are 3 sub folders:
    1. Client
    2. Server
    3. Html

    1. Client: Includes all the files that you need to put in your client folder in order to make the auto launcher works.
    * In order to work your main exe of the game, must be named "Game.exe"
    * You must include the dll file in the root folder too
    * You must edit the Launcher.config file with a editor like notepad++ with the data of you server, to do this:
    - In the line "urlServidor", you must put in the field value the location of your Update folder, with the following structure: "http://www.mydomain.com/Updates/", the last "/" is necessary in order the auto launcher works.
    - In the line "urlString", you must put in the field value the location of you start up page that will shown in the splash screen, with the following structure: "http://www.mystartupsite.com/", the last "/" is necessary in order the auto launcher works.

    2. Server: Includes all the files that you need to put in your server in the "Updates" folder in order to make the auto launcher works.
    * The Update.xml contains examples of how the updates must be named to be detected by the auto launcher: 1.1, 1.2, 1.2.1, 1.3, etc.
    * The version.txt, must contain the last update version to be patched because this file is retrieve to the client folder to check future updates, for example must say "1.3".
    * All the updates must be compressed in Zip files, WITHOUT ROOT FOLDERS, only you need to maintain the folder structure of the client, for example "Snapshots/Snap_02.png". And the zip must be named as you name in the xml file for example "V1-1.zip", but WITHOUT ".", you can use "-" instead.

    3. Html: Includes an example of webpage that the auto launcher will use, and it is editable via dreamweaver. Use as you like.

    4. Enjoy it

  14. #254
    Account Upgraded | Title Enabled! zeak6464 is offline
    MemberRank
    Jun 2012 Join Date
    USALocation
    226Posts

    Re: [Release] Pokemon Markz88 MMO STARTER KIT [RPG Maker XP]

    Quote Originally Posted by Markz88 View Post
    Windows Client 2.0

    Code:
    * Corrected some errors that crashed the game.
    * Fixed the code in order to repair a error that crashed the game when multiple players was in the same map.
    * Configuration of the pokegear to put your own music in format ogg and mp3, and auto detect it.
    * Release of the Auto Launcher with Update system with Startup webpage.


    Download
    https://mega.co.nz/#!5AkXVK5C!UdudBR...2Vkc7MShw7WZQI
    Made By Khkramer

    Updated By Markz88



    Auto Launcher System
    https://mega.co.nz/#!tJUi3ARB!S7oI_W...GJif3V8qFQcPpo
    By Aegisrox


    Auto Launcher configuration
    The configuration of the launcher it is pretty easy, in the rar folder there are 3 sub folders:
    1. Client
    2. Server
    3. Html

    1. Client: Includes all the files that you need to put in your client folder in order to make the auto launcher works.
    * In order to work your main exe of the game, must be named "Game.exe"
    * You must include the dll file in the root folder too
    * You must edit the Launcher.config file with a editor like notepad++ with the data of you server, to do this:
    - In the line "urlServidor", you must put in the field value the location of your Update folder, with the following structure: "http://www.mydomain.com/Updates/", the last "/" is necessary in order the auto launcher works.
    - In the line "urlString", you must put in the field value the location of you start up page that will shown in the splash screen, with the following structure: "http://www.mystartupsite.com/", the last "/" is necessary in order the auto launcher works.

    2. Server: Includes all the files that you need to put in your server in the "Updates" folder in order to make the auto launcher works.
    * The Update.xml contains examples of how the updates must be named to be detected by the auto launcher: 1.1, 1.2, 1.2.1, 1.3, etc.
    * The version.txt, must contain the last update version to be patched because this file is retrieve to the client folder to check future updates, for example must say "1.3".
    * All the updates must be compressed in Zip files, WITHOUT ROOT FOLDERS, only you need to maintain the folder structure of the client, for example "Snapshots/Snap_02.png". And the zip must be named as you name in the xml file for example "V1-1.zip", but WITHOUT ".", you can use "-" instead.

    3. Html: Includes an example of webpage that the auto launcher will use, and it is editable via dreamweaver. Use as you like.

    4. Enjoy it
    Thanks it works perfect for me , also im still waiting for PVP but that's okay.
    Im willing to test out pvp when you get it done
    And if you would like to help on a game your welcome to add me on skype Zeak6464

  15. #255
    Novice aljen115 is offline
    MemberRank
    Nov 2013 Join Date
    1Posts

    Re: [Release] Pokemon Markz88 MMO STARTER KIT [RPG Maker XP]

    About the Pkm Following system, does other player see eachother's following pkm? And is there any animated sprite of the pkm in the battle?



Advertisement