[Release] Pokemon Markz88 MMO STARTER KIT [RPG Maker XP]

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  1. #31
    Death Welcomes All DeathLord17 is offline
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    Re: [Release] Pokemon Markz88 MMO STARTER KIT [RPG Maker XP]

    For Lapod:
    You can just open the client's "Game.rxproj" with RPG maker XP

    others:
    Anyone got maps done for this? or a better tile set that works with this program, beacuse all i find i cannot get them to be the right dimensions.

  2. #32
    c# Programmer martinx09 is offline
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    Re: [Release] Pokemon Markz88 MMO STARTER KIT [RPG Maker XP]

    Quote Originally Posted by DeathLord17 View Post
    For Lapod:
    You can just open the client's "Game.rxproj" with RPG maker XP

    others:
    Anyone got maps done for this? or a better tile set that works with this program, beacuse all i find i cannot get them to be the right dimensions.
    Just copy the maps from any other essentials version.

  3. #33
    Apprentice lapod is offline
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    Re: [Release] Pokemon Markz88 MMO STARTER KIT [RPG Maker XP]

    If I have understood right, 1.5 last version. And you as developer close your project ?


  4. #34
    Valued Member Markz88 is offline
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    Re: [Release] Pokemon Markz88 MMO STARTER KIT [RPG Maker XP]

    Quote Originally Posted by PokeOrb View Post
    Just found a bug with the game. When a Pokemon uses sand attack, it crashes the client. I suppose a possible fix would just be deleting the animation.
    Fix the animation with Editor.exe

    Quote Originally Posted by lapod View Post
    If I have understood right, 1.5 last version. And you as developer close your project ?
    No, i will take a break for a while =)

  5. #35
    Apprentice lapod is offline
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    Re: [Release] Pokemon Markz88 MMO STARTER KIT [RPG Maker XP]

    tnx for ansver and for your job. I can't wait files to test them!!!

  6. #36
    Valued Member Markz88 is offline
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    Re: [Release] Pokemon Markz88 MMO STARTER KIT [RPG Maker XP]

    New link v1.5:
    Unavailable
    Last edited by Markz88; 20-01-13 at 09:46 PM.

  7. #37
    Apprentice gonxfreaks is offline
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    Re: [Release] Pokemon Markz88 MMO STARTER KIT [RPG Maker XP]

    hello, these files are very good and easy to set up, thanks the great contribution.

    PD: you can change the commotion pkmn appearing on the grass, the type and level ...

    regards

  8. #38
    Novice Lucian Lucik is offline
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    Re: [Release] Pokemon Markz88 MMO STARTER KIT [RPG Maker XP]

    The server is online or offline? :) i want to see how good is your game ;)

  9. #39
    Apprentice lapod is offline
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    Re: [Release] Pokemon Markz88 MMO STARTER KIT [RPG Maker XP]

    Quote Originally Posted by Lucian Lucik View Post
    The server is online or offline? :) i want to see how good is your game ;)
    This is server+client files, about what online/offline you talking about ? Download it, setup server and startup it... and it will be online

  10. #40
    Death Welcomes All DeathLord17 is offline
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    Re: [Release] Pokemon Markz88 MMO STARTER KIT [RPG Maker XP]

    Ok, if anyone wants, they can test my server:
    PokeAdventure - MORPG POKEMON
    (IF download link isn't active it means that it hasn't been fully uploaded yet, jsut check again in about 10 minutes)

    if you have any errors please upload/copy&paste your error log and send them in a pm to me! (I am 100% positive there will be several errors due to the fact i do not know which events are needed to be corrected.)

  11. #41
    Proficient Member PokeOrb is offline
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    Re: [Release] Pokemon Markz88 MMO STARTER KIT [RPG Maker XP]

    Quote Originally Posted by DeathLord17 View Post
    Ok, if anyone wants, they can test my server:
    PokeAdventure - MORPG POKEMON
    (IF download link isn't active it means that it hasn't been fully uploaded yet, jsut check again in about 10 minutes)

    if you have any errors please upload/copy&paste your error log and send them in a pm to me! (I am 100% positive there will be several errors due to the fact i do not know which events are needed to be corrected.)
    While you have a server up and running, could you do a stress test and see how many players this can hold?

  12. #42
    Death Welcomes All DeathLord17 is offline
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    Re: [Release] Pokemon Markz88 MMO STARTER KIT [RPG Maker XP]

    PokeOrb:
    Yes sure, if you have a program to add inactive clients thats fine, or got lots of ppl willing to do it.

    and this was for martinx09 but i cannot reply to him,:

    Spoiler:

    go into Tools>>scene_map
    then search for "pbDebugMenu"
    then delete all commands.add lines and then add this inside of there to this: (this will remove all that is inside of this menu btw)
    Code:
    commands.add("warp",_INTL("Tele Home"))
    now search for "warp"
    and you can change it to
    Code:
          pbFadeOutAndHide(sprites)
          pbDisposeSpriteHash(sprites)
              Kernel.pbCancelVehicles
              $MapFactory.setup(3)
              $game_player.moveto(25,6)
              $game_player.turn_down
              $game_map.update
              $game_map.autoplay
              $game_map.refresh
    return
    This is what i did, and i made it so that this menu is like an advanced options menu for sorting out some problems, this will remove all that is currently there and change it to "tele home" only, you can add more by doing the command.add thingy


    --edit1

    just gonna take a lil bit longer before i put up the dl link actually, i found a bug i just fixed so i had to start uploading again :P shouldn't take long!

    --edit 2
    whenever i compile it with encryption it cannot load the scripts for some reason, so i'm gonna give you guys the un=encrypted client, think of it as a kind gesture so that you get my edits, but anyone caught altering the client and connecting to my server (that is like making a cheat, or making it spawn pokemon for you) will be banned no matter what :D

    --edit 3

    UPLOADED AND LINK ADDED TO WEBPAGE
    http://pokeadventure.no-ip.biz
    be aware that when you start you will have to use the F9 menu and teleport to home! (you will start in a black area with only visible being the text box)
    Last edited by DeathLord17; 15-01-13 at 04:52 PM.

  13. #43
    c# Programmer martinx09 is offline
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    Re: [Release] Pokemon Markz88 MMO STARTER KIT [RPG Maker XP]

    Quote Originally Posted by DeathLord17 View Post
    PokeOrb:
    Yes sure, if you have a program to add inactive clients thats fine, or got lots of ppl willing to do it.

    and this was for martinx09 but i cannot reply to him,:

    Spoiler:

    go into Tools>>scene_map
    then search for "pbDebugMenu"
    then delete all commands.add lines and then add this inside of there to this: (this will remove all that is inside of this menu btw)
    Code:
    commands.add("warp",_INTL("Tele Home"))
    now search for "warp"
    and you can change it to
    Code:
          pbFadeOutAndHide(sprites)
          pbDisposeSpriteHash(sprites)
              Kernel.pbCancelVehicles
              $MapFactory.setup(3)
              $game_player.moveto(25,6)
              $game_player.turn_down
              $game_map.update
              $game_map.autoplay
              $game_map.refresh
    return
    This is what i did, and i made it so that this menu is like an advanced options menu for sorting out some problems, this will remove all that is currently there and change it to "tele home" only, you can add more by doing the command.add thingy


    --edit1

    just gonna take a lil bit longer before i put up the dl link actually, i found a bug i just fixed so i had to start uploading again :P shouldn't take long!

    --edit 2
    whenever i compile it with encryption it cannot load the scripts for some reason, so i'm gonna give you guys the un=encrypted client, think of it as a kind gesture so that you get my edits, but anyone caught altering the client and connecting to my server (that is like making a cheat, or making it spawn pokemon for you) will be banned no matter what :D

    --edit 3

    UPLOADED AND LINK ADDED TO WEBPAGE
    PokeAdventure - MORPG POKEMON
    be aware that when you start you will have to use the F9 menu and teleport to home! (you will start in a black area with only visible being the text box)
    Thank you!
    I did a warp to home with F8 :)

  14. #44
    Death Welcomes All DeathLord17 is offline
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    Jul 2012 Join Date
    530Posts

    Re: [Release] Pokemon Markz88 MMO STARTER KIT [RPG Maker XP]

    No problem, i'm gonna make my F9 menu just for ppl who have problems in game.

    --edit 1
    Updated my server client, link updated and change log updated.
    http://pokeadventure.no-ip.biz
    Last edited by DeathLord17; 15-01-13 at 07:25 PM.

  15. #45

    Re: [Release] Pokemon Markz88 MMO STARTER KIT [RPG Maker XP]

    Quote Originally Posted by DeathLord17 View Post
    No problem, i'm gonna make my F9 menu just for ppl who have problems in game.

    --edit 1
    Updated my server client, link updated and change log updated.
    PokeAdventure - MORPG POKEMON
    great job there :)



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