Re: [RMXP] Legends of Kanto Kit - With RMXOS / PVP / Trade
I do have a few questions for anyone fluent with this release, or Markz's. Is the PvP and trade like a regular MMO? Do players walk up to each other and either type a command or right click each other to initiate a battle or trade? Or is it done more like the DS games where you go to a room like the union room and trade/battle. Also, have you done any stress tests on this system? I've only fiddled with Markz's release a couple times a year or so ago, so my knowledge on this engine is limited.
Thanks in advance
Re: [RMXP] Legends of Kanto Kit - With RMXOS / PVP / Trade
Quote:
Originally Posted by
PokeOrb
I do have a few questions for anyone fluent with this release, or Markz's. Is the PvP and trade like a regular MMO? Do players walk up to each other and either type a command or right click each other to initiate a battle or trade? Or is it done more like the DS games where you go to a room like the union room and trade/battle. Also, have you done any stress tests on this system? I've only fiddled with Markz's release a couple times a year or so ago, so my knowledge on this engine is limited.
Thanks in advance
A command would need to be added ...
but actually everything is done by Friend code ...
in your "PokeGear" there is a Trade & Battle buttons
Click on either and it have you type in your friend's Friend code ,
So this allows to the players to battle anywere at any time as long as
both the players type in the correct FC's
But you can still walk around and chat with other people
right now were trying to get a tool made so people know
what there editing in the database
and
Your Welcome
Re: [RMXP] Legends of Kanto Kit - With RMXOS / PVP / Trade
Quote:
Originally Posted by
zeak6464
A command would need to be added ...
but actually everything is done by Friend code ...
in your "PokeGear" there is a Trade & Battle buttons
Click on either and it have you type in your friend's Friend code ,
So this allows to the players to battle anywere at any time as long as
both the players type in the correct FC's
But you can still walk around and chat with other people
right now were trying to get a tool made so people know
what there editing in the database
and
Your Welcome
Good to know. I'll check it out. Thanks again for the release.
Re: [RMXP] Legends of Kanto Kit - With RMXOS / PVP / Trade
there is actually a mousce script available for RPG maker. maybe we could add functionality like, right click on playerB>> get options for trade or battle. and when for example the battle option is clicked the server will sent a request for battle to playerB of this format " playerA wants to battle you. accept? yes/no." and when accept then the battle will start.
i believe if done this way, it will be more user friedly. Dont know if its possible though( have no experience in coding RMX-OS xD)
Re: [RMXP] Legends of Kanto Kit - With RMXOS / PVP / Trade
Quote:
Originally Posted by
andsnake
there is actually a mousce script available for RPG maker. maybe we could add functionality like, right click on playerB>> get options for trade or battle. and when for example the battle option is clicked the server will sent a request for battle to playerB of this format " playerA wants to battle you. accept? yes/no." and when accept then the battle will start.
i believe if done this way, it will be more user friedly. Dont know if its possible though( have no experience in coding RMX-OS xD)
Im actually working on that right now ...
If you wish to try to get it working here you go
http://www.sendspace.com/file/6ovuca <--- Source im trying to add in
Re: [RMXP] Legends of Kanto Kit - With RMXOS / PVP / Trade
I think it would be interesting to perform a stress test on this server and see how it holds up with a player load. I remember when Pokenet was still around, they managed to get quite a few players on without any issues. If it holds up pretty well, this would be a great alternative to Pokenet for those who aren't fluent in Java. On top of it, this source is much more complete.
Re: [RMXP] Legends of Kanto Kit - With RMXOS / PVP / Trade
I can't seem to use other HOST in cfg.ini aside from localhost, 127.0.0.1 and 192.168.X.X,
I could play the just fine with these. I've already port forward 54269 and I've tried using
no-ip and my personal IP and still I can't get it online. Is there anything I'm missing?
No, I'm not gonna use Hamachi or VPN. I'm gonna use my own pc to host.
Re: [RMXP] Legends of Kanto Kit - With RMXOS / PVP / Trade
Quote:
Originally Posted by
Slyke
I can't seem to use other HOST in cfg.ini aside from localhost, 127.0.0.1 and 192.168.X.X,
I could play the just fine with these. I've already port forward 54269 and I've tried using
no-ip and my personal IP and still I can't get it online. Is there anything I'm missing?
No, I'm not gonna use Hamachi or VPN. I'm gonna use my own pc to host.
Well then this isn't for you .... because you either have to use a VPS or VPN .... or have a home computer with "Windows Server 2008 or 2012"
- - - Updated - - -
Quote:
Originally Posted by
PokeOrb
I think it would be interesting to perform a stress test on this server and see how it holds up with a player load. I remember when Pokenet was still around, they managed to get quite a few players on without any issues. If it holds up pretty well, this would be a great alternative to Pokenet for those who aren't fluent in Java. On top of it, this source is much more complete.
We had a server at one point but i couldn't pay for the VPS any longer , but it could hold 20+ Players at a time.
The specs were
16Gb Ram
200Gbs
3.2 Gh.Processor
Re: [RMXP] Legends of Kanto Kit - With RMXOS / PVP / Trade
I bumped into another dead end here,
well I guess it's Hamachi time.
Is there any admin commands?
Re: [RMXP] Legends of Kanto Kit - With RMXOS / PVP / Trade
Hi all guys,
I'm working on this wonderful source and i have edited some little things at the moment. I've resized the window, deleting the "DS's effect".
I'm running the server-side on debian 7 and works fine but i've worked hard to run that properly.
PVP works, Trade system too..
But i'm trouble, i'm tryong from hours to understand how to delete or modify the upper status bar (the bar that shows the entire party and money)
Can you help me?
(Excuse me from my English XD, i'm Italian)
Re: [RMXP] Legends of Kanto Kit - With RMXOS / PVP / Trade
Quote:
Originally Posted by
Slyke
I bumped into another dead end here,
well I guess it's Hamachi time.
Is there any admin commands?
Nope , not yet.
DefaulT will be making an Admin Tool tho to help out.
- - - Updated - - -
Quote:
Originally Posted by
hyzreee
Hi all guys,
I'm working on this wonderful source and i have edited some little things at the moment. I've resized the window, deleting the "DS's effect".
I'm running the server-side on debian 7 and works fine but i've worked hard to run that properly.
PVP works, Trade system too..
But i'm trouble, i'm tryong from hours to understand how to delete or modify the upper status bar (the bar that shows the entire party and money)
Can you help me?
(Excuse me from my English XD, i'm Italian)
Look for "Menu" in the scripts
That's what your looking for
Right here :
http://i.snag.gy/vBeel.jpg
Re: [RMXP] Legends of Kanto Kit - With RMXOS / PVP / Trade
Do you know how I could fix the controls?
Because I can't press C for action, I'm playing with
Arrows, Enter and Fs keys. It worked just moments ago
Re: [RMXP] Legends of Kanto Kit - With RMXOS / PVP / Trade
Quote:
Originally Posted by
Slyke
Do you know how I could fix the controls?
Because I can't press C for action, I'm playing with
Arrows, Enter and Fs keys. It worked just moments ago
http://i.snag.gy/ktffn.jpg
Re: [RMXP] Legends of Kanto Kit - With RMXOS / PVP / Trade
Doesn't help anything, already tried. Also with -FL- control script.
I could however press it in chat
Re: [RMXP] Legends of Kanto Kit - With RMXOS / PVP / Trade
Quote:
Originally Posted by
Slyke
Doesn't help anything, already tried. Also with -FL- control script.
I could however press it in chat
Then i have no clue why it's not working ...
I normally just use "Enter"