Re: Baghdad All MOBS & All Skill Original Work
i still dont get how to fix refnest =s
Re: Baghdad All MOBS & All Skill Original Work
do it way more easy, use the original refnest of first page and put any id you want on nestid
Re: Baghdad All MOBS & All Skill Original Work
ok i've added them, but when gameserver loads it closes immediately =s
Re: Baghdad All MOBS & All Skill Original Work
you use the same ids for mobs on objcommon as the ones in first page? or you changed them?
Re: Baghdad All MOBS & All Skill Original Work
Re: Baghdad All MOBS & All Skill Original Work
and you changed it too on refnest (refnest points to objcommon ids)?
to check how is going, post here the first 2 arabia mobs on your db and the refnest / reftactics of them
Re: Baghdad All MOBS & All Skill Original Work
mobs
1 100200 MOB_AR_BARUSWOLF_ADONIS1 ??? ??? MOB_EU_BARUSWOLF SN_MOB_AR_BARUSWOLF_ADONIS1 xxx 0 1 1 2 1 1 5000 3 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0 -1 0 -1 0 -1 0 692 0 0 0 0 0 9 41 105 0 17 0 mob\arabia\baruswolf_adonis1.bsr xxx xxx xxx xxx 30100
1 100201 MOB_AR_BARUSWOLF_ADONIS1_CLONE ???? ?? MOB_EU_BARUSWOLF SN_MOB_AR_BARUSWOLF_ADONIS1_CLONE xxx 0 1 1 2 1 1 5000 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0 -1 0 -1 0 -1 0 655 0 0 0 0 0 9 41 80 0 13 0 mob\arabia\baruswolf_adonis1.bsr xxx xxx xxx xxx 30101
few lines of refnest
41060 2010 71018 24146 1889,04 -431,19 338,17 0 100 500 10 1 3 3 0 1 0
41061 2010 71018 24147 362,72 -430,72 615,57 0 100 500 10 1 3 3 0 1 0
41062 2010 71018 24147 837,43 -403,69 1097,34 0 100 500 10 1 3 3 0 1 0
and reftactics r as in the theard
Re: Baghdad All MOBS & All Skill Original Work
ok, this is how it works at objcommon:
1 100200 MOB_AR_BARUSWOLF_ADONIS1 = service mobid mob_name
at tactics:
71018 46000 = tacticsid mobid
at refnest :
41060 2010 71018 = nestid hiveid tacticsid
and so on
Re: Baghdad All MOBS & All Skill Original Work
Quote:
Originally Posted by
Caosfox
ok, this is how it works at objcommon:
1 100200 MOB_AR_BARUSWOLF_ADONIS1 = service mobid mob_name
at refnest :
41060 2010 71018 = nestid hiveid mobid
41060 2010 71018 must be 41060 2010 100200 to match your db
and so on
theres only 27 diffrent mobid's on refnest, and theres 42 new mobs on objcommon, how do i deal with it?:D
Re: Baghdad All MOBS & All Skill Original Work
check the last post, forgot to put the tactics part
Re: Baghdad All MOBS & All Skill Original Work
Quote:
Originally Posted by
Caosfox
check the last post, forgot to put the tactics part
thank you, so i gotta only match reftactis 2nd collum to my mobs ids of refojbcommon rite?:>
Re: Baghdad All MOBS & All Skill Original Work
Re: Baghdad All MOBS & All Skill Original Work
Quote:
Originally Posted by
Caosfox
indeed
thanks, gameserver loaded successfully but ima getting crash when entering area where mobs spawns xD idk what im missing :P
Quote:
Originally Posted by
whatna
thanks, gameserver loaded successfully but ima getting crash when entering area where mobs spawns xD idk what im missing :P
characterdata_45000^^
Re: Baghdad All MOBS & All Skill Original Work
missing bsrs maybe?
if no crash at GS, means tables are ok
if you put characterdataxxxxx.txt ans skilldataxxxxx.txt info at client side, everything must work (unless you have duplicated skill ids)
Quote:
Originally Posted by
whatna
characterdata_45000^^
:thumbup: good ^^
Re: Baghdad All MOBS & All Skill Original Work
Quote:
Originally Posted by
Caosfox
missing bsrs maybe?
if no crash at GS, means tables are ok
if you put characterdataxxxxx.txt ans skilldataxxxxx.txt info at client side, everything must work (unless you have duplicated skill ids)
:thumbup: good ^^
just the skills left, my client doesnt start when i add them to skilldata_35000enc.
how do i get names for mobs ? and where do i put them to work, do u know?