mobs names? textdata_object.txt
mobs names? textdata_object.txt
thx friend im addet, its okay :)
you can sort skilleffect lines ?
skilleffect.txt is on first page, you can use it
I experience RefSkill error Param ID 38 730 but I find no id.
red text on client? check basic_original at refskill, is pointing to the wrong id
y so i added the skills and appears that some mobs doesnt have effect or smth that u see, ima go to the mob he wants to attack but he doesnt do any MOVE and that DMG doesnt APPEAR, but my hp goes down. any ideas whats wrong? =]
wrong basic_original, some ids are pointing to socket_stones, others to nowhere
ho wto fix it? ex.
look the hyena mob from arabia... jopymax is lazy to make new animations so basic_original must point to the id of water temple hyena ( to use water temple hyena animations)
use them at your own risk, i changed all ids and some dmgs
they works with my db.
if dont works with yours, change the basic_originals
refskill.txt
real suffering.I have to add as in # 1 and the load sv into the game, did not see one monster performance.old db, but now find k see it anywhere
I added it to the data but no monster
I run querry but most monsters do not hit automatically.that hit it it stands stillCode:USE SRO_VT_SHARD GO update _RefSkill set Param12 = 0 , Param13 = 0, Param14 =0, Param15 = 0, Param16 = 0, Param17 = 0 , Param18 = 0 , Param19 = 0, Param20 = 0, Param21 = 0, Param22 = 0, Param23 = 0, Param24 = 0 , Param25 = 0, Param26 = 0, Param27 = 0, Param28 = 0, Param29 = 0, Param30 = 0 where Basic_Code like 'MSKILL_AR_%' select * from _RefSkill where Basic_Code like 'MSKILL_AR_%' ORDER BY ID ASC
I can't even get it working server side -.-" The _refskill makes the shardmanager auto crash without any error..