Compare it with the "Beginner quest", or any other quest that has the same feature
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How i can decrypt .SCT? i dont made BK lol
Good morning guys,
I created about 12 quests, but I lost the files .LUA, I only got .SCT.
Yesterday I created 2 more quests. I tried google, I found the tutorials didn't help.
The most i could do was file .SCT be again .LUA, but the content is ecrypted, haz many strange symbols.
Someone I know decompile to recover the files?
Regards
Here, have my "Like"
i have same problem with 0.
i have do all what u say in u tut . quest works but no text.
here all my txt data and a pic..i hope any 1 can help me
for some reason i cant get a reward be a 'title' instead of items. so any body knows how ?
MaDenGo i want make the Quest Collect Quest Not Hunt Can tell Me From Where ?
Hm any one Can Help ?
no help or what Bros
can i do questreward silk??
What can be Wrong i followed your guide with the test quest, all is fine, now i copy the quest 3 times so i have 4 quests i changed the names everywhere, gameServer loading the quests, the npc tell my Inventory is full but ist not O.o ?
also changed the reward and the mob that mus be hunt
what can be the Problem ?
Code:function QNO_ADVACC() -- you should match this with your filename!
QUESTID = LuaGetQuestID("QNO_ADVACC") -- IMPORTANT: must match with the name in your database
LuaSetStartCodition(2, QSC_QUEST, QSC_LEVEL, 120, 120)
QM_CONVERSATION = 1
LuaSetStartMethod(QM_CONVERSATION, 1, "NPC_SCARY_MALL1")
LuaInsertMissionOrCompleteNpc("NPC_SCARY_MALL1")
LuaQuestInsertNpc(1, "NPC_SCARY_MALL1")
LuaSetAchievementLimit(4)
LuaSetMissionDataSize(QUESTID, 1)
LuaSetMissionData_EX(QUESTID, 0, MISSION_TYPE_KILL_MONSTER, "SN_CON_QNO_ADVACC", 1, "MOB_JUPITER_JUPITER", 0, 1, 0, 1)
InsertQuestMenuStringList("NPC_SCARY_MALL1", 8, "BASIC_MENUSTRING_GREETING", "SN_NPC_CH_POTION_QS", "BASIC_MENUSTRING_REQUEST_ACCEPT_QUEST", "SN_TALK_QNO_ADVACC_01", "BASIC_MENUSTRING_AT_ACCEPT", "SN_TALK_QNO_ADVACC_02", "BASIC_MENUSTRING_AT_DENY", "SN_TALK_QNO_ADVACC_03", "BASIC_MENUSTRING_NOT_ACHIEVED", "SN_TALK_QNO_ADVACC_04", "BASIC_MENUSTRING_INVENTORY_FULL", "SN_TALK_QNO_ADVACC_05", "BASIC_MENUSTRING_ACHIEVED", "SN_TALK_QNO_ADVACC_06", "BASIC_MENUSTRING_ACHIEVED_NOW", "SN_TALK_QNO_ADVACC_07")
LuaSetMissionCompleteNum(0)
PAY_ITEM_METHOD_EXACT = 1
LuaSetAchievedItem(1, 7200, 0, 0, 1, "ITEM_ETC_ARCHEMY_UPPER_REINFORCE_RECIPE_AC_RARE_C_12", 1)
LuaSetAchievedSkillPont(0)
end
Code:1 1042 QNO_ADVACC 1 1 1 0 0 0 0 0 7200 0 0 0 xxx 0 0 0 0 0 xxx 0 xxx 0 xxx
Code:1 1042 QNO_ADVACC 120 <??>???? ?? SN_QNO_ADVACC SN_PAY_QNO_ADVACC xxx SN_PAYCON_QNO_ADVACC SN_NN_QNO_ADVACC SN_NC_QNO_ADVACC
Code:1 1042 QNO_ADVACC 0 ITEM_ETC_ARCHEMY_UPPER_REINFORCE_RECIPE_AC_RARE_C_12 xxx 0 1 xxx 0 xxx 0 xxx
Attachment 138099
_RefQuest:
what i did wrong? (its black rogue server files)Code:1 992 QNO_TEST_QUEST 0 <??>???? ?? SN_QNO_TEST_QUEST SN_PAY_QNO_TEST_QUEST xxx SN_PAYCON_QNO_TEST_QUEST SN_NN_QNO_TEST_QUEST SN_NC_QNO_TEST_QUEST
Attachment 138100
quest have no content when i add them manuelly to my char
PHP Code:function QNO_TEST_QUEST()
QUESTID = LuaGetQuestID("QNO_TEST_QUEST")
LuaSetStartCodition(2, QSC_QUEST, QSC_LEVEL, 1, 1)
QM_CONVERSATION = 1
LuaSetStartMethod(QM_CONVERSATION, 1, "NPC_CH_SMITH")
LuaInsertMissionOrCompleteNpc("NPC_CH_SMITH")
LuaQuestInsertNpc(1, "NPC_CH_SMITH")
LuaSetAchievementLimit(1)
LuaSetMissionDataSize(QUESTID, 1)
LuaSetMissionData_EX(QUESTID, 0, MISSION_TYPE_KILL_MONSTER, "SN_CON_QNO_TEST_QUEST", 1, "MOB_CH_MANGNYANG", 0, 20, 0, 1)
InsertQuestMenuStringList("NPC_CH_SMITH", 8, "BASIC_MENUSTRING_GREETING", "SN_NPC_CH_POTION_QS", "BASIC_MENUSTRING_REQUEST_ACCEPT_QUEST", "SN_TALK_QNO_TEST_QUEST_01", "BASIC_MENUSTRING_AT_ACCEPT", "SN_TALK_QNO_TEST_QUEST_02", "BASIC_MENUSTRING_AT_DENY", "SN_TALK_QNO_TEST_QUEST_03", "BASIC_MENUSTRING_NOT_ACHIEVED", "SN_TALK_QNO_TEST_QUEST_04", "BASIC_MENUSTRING_INVENTORY_FULL", "SN_TALK_QNO_TEST_QUEST_05", "BASIC_MENUSTRING_ACHIEVED", "SN_TALK_QNO_TEST_QUEST_06", "BASIC_MENUSTRING_ACHIEVED_NOW", "SN_TALK_QNO_TEST_QUEST_07")
LuaSetMissionCompleteNum(0)
PAY_ITEM_METHOD_EXACT = 1
LuaSetAchievedItem(1, 7200, 0, 0, 1, "ITEM_MALL_GLOBAL_CHATTING", 10)
LuaSetAchievedSkillPont(0)
end
great :D
umm ur the best bro but My Sr_Gameserver didn`t find the quest !!
done solved :D i forgot add the Lua at Script file
Solved
what about if i want to make it
5 Power instead of Kill Monster ?
Like 5 Power weapons = 1 Fight how ?
sorry for my English