Karkadann and Khuloood Arabia Mobs Fully Working

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  1. #1
    Apprentice mafuda is offline
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    Karkadann and Khuloood Arabia Mobs Fully Working

    Last Night I also finished Karkadann and Khulood models and skills.

    So here they are


    Karkadann


    Khulood



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    Don't forget to add the data from skilldata4500enc.txt to a skilldata file of your own.


    And in the _refSkill table after you add the information in your database you will notice that the skills that have 1936945013 in Param2 field also have a 0 next to them .

    Instead of the 0 you can replace it with the id from _RefObjCommon of the mobs that you want to be spawned by Karkadann or Khulood
    You can Also change the number of mobs to be spawned by changing the value of both Param5 and Param6 to that number.

    And this time If you decide to release this on other forums please don't forget to at least place the credits


  2. #2
    Account Upgraded | Title Enabled! TryToMakeServer is offline
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    Re: Karkadann and Khuloood Arabia Mobs Fully Working

    Great release

  3. #3
    (⌐■_■) NourAyman is offline
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    Re: Karkadann and Khuloood Arabia Mobs Fully Working

    Nice release :)

  4. #4
    Valued Member Crue is offline
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    Re: Karkadann and Khuloood Arabia Mobs Fully Working

    Nice :)

  5. #5
    Valued Member DrugDealers is offline
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    Re: Karkadann and Khuloood Arabia Mobs Fully Working

    Cool Trying To Make More

  6. #6
    Valued Member Juilet is offline
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    Re: Karkadann and Khuloood Arabia Mobs Fully Working

    Can, i ask you a question which program you use to put lines into skilldata_enc files ? with out any problem or crash issues i hope you can share

  7. #7
    Apprentice mafuda is offline
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    Re: Karkadann and Khuloood Arabia Mobs Fully Working

    I used a Combination of HHD Hexeditor,SRODecrypt and I also created an extra skilldata file
    Last edited by mafuda; 09-05-13 at 03:51 PM.

  8. #8
    SilkRoad loveme is offline
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    Re: Karkadann and Khuloood Arabia Mobs Fully Working

    i add dont dont have skill effeck ?

  9. #9
    Valued Member Juilet is offline
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    Re: Karkadann and Khuloood Arabia Mobs Fully Working

    Quote Originally Posted by mafuda View Post
    I used a Combination of HHD Hexeditor,SRODecrypt and I also created an extra skilldata file
    can you share with me please ?

  10. #10
    Proficient Member elitebi is offline
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    Re: Karkadann and Khuloood Arabia Mobs Fully Working

    What about Mustafa :)

  11. #11
    Account Upgraded | Title Enabled! lemoniscool is offline
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    579Posts

    Re: Karkadann and Khuloood Arabia Mobs Fully Working

    Quote Originally Posted by Juilet View Post
    can you share with me please ?
    i will release a textdata editor soon that features loading encrypted skilldata files with automatic decrypting and encrypting (thanks to sladlejrhfpq who rewrote the decrypting functions for c#)

    @thread starter:
    really big thanks awesome release! keep up the good work

  12. #12
    Member okkes95 is offline
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    Feb 2012 Join Date
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    Re: Karkadann and Khuloood Arabia Mobs Fully Working

    refskill get the error? Shard gives an error Shutting down!

  13. #13
    Member MrSaxobeat is offline
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    May 2012 Join Date
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    70Posts

    Re: Karkadann and Khuloood Arabia Mobs Fully Working

    i have one problem , attacks dont have effect

  14. #14
    Member ongamanext is offline
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    73Posts

    Re: Karkadann and Khuloood Arabia Mobs Fully Working

    error in _RefSkill :(

  15. #15
    Enthusiast sherio is online now
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    Feb 2013 Join Date
    37Posts

    Re: Karkadann and Khuloood Arabia Mobs Fully Working

    skill effects dont work .. ??????? any help ?



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