Modify CSRO-R Party Monster Spawn Limitation In SR_GameServer

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  1. #1
    Member bluefox111 is offline
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    Modify CSRO-R Party Monster Spawn Limitation In SR_GameServer

    //Part 1

    Simply this is the function responsible for checking if the party members are >= 2 then the party monsters will start to spawn.

    1: Open ollydebug
    2: Drag and drop CSRO-R game server
    3: Press Ctrl + F and find
    Code:
    cmp dword ptr ss:[esp+0x8],0x4
    its the only command looks like that in CSRO-R gameserver.
    4: If you cant find that command then press Ctrl + G and go to
    Code:
    005A5F30
    5: Edit that 0x4 at the end of the command to the number of the characters need to be in the party so the party monsters start to spawn.


    Note: If you want to disable the spawn of party monsters just do the value of 0x4 to 0x9 thats will be over the maximum characters that one party can support


    //Part 2

    Simply this is the function contain the % of the party monsters spawn chance.

    1: Open ollydebug
    2: Drag and drop CSRO-R game server
    3: Press Ctrl + G and go to
    Code:
    005AEDB5
    4: You will find it as
    Code:
    mov eax,0x32
    , basiclly 0x32 means 50% in decimal
    5: Edit that 0x32 at the end of the command to the % in hex to what you want the party monsters start to spawn at.
    6: I will edit mine to be 75% so i will do change it to
    Code:
    005AEDB1--NOP
    005AEDB2--NOP
    005AEDB3--NOP
    005AEDB4--NOP
    005AEDB5--cmp edx,0x4B

    MeGaMaX--Tutorial
    蔷薇蝶舞 QQ:909047432 Provide CSRO-R modification
    :ott1::ott1::ott1::ott1::ott1::ott1::ott1:

    - - - Updated - - -

    Please help me solve D12-D13-D14-D15 alchemy
    +1 +2 +3........+12
    NO+13........


  2. #2
    Retired blapanda is offline
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    Oct 2013 Join Date
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    536Posts

    Re: Modify CSRO-R Party Monster Spawn Limitation In SR_GameServer

    [/QUOTE]
    Quote Originally Posted by bluefox111 View Post
    (...)MeGaMaX--Tutorial
    蔷薇蝶舞 QQ:909047432 Provide CSRO-R modification
    :ott1::ott1::ott1::ott1::ott1::ott1::ott1:

    - - - Updated - - -

    Please help me solve D12-D13-D14-D15 alchemy
    +1 +2 +3........+12
    NO+13........

    Why are you reposting this from epvp and adding your question down below? Megamax will post it over here, if he sees fit.

  3. #3
    Member bluefox111 is offline
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    Aug 2012 Join Date
    72Posts

    Re: Modify CSRO-R Party Monster Spawn Limitation In SR_GameServer

    It is modified by CSRO-R server

    NO VSRO

  4. #4
    Retired blapanda is offline
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    Oct 2013 Join Date
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    536Posts

    Re: Modify CSRO-R Party Monster Spawn Limitation In SR_GameServer

    Ah well, anyone being able to parse the parameter (not offset) and finding the values won't fail in doing so.
    Anyways, about the question part, please do open a new thread at the specific subthread for it.

  5. #5
    Novice hanibal67 is offline
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    Oct 2020 Join Date
    4Posts

    Re: Modify CSRO-R Party Monster Spawn Limitation In SR_GameServer

    ALCHEMY +12 MORE CSRO-R
    0066D22D | 3C 0F | cmp al,C | (SRO CLIENT OFFSET)
    00533895 | 8079 2C 0F | cmp bayt ptr ds:[ecx+2C],C (GAMESERVER.EXE OFFSET)



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