//Part 1
Simply this is the function responsible for checking if the party members are >= 2 then the party monsters will start to spawn.
1: Open ollydebug
2: Drag and drop CSRO-R game server
3: Press Ctrl + F and find
Code:
cmp dword ptr ss:[esp+0x8],0x4
its the only command looks like that in CSRO-R gameserver.
4: If you cant find that command then press Ctrl + G and go to
Code:
005A5F30
5: Edit that 0x4 at the end of the command to the number of the characters need to be in the party so the party monsters start to spawn.
Note: If you want to disable the spawn of party monsters just do the value of 0x4 to 0x9 thats will be over the maximum characters that one party can support
//Part 2
Simply this is the function contain the % of the party monsters spawn chance.
1: Open ollydebug
2: Drag and drop CSRO-R game server
3: Press Ctrl + G and go to
Code:
005AEDB5
4: You will find it as
Code:
mov eax,0x32
, basiclly 0x32 means 50% in decimal
5: Edit that 0x32 at the end of the command to the % in hex to what you want the party monsters start to spawn at.
6: I will edit mine to be 75% so i will do change it to
Code:
005AEDB1--NOP
005AEDB2--NOP
005AEDB3--NOP
005AEDB4--NOP
005AEDB5--cmp edx,0x4B
MeGaMaX--Tutorial
蔷薇蝶舞 QQ:909047432 Provide CSRO-R modification
:ott1::ott1::ott1::ott1::ott1::ott1::ott1:
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Please help me solve D12-D13-D14-D15 alchemy
+1 +2 +3........+12
NO+13........



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