[Official Feature] Perfect Fixed Character Name Service! iSRO Style!

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  1. #1
    Laravel Core Programmer Jangan is offline
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    Jul 2007 Join Date
    Dubai, UAELocation
    2,113Posts

    ! [Official Feature] Perfect Fixed Character Name Service! iSRO Style!

    Introduction:
    • - This is actually an official iSRO Feature, where they force you to change your name before you login in-game if you have a racist or offensive name! This is a really cool feature! Please do not release this on shitpvpers, i dont want my work to be published on a retarded pathetic forum, Thank you for understanding!



    Screen Shot:



    Features:
    • - Force Character NameChange On login
    • - Changes Charname in char
    • - Changes Charname in friendlist
    • - Changes Charname in memo
    • - Changes Charname in SMC/AllFields
    • - Changes Charname in Guild
    • - Changes Charname in Fortress
    • - Changes Charname in Training Camps
    • - These changes happen instantly, no server restart needed, you will login and your name will be changed in the guild etc etc, its 100% Real Time with the exception of Training camps, that require a server update/restart!



    Still Missing:
    • - Missing Media.pk2 Information in the Textui.txt, i will leave that to the media editors to finish it!!



    How to Activate The Feature:
    • Go to the database, and do this query
      PHP Code:
      UPDATE _Char
               Set Charname 
      '@YOURNAME'
            
      WHERE Charname 'YOURNAME' 
    • Then execute this query to fix the stored procedures! and you are done!

      PHP Code:
      USE [SRO_VT_SHARD]
      GO
      /****** Fixed And Modified By Jangan ******/
      SET ANSI_NULLS ON
      GO
      SET QUOTED_IDENTIFIER ON
      GO

      -----------------------------------------------------------------------------------------------------

      ALTER procedure [dbo].[_RenameCharNameByID]
      @
      CharID        int,
      @
      NewName    varchar(64)
      as
          if (
      not exists (select charid from _char where charid = @charid))
              return -
      1
          set xact_abort on
      begin transaction
          
      if (exists (select charid from _charnamelist with (updlockwhere charname16 = @NewName))
          
      begin
              rollback transaction
              
      return -3
          end
          
      declare @old_name varchar(64)
          
      select @old_name charname16 from _char where charid = @charid
          update _char set charname16 
      = @NewName where charid = @charid
          
      if (@@error <> or @@rowcount 0)
          
      begin
              rollback transaction
              
      return -4        
          end
          insert _CharNameList values
      (@NewName, @charid)
          
      UPDATE _Char set CharName16 = @NewName where CharID = @CharID
          update _Friend set friendcharname 
      = @NewName where friendcharid = @charid
          update _GuildMember set charname 
      = @NewName where charid = @charid
          update _Memo set fromcharname 
      = @NewName where fromcharname = @old_name
          update _TrainingCampMember set charname 
      = @NewName where charid = @charid
          
      declare @cos_id int
          
      declare cos_cursor  cursor fast_forward for    
          
      select id
           from _charcos 
          where ownercharid 
      = @CharID
          open cos_cursor 
          fetch next from cos_cursor  into 
      @cos_id
          
      while( @@fetch_status )
          
      begin
              update _Items set CreaterName 
      = @NewName 
              where ID64 in 
              
      (select ItemID from _InvCOS where COSID = @cos_id and ItemID 0
              and 
      CreaterName = @old_Name
              
      if (@@error <> )
              
      begin
                  close cos_cursor
                  deallocate cos_cursor
                  rollback transaction
                  
      return -5
              end
              fetch next from cos_cursor  into 
      @cos_id
          end
          close cos_cursor
          deallocate cos_cursor
          
      declare pc_inv_cursor cursor fast_forward for
          
      select it.Data                            
          from _Inventory 
      as inv join _Items as it on inv.ItemID it.ID64 
          where 
          
      (inv.CharID = @CharID and inv.Slot >= 13 and inv.ItemID 0) and    
          (
      it.Data <> 0)  and                            
          (
      exists (select top 1 ID from _RefObjCommon where ID it.RefItemID and TypeID1 and TypeID2 2))
          
      open pc_inv_cursor 
          fetch next from pc_inv_cursor  into 
      @cos_id
          
      while( @@fetch_status )
          
      begin
              update _Items set CreaterName 
      = @NewName 
              where ID64 in 
              
      (select ItemID from _InvCOS where COSID = @cos_id and ItemID 0
              and 
      CreaterName = @old_Name
              
      if (@@error <> )
              
      begin
                  close pc_inv_cursor
                  deallocate pc_inv_cursor
                  rollback transaction
                  
      return -6
              end
              fetch next from pc_inv_cursor  into 
      @cos_id
          end
          close pc_inv_cursor
          deallocate pc_inv_cursor
          
      if (CHARINDEX('@', @old_name0) > 0)
          
      begin
              select 
      from _Char
              where CharID 
      ''
          
      end
          commit transaction
      return 



    Enjoy! Please thank,rep, and keep on developing guys! you are awesome :D


  2. #2
    Developer sladlejrhfpq is offline
    MemberRank
    Oct 2011 Join Date
    671Posts

    Re: [Official Feature] Perfect Fixed Character Name Service! iSRO Style!

    o_O Very nice :) Thank you for sharing!

  3. #3
    Account Upgraded | Title Enabled! Larkon is offline
    MemberRank
    Jun 2008 Join Date
    258Posts

    Re: [Official Feature] Perfect Fixed Character Name Service! iSRO Style!

    See now i will say thank you , and nice release!

  4. #4
    Member asi is offline
    MemberRank
    Dec 2011 Join Date
    54Posts

    Re: [Official Feature] Perfect Fixed Character Name Service! iSRO Style!

    new mediapk2 need ?

  5. #5
    Apprentice sytexx is offline
    MemberRank
    Nov 2011 Join Date
    11Posts

    Re: [Official Feature] Perfect Fixed Character Name Service! iSRO Style!

    Hy jangan can you Made This tool  to php so only the GMs can use it

  6. #6
    Account Upgraded | Title Enabled! SL1MSH4DY is offline
    MemberRank
    Dec 2011 Join Date
    USALocation
    418Posts

    Re: [Official Feature] Perfect Fixed Character Name Service! iSRO Style!

    Ahh I was wondering what happens to your original thread of this lol but nice work nonetheless!
    Posted via Mobile Device

  7. #7
    (*..:: RaGeZONER ::..*) 3d2000 is offline
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    Nov 2011 Join Date
    462Posts

    Re: [Official Feature] Perfect Fixed Character Name Service! iSRO Style!

    Amazing :d

  8. #8
    Enthusiast kobimodel is offline
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    Sep 2011 Join Date
    34Posts

    Re: [Official Feature] Perfect Fixed Character Name Service! iSRO Style!

    nice release !

  9. #9
    Valued Member IMOS is offline
    MemberRank
    Dec 2007 Join Date
    125Posts

    Re: [Official Feature] Perfect Fixed Character Name Service! iSRO Style!

    Nice job.

    Paste over lines 1738-1766 in your textuisystem.txt in Media.pk2
    Added my own translations.
    Code:
    //통합 UI관련 스트링 (2005-11-25)							0	0							
    1	UIIT_PAG_UNITY_SERVER_ID_CHANGE	이름변경창	0	0	0	0	0	Name Change	Trang thay ®æi tªn	0	0	0	0	0	0	
    1	UIIT_STT_UNITY_SERVER_ID_CHANGE_EXPLANATION	통합 서버의 정책에 따라 캐릭터의 아이디를 변경해야 합니다.	0	0	0	0	0	Due to reports from the server you are required to change the name of your character in accordance with the User Agreement.	Theo quy ®Þnh cña m¸y chñ tæng hîp, b¹n ph¶i thay ®æi ID cña nh©n vËt.	0	0	0	0	0	0	
    1	UIIT_STT_UNITY_SERVER_EXISTING_ID	기존 아이디	0	0	0	0	0	Current ID	Tµi kho¶n cò	0	0	0	0	0	0	
    1	UIIT_STT_UNITY_SERVER_CHANGE_ID	변경 아이디	0	0	0	0	0	New ID	Tµi kho¶n míi	0	0	0	0	0	0	
    1	UIIT_STT_UNITY_SERVER_OVERLAP_CONFIRM	중복확인	0	0	0	0	0	Check	X¸c nhËn trïng lÆp	0	0	0	0	0	0	
    1	UIIT_STT_UNITY_SERVER_INPUT	입력	0	0	0	0	0	Input	NhËp	0	0	0	0	0	0	
    1	UIIT_STT_UNITY_SERVER_DISAPPROVAL_ID	해당 아이디[%s]는 사용할 수 없습니다.	0	0	0	0	0	[%s] can not be used.	Tµi kho¶n nµy kh«ng thÓ sö dông	0	0	0	0	0	0	
    1	UIIT_STT_UNITY_SERVER_USE_ID	해당 아이디[%s]는 사용할 수 있는 아이디 입니다.	0	0	0	0	0	[%s] can be used.	Tµi kho¶n nµy lµ tµi kho¶n cã thÓ sö dông	0	0	0	0	0	0	
    1	UIIT_STT_UNITY_SERVER_AUTO_CHR_DELETE	0	0	0	0	0	0	0	Tr­êng hîp ®Õn ®ît kiÓm tra ®Þnh kú vµo ngµy 20 th¸ng 5 n¨m 2006 mµ vÉn ch­a tù xãa c¸c nh©n vËt nµy th× theo quy ®Þnh vÒ nhËp m¸y chñ chØ 3 nh©n vËt ®­îc gi÷ l¹i cßn tÊt c¶ c¸c nh©n vËt sÏ bÞ xãa.	0	0	0	0	0	0	
    1	UIIT_STT_UNITY_SERVER_OPEN_TOTAL_STORAGEROOM	통합창고를 연다.	0	0	0	0	0	0	Më kho cña m¸y chñ	0	0	0	0	0	0	
    1	UIIT_STT_UNITY_SERVER_OPEN_ANYSERVER_STORAGEROOM	[%s]서버창고	0	0	0	0	0	0	Kho m¸y chñ nhËp	0	0	0	0	0	0	
    1	UIIT_STT_UNITY_SERVER_TOTAL_STORAGEROOM	통합서버 창고	0	0	0	0	0	0	Më kho cña m¸y chñ	0	0	0	0	0	0	
    1	UIIT_STT_UNITY_SERVER_ANYSERVER_STORAGEROOM	[%s]서버의 창고를 연다.	0	0	0	0	0	0	Thêi gian b¶o qu¶n cßn phót giê ngµy	0	0	0	0	0	0	
    1	UIIT_STT_UNITY_SERVER_STORAGEROOM_REMAIN_TIME	2009년 3월 25일 물품삭제	0	0	0	0	0	0	Thay ®æi tªn héi	0	0	0	0	0	0	
    1	UIIT_PAG_UNITY_SERVER_GUILD_NAME_CHANGE	길드이름 변경	0	0	0	0	0	0	Theo quy ®Þnh cña m¸y chñ nhËp, b¹n ph¶i thay ®æi tªn cña héi.	0	0	0	0	0	0	
    1	UIIT_STT_UNITY_SERVER_GUILD_NAME_CHANGE_EXPLANATION	통합 서버의 정책에 따라 길드의 이름을 변경해야 합니다.	0	0	0	0	0	0	Tªn héi cò	0	0	0	0	0	0	
    1	UIIT_STT_UNITY_SERVER_EXISTING_GUILD_NAME	기존 길드명	0	0	0	0	0	0	Tªn héi míi	0	0	0	0	0	0	
    1	UIIT_STT_UNITY_SERVER_CHANGE_GUILD_NAME	변경 길드명	0	0	0	0	0	0	Tªn héi cã thÓ dïng	0	0	0	0	0	0	
    1	UIIT_STT_UNITY_SERVER_USE_GUILD_NAME	해당 길드이름[%s]은 사용 가능합니다.	0	0	0	0	0	0	Tªn héi kh«ng thÓ dïng	0	0	0	0	0	0	
    1	UIIT_STT_UNITY_SERVER_DISAPPROVAL_GUILD_NAME	해당 길드이름[%s]은 사용할 수 없습니다.	0	0	0	0	0	0	Th«ng b¸o liªn quan ®Õn m¸y chñ nhËp	0	0	0	0	0	0	
    1	UIIT_PAG_UNITY_SERVER_FALSE_NAME_CHANGE	가명 변경	0	0	0	0	0	Change Alias	0	0	0	0	0	0	0	
    1	UIIT_STT_UNITY_SERVER_FALSE_NAME_CHANGE_EXPLANATION	통합 서버의 정책에 따라 가명을 변경해야 합니다.	0	0	0	0	0	As per the integrated server policy, your alias must be changed.	0	0	0	0	0	0	0	
    1	UIIT_STT_UNITY_SERVER_EXISTING_FALSE_NAME	기존 가명	0	0	0	0	0	Old Alias	0	0	0	0	0	0	0	
    1	UIIT_STT_UNITY_SERVER_CHANGE_FALSE_NAME	변경 가명	0	0	0	0	0	New Alias	0	0	0	0	0	0	0	
    1	UIIT_STT_UNITY_SERVER_DISAPPROVAL_FALSE_NAME	해당 가명[%s]은 사용할 수 없습니다.	0	0	0	0	0	[%s] is unavailable.	0	0	0	0	0	0	0	
    1	UIIT_STT_UNITY_SERVER_USE_FALSE_NAME	해당 가명[%s]은 사용 가능합니다.	0	0	0	0	0	[%s] is available.	0	0	0	0	0	0	0	
    1	UIIT_STT_UNITY_SERVER_COMMON	통합서버 관련공지	0	0	0	0	0	0	Xin chµo. §©y lµ Con §­êng T¬ Lôa Online.\nT¹i Con §­êng T¬ Lôa Online, chóng t«i sÏ cho b¹n thêi gian ®Ó thay ®æi tªn nh©n vËt(1 lÇn) vµ chØnh ®èn l¹i kho do viÖc m¸y chñ ®Õn lóc kiÕm tra ®Þnh kú vµo mång 1 th¸ng 6 n¨m 2006(ch­a chÝnh x¸c).Nh÷ng nh©n vËt vµ kiÓm kª kho ch­a xö lý trong thêi gian trªn th× sÏ bÞ mÊt ®i theo quy ®Þnh m¸y chñ, nªn ®Ò nghÞ c¸c b¹n chó ý tr­íc thêi gian nµy h·y kiÓm kª, chØnh lý kho, thay ®æi tµi kho¶n.	0	0	0	0	0	0	
    1	UIIT_STT_UNITY_SERVER_COMMON_CONTENT	<sml2>안녕하세요. 실크로드 온라인 입니다.<br><br>
    Last edited by IMOS; 13-01-12 at 12:45 PM.

  10. #10
    Laravel Core Programmer Jangan is offline
    DeveloperRank
    Jul 2007 Join Date
    Dubai, UAELocation
    2,113Posts

    Re: [Official Feature] Perfect Fixed Character Name Service! iSRO Style!

    Quote Originally Posted by IMOS View Post
    Nice job.

    Paste over lines 1738-1766 in your textuisystem.txt in Media.pk2
    Added my own translations.
    Code:
    //통합 UI관련 스트링 (2005-11-25)							0	0							
    1	UIIT_PAG_UNITY_SERVER_ID_CHANGE	이름변경창	0	0	0	0	0	Name Change	Trang thay ®æi tªn	0	0	0	0	0	0	
    1	UIIT_STT_UNITY_SERVER_ID_CHANGE_EXPLANATION	통합 서버의 정책에 따라 캐릭터의 아이디를 변경해야 합니다.	0	0	0	0	0	Due to reports from the server you are required to change the name of your character in accordance with the User Agreement.	Theo quy ®Þnh cña m¸y chñ tæng hîp, b¹n ph¶i thay ®æi ID cña nh©n vËt.	0	0	0	0	0	0	
    1	UIIT_STT_UNITY_SERVER_EXISTING_ID	기존 아이디	0	0	0	0	0	Current ID	Tµi kho¶n cò	0	0	0	0	0	0	
    1	UIIT_STT_UNITY_SERVER_CHANGE_ID	변경 아이디	0	0	0	0	0	New ID	Tµi kho¶n míi	0	0	0	0	0	0	
    1	UIIT_STT_UNITY_SERVER_OVERLAP_CONFIRM	중복확인	0	0	0	0	0	Check	X¸c nhËn trïng lÆp	0	0	0	0	0	0	
    1	UIIT_STT_UNITY_SERVER_INPUT	입력	0	0	0	0	0	Input	NhËp	0	0	0	0	0	0	
    1	UIIT_STT_UNITY_SERVER_DISAPPROVAL_ID	해당 아이디[%s]는 사용할 수 없습니다.	0	0	0	0	0	[%s] can not be used.	Tµi kho¶n nµy kh«ng thÓ sö dông	0	0	0	0	0	0	
    1	UIIT_STT_UNITY_SERVER_USE_ID	해당 아이디[%s]는 사용할 수 있는 아이디 입니다.	0	0	0	0	0	[%s] can be used.	Tµi kho¶n nµy lµ tµi kho¶n cã thÓ sö dông	0	0	0	0	0	0	
    1	UIIT_STT_UNITY_SERVER_AUTO_CHR_DELETE	0	0	0	0	0	0	0	Tr­êng hîp ®Õn ®ît kiÓm tra ®Þnh kú vµo ngµy 20 th¸ng 5 n¨m 2006 mµ vÉn ch­a tù xãa c¸c nh©n vËt nµy th× theo quy ®Þnh vÒ nhËp m¸y chñ chØ 3 nh©n vËt ®­îc gi÷ l¹i cßn tÊt c¶ c¸c nh©n vËt sÏ bÞ xãa.	0	0	0	0	0	0	
    1	UIIT_STT_UNITY_SERVER_OPEN_TOTAL_STORAGEROOM	통합창고를 연다.	0	0	0	0	0	0	Më kho cña m¸y chñ	0	0	0	0	0	0	
    1	UIIT_STT_UNITY_SERVER_OPEN_ANYSERVER_STORAGEROOM	[%s]서버창고	0	0	0	0	0	0	Kho m¸y chñ nhËp	0	0	0	0	0	0	
    1	UIIT_STT_UNITY_SERVER_TOTAL_STORAGEROOM	통합서버 창고	0	0	0	0	0	0	Më kho cña m¸y chñ	0	0	0	0	0	0	
    1	UIIT_STT_UNITY_SERVER_ANYSERVER_STORAGEROOM	[%s]서버의 창고를 연다.	0	0	0	0	0	0	Thêi gian b¶o qu¶n cßn phót giê ngµy	0	0	0	0	0	0	
    1	UIIT_STT_UNITY_SERVER_STORAGEROOM_REMAIN_TIME	2009년 3월 25일 물품삭제	0	0	0	0	0	0	Thay ®æi tªn héi	0	0	0	0	0	0	
    1	UIIT_PAG_UNITY_SERVER_GUILD_NAME_CHANGE	길드이름 변경	0	0	0	0	0	0	Theo quy ®Þnh cña m¸y chñ nhËp, b¹n ph¶i thay ®æi tªn cña héi.	0	0	0	0	0	0	
    1	UIIT_STT_UNITY_SERVER_GUILD_NAME_CHANGE_EXPLANATION	통합 서버의 정책에 따라 길드의 이름을 변경해야 합니다.	0	0	0	0	0	0	Tªn héi cò	0	0	0	0	0	0	
    1	UIIT_STT_UNITY_SERVER_EXISTING_GUILD_NAME	기존 길드명	0	0	0	0	0	0	Tªn héi míi	0	0	0	0	0	0	
    1	UIIT_STT_UNITY_SERVER_CHANGE_GUILD_NAME	변경 길드명	0	0	0	0	0	0	Tªn héi cã thÓ dïng	0	0	0	0	0	0	
    1	UIIT_STT_UNITY_SERVER_USE_GUILD_NAME	해당 길드이름[%s]은 사용 가능합니다.	0	0	0	0	0	0	Tªn héi kh«ng thÓ dïng	0	0	0	0	0	0	
    1	UIIT_STT_UNITY_SERVER_DISAPPROVAL_GUILD_NAME	해당 길드이름[%s]은 사용할 수 없습니다.	0	0	0	0	0	0	Th«ng b¸o liªn quan ®Õn m¸y chñ nhËp	0	0	0	0	0	0	
    1	UIIT_PAG_UNITY_SERVER_FALSE_NAME_CHANGE	가명 변경	0	0	0	0	0	Change Alias	0	0	0	0	0	0	0	
    1	UIIT_STT_UNITY_SERVER_FALSE_NAME_CHANGE_EXPLANATION	통합 서버의 정책에 따라 가명을 변경해야 합니다.	0	0	0	0	0	As per the integrated server policy, your alias must be changed.	0	0	0	0	0	0	0	
    1	UIIT_STT_UNITY_SERVER_EXISTING_FALSE_NAME	기존 가명	0	0	0	0	0	Old Alias	0	0	0	0	0	0	0	
    1	UIIT_STT_UNITY_SERVER_CHANGE_FALSE_NAME	변경 가명	0	0	0	0	0	New Alias	0	0	0	0	0	0	0	
    1	UIIT_STT_UNITY_SERVER_DISAPPROVAL_FALSE_NAME	해당 가명[%s]은 사용할 수 없습니다.	0	0	0	0	0	[%s] is unavailable.	0	0	0	0	0	0	0	
    1	UIIT_STT_UNITY_SERVER_USE_FALSE_NAME	해당 가명[%s]은 사용 가능합니다.	0	0	0	0	0	[%s] is available.	0	0	0	0	0	0	0	
    1	UIIT_STT_UNITY_SERVER_COMMON	통합서버 관련공지	0	0	0	0	0	0	Xin chµo. §©y lµ Con §­êng T¬ Lôa Online.\nT¹i Con §­êng T¬ Lôa Online, chóng t«i sÏ cho b¹n thêi gian ®Ó thay ®æi tªn nh©n vËt(1 lÇn) vµ chØnh ®èn l¹i kho do viÖc m¸y chñ ®Õn lóc kiÕm tra ®Þnh kú vµo mång 1 th¸ng 6 n¨m 2006(ch­a chÝnh x¸c).Nh÷ng nh©n vËt vµ kiÓm kª kho ch­a xö lý trong thêi gian trªn th× sÏ bÞ mÊt ®i theo quy ®Þnh m¸y chñ, nªn ®Ò nghÞ c¸c b¹n chó ý tr­íc thêi gian nµy h·y kiÓm kª, chØnh lý kho, thay ®æi tµi kho¶n.	0	0	0	0	0	0	
    1	UIIT_STT_UNITY_SERVER_COMMON_CONTENT	<sml2>안녕하세요. 실크로드 온라인 입니다.<br><br>
    Much respect, i couldnt find this in the isro media, and forgot to try the korean media xD

    +1



    Quote Originally Posted by Larkon View Post
    See now i will say thank you , and nice release!

    -.-

    Rofl... you are the definition of the worst leecher, you expect me to release things all the time, when i don't you insult me in all my threads, but when i do you thank me?

    No thanks... don't need your thanks. I'd rather see you get lost from this community.

  11. #11
    Account Upgraded | Title Enabled! Larkon is offline
    MemberRank
    Jun 2008 Join Date
    258Posts

    Re: [Official Feature] Perfect Fixed Character Name Service! iSRO Style!

    Quote Originally Posted by Jangan View Post
    Much respect, i couldnt find this in the isro media, and forgot to try the korean media xD

    +1






    -.-

    Rofl... you are the definition of the worst leecher, you expect me to release things all the time, when i don't you insult me in all my threads, but when i do you thank me?

    No thanks... don't need your thanks. I'd rather see you get lost from this community.
    You might wanna get your facts a bit straight up Not leecher. I have helped lots of people here and worked with lots of people here. Posting here aint my main thing. Hence my post count. Second i dont use mostly nothing released here. Especially not using this one. I dont need it. But i do say thanks for a good find. Third i dont even have a silkroad server , not planning on doing one either. Got better things in life to do than worry about a video game for you to be saying im a leecher.

    Fourth your going to be saying why am i here if i got better things to do in life. Easy , i used to play silkroad before. I enjoy seeing how the game development for this game has gone up. SO i check around to see how stuff are going for the game. Even if i have nothing to do with it.

    Last thing , I sometimes help people b skype or msn or facebook when i have time. Since they know i have been working with Ms sql my entire life " real life job " they ask me for help.

    Now last thread i simply stated that your going off on your own words. You complain on thread that people dont released stuff on a development community. Im sipply did it back to you when you did the same thing. Simple enough. Now, enjoy w.e your doing.

  12. #12
    Member darkhole1123 is offline
    MemberRank
    Apr 2009 Join Date
    77Posts

    Re: [Official Feature] Perfect Fixed Character Name Service! iSRO Style!

    thnax for sharing, epvper ppl are gonna be happy to have it there too
    Kidding
    i dont leech, ill post my OWN releases if I make one, but never steal others stuff
    Last edited by darkhole1123; 13-01-12 at 10:44 PM.

  13. #13
    Valued Member Wismo is offline
    MemberRank
    Oct 2011 Join Date
    103Posts

    Re: [Official Feature] Perfect Fixed Character Name Service! iSRO Style!

    Does not work for Training Camps

  14. #14
    Laravel Core Programmer Jangan is offline
    DeveloperRank
    Jul 2007 Join Date
    Dubai, UAELocation
    2,113Posts

    Re: [Official Feature] Perfect Fixed Character Name Service! iSRO Style!

    Quote Originally Posted by Wismo View Post
    Does not work for Training Camps
    read what i said, you need to restart the svr for training camps!

  15. #15
    Enthusiast Baracoda is offline
    MemberRank
    Jan 2012 Join Date
    30Posts

    Re: [Official Feature] Perfect Fixed Character Name Service! iSRO Style!

    great work :)



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