@Witchy Moo Thanks for your quick answer you saved me time. From what I have seen you are a developer with quite good skills and the best part you are helping others. I really appreciate that you share your experience with us. Respect.
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@Witchy Moo Thanks for your quick answer you saved me time. From what I have seen you are a developer with quite good skills and the best part you are helping others. I really appreciate that you share your experience with us. Respect.
Well, if C++ language would be just ... "hack it and add new stuff without getting too deep into the code", like adding an additional class or function (would be pretty good for a custom teleport/server updated function!) without messing up the sourcecode, that would be a great addition to programming history.
But well, we won't see this happen, because copyright, money and such.
Ah, character change, well I was aiming to scroll with TID: 3, 3, 13, 14 (Time Service)
Anyhow, I'm testing with TID 3, 3, 13, 9 now. See if we get no "character change skin" dialog appearing in the client side :)
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Well, you were wrong, making another scroll with same type as Skin Changer scroll will give you..... another Skin Changer scroll :) not other usable scroll like expendables. Guess you didn't try it before you reply ;)
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Sure it will point to the Skin Change UI, since there is no change about the UI recall.
You could for example use the 2dt editor and reedit the Skin Change UI to a whole different one, fitting for your "PK Removal" conditions, but aside of getting a new thing (which may be buggy as hell, or simply not working), you will and have to replace the Skin Change stuff for ever.
If you make Expendable or Time Service type of scroll, you won't get buggy on PK removal whatsover, except you cannot avoid the fact that you have to DC your client afterwards (unless it's a pure skill scroll).
As for character skin change, as per your statement, it should be done by changing a whole lot of original skin change dialog and stuff. Well this could work if we don't want skin change scroll to be available again, but if we do, this would break it. Anywho, it's a nice idea.
Yes perhaps, perhaps you can enlighten us about what you were trying to say or explain. A little example perhaps?, so I won't misunderstood your meaning again ;)