Adding Angel Spirit

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  1. #1
    Account Upgraded | Title Enabled! Larkon is offline
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    Jun 2008 Join Date
    258Posts

    Adding Angel Spirit

    First I would like to say thanks to "Nubwaffle" for releasing his guide which made me able to get the Angel Spirit working.


    1 =

    We need to check if we already have the Angel Spirit in our database , which we should already.

    Run this query to find them

    Code:
    USE [SRO_VT_SHARD]
    GO
    
    SELECT [Service]
          ,[ID]
          ,[CodeName128]
          ,[ObjName128]
          ,[OrgObjCodeName128]
          ,[NameStrID128]
          ,[DescStrID128]
          ,[CashItem]
          ,[Bionic]
          ,[TypeID1]
          ,[TypeID2]
          ,[TypeID3]
          ,[TypeID4]
          ,[DecayTime]
          ,[Country]
          ,[Rarity]
          ,[CanTrade]
          ,[CanSell]
          ,[CanBuy]
          ,[CanBorrow]
          ,[CanDrop]
          ,[CanPick]
          ,[CanRepair]
          ,[CanRevive]
          ,[CanUse]
          ,[CanThrow]
          ,[Price]
          ,[CostRepair]
          ,[CostRevive]
          ,[CostBorrow]
          ,[KeepingFee]
          ,[SellPrice]
          ,[ReqLevelType1]
          ,[ReqLevel1]
          ,[ReqLevelType2]
          ,[ReqLevel2]
          ,[ReqLevelType3]
          ,[ReqLevel3]
          ,[ReqLevelType4]
          ,[ReqLevel4]
          ,[MaxContain]
          ,[RegionID]
          ,[Dir]
          ,[OffsetX]
          ,[OffsetY]
          ,[OffsetZ]
          ,[Speed1]
          ,[Speed2]
          ,[Scale]
          ,[BCHeight]
          ,[BCRadius]
          ,[EventID]
          ,[AssocFileObj128]
          ,[AssocFileDrop128]
          ,[AssocFileIcon128]
          ,[AssocFile1_128]
          ,[AssocFile2_128]
          ,[Link]
      FROM [dbo].[_RefObjCommon]
    WHERE (CodeName128 LIKE 'ITEM_MALL_AVATAR_%_AMALRUN')
    You should see 2 results. The Female and Male version. Which the Id should be "41826" , and "41827".


    2 = Lets extract the following files from our Media.pk2

    Code:
    charactervisualchange.txt
    itemdata_4500
    refabilitybyitemoptleveldata
    refmagicbyitemoptleveldata
    refskillbyitemoptleveldata
    skilldata_35000enc
    skilleffect
    3= Lets edit charactervisualchange.txt

    Here is where the character transformation look is defined. One simple way of doing this is by copying from the Ksro media directly in this file. Or you can just copy and paste

    Code:
    1	334	아말룬- 1단계 (이벤트) - 머리	3	1	0	0	0	0	SKILL_EVENT_AMALRUN_GODOFMERCY_01	xxx	xxx	xxx	0x0A01	0x0200	2	60	0	avatar_nasrun1	res\item\avatar\avata_m_amalrun_hat.bsr	res\item\avatar\avata_w_amalrun_hat.bsr
    1	335	아말룬- 1단계 (Red) - 머리	3	1	0	0	0	0	SKILL_MALL_AMALRUN_GODOFMERCY_01	xxx	xxx	xxx	0x0A01	0x0200	2	60	0	avatar_nasrun2	res\item\avatar\avata_m_amalrun_hat.bsr	res\item\avatar\avata_w_amalrun_hat.bsr
    1	336	아말룬- 2단계 (Red) - 머리	3	1	0	0	0	0	SKILL_MALL_AMALRUN_GODOFJUDGEMENT_01	xxx	xxx	xxx	0x0A01	0x0200	2	60	0	avatar_nasrun3	res\item\avatar\avata_m_amalrun_hat.bsr	res\item\avatar\avata_w_amalrun_hat.bsr
    1	337	아말룬- 3단계 (Red) - 머리	3	1	0	0	0	0	SKILL_MALL_AMALRUN_THEALMIGHTYGOD_01	xxx	xxx	xxx	0x0A01	0x0200	2	60	0	avatar_nasrun3	res\item\avatar\avata_m_amalrun_hat.bsr	res\item\avatar\avata_w_amalrun_hat.bsr
    1	338	아말룬- 1단계 (Yellow) - 머리	3	1	0	0	0	0	SKILL_MALL_AMALRUN_GODOFMERCY_YELLOW_01	xxx	xxx	xxx	0x0A01	0x0200	2	60	0	avatar_nasrun2	res\item\avatar\avata_m_amalrun_hat.bsr	res\item\avatar\avata_w_amalrun_hat.bsr
    1	339	아말룬- 2단계 (Yellow) - 머리	3	1	0	0	0	0	SKILL_MALL_AMALRUN_GODOFJUDGEMENT_YELLOW_01	xxx	xxx	xxx	0x0A01	0x0200	2	60	0	avatar_nasrun3	res\item\avatar\avata_m_amalrun_hat.bsr	res\item\avatar\avata_w_amalrun_hat.bsr
    1	340	아말룬- 3단계 (Yellow) - 머리	3	1	0	0	0	0	SKILL_MALL_AMALRUN_THEALMIGHTYGOD_YELLOW_01	xxx	xxx	xxx	0x0A01	0x0200	2	60	0	avatar_nasrun3	res\item\avatar\avata_m_amalrun_hat.bsr	res\item\avatar\avata_w_amalrun_hat.bsr
    1	341	아말룬- 1단계 (Blue) - 머리	3	1	0	0	0	0	SKILL_MALL_AMALRUN_GODOFMERCY_BLUE_01	xxx	xxx	xxx	0x0A01	0x0200	2	60	0	avatar_nasrun2	res\item\avatar\avata_m_amalrun_hat.bsr	res\item\avatar\avata_w_amalrun_hat.bsr
    1	342	아말룬- 2단계 (Blue) - 머리	3	1	0	0	0	0	SKILL_MALL_AMALRUN_GODOFJUDGEMENT_BLUE_01	xxx	xxx	xxx	0x0A01	0x0200	2	60	0	avatar_nasrun3	res\item\avatar\avata_m_amalrun_hat.bsr	res\item\avatar\avata_w_amalrun_hat.bsr
    1	343	아말룬- 3단계 (Blue) - 머리	3	1	0	0	0	0	SKILL_MALL_AMALRUN_THEALMIGHTYGOD_BLUE_01	xxx	xxx	xxx	0x0A01	0x0200	2	60	0	avatar_nasrun3	res\item\avatar\avata_m_amalrun_hat.bsr	res\item\avatar\avata_w_amalrun_hat.bsr
    1	344	아말룬- 1단계 (Red) - 어깨	3	1	0	0	0	0	SKILL_MALL_AMALRUN_GODOFMERCY_01	xxx	xxx	xxx	0x0204	0x0200	2	60	0	avatar_nasrun2	res\item\avatar\avata_m_amalrun_2.bsr	res\item\avatar\avata_w_amalrun_2.bsr
    1	345	아말룬- 2단계 (Red) - 어깨	3	1	0	0	0	0	SKILL_MALL_AMALRUN_GODOFJUDGEMENT_01	xxx	xxx	xxx	0x0204	0x0200	2	60	0	avatar_nasrun3	res\item\avatar\avata_m_amalrun_2.bsr	res\item\avatar\avata_w_amalrun_2.bsr
    1	346	아말룬- 3단계 (Red) - 어깨	3	1	0	0	0	0	SKILL_MALL_AMALRUN_THEALMIGHTYGOD_01	xxx	xxx	xxx	0x0204	0x0200	2	60	0	avatar_nasrun3	res\item\avatar\avata_m_amalrun_3.bsr	res\item\avatar\avata_w_amalrun_3.bsr
    1	347	아말룬- 1단계 (Yellow) - 어깨	3	1	0	0	0	0	SKILL_MALL_AMALRUN_GODOFMERCY_YELLOW_01	xxx	xxx	xxx	0x0204	0x0200	2	60	0	avatar_nasrun2	res\item\avatar\avata_m_amalrun_yellow_2.bsr	res\item\avatar\avata_w_amalrun_yellow_2.bsr
    1	348	아말룬- 2단계 (Yellow) - 어깨	3	1	0	0	0	0	SKILL_MALL_AMALRUN_GODOFJUDGEMENT_YELLOW_01	xxx	xxx	xxx	0x0204	0x0200	2	60	0	avatar_nasrun3	res\item\avatar\avata_m_amalrun_yellow_2.bsr	res\item\avatar\avata_w_amalrun_yellow_2.bsr
    1	349	아말룬- 3단계 (Yellow) - 어깨	3	1	0	0	0	0	SKILL_MALL_AMALRUN_THEALMIGHTYGOD_YELLOW_01	xxx	xxx	xxx	0x0204	0x0200	2	60	0	avatar_nasrun3	res\item\avatar\avata_m_amalrun_yellow_3.bsr	res\item\avatar\avata_w_amalrun_yellow_3.bsr
    1	350	아말룬- 1단계 (Blue) - 어깨	3	1	0	0	0	0	SKILL_MALL_AMALRUN_GODOFMERCY_BLUE_01	xxx	xxx	xxx	0x0204	0x0200	2	60	0	avatar_nasrun2	res\item\avatar\avata_m_amalrun_blue_2.bsr	res\item\avatar\avata_w_amalrun_blue_2.bsr
    1	351	아말룬- 2단계 (Blue) - 어깨	3	1	0	0	0	0	SKILL_MALL_AMALRUN_GODOFJUDGEMENT_BLUE_01	xxx	xxx	xxx	0x0204	0x0200	2	60	0	avatar_nasrun3	res\item\avatar\avata_m_amalrun_blue_2.bsr	res\item\avatar\avata_w_amalrun_blue_2.bsr
    1	352	아말룬- 3단계 (Blue) - 어깨	3	1	0	0	0	0	SKILL_MALL_AMALRUN_THEALMIGHTYGOD_BLUE_01	xxx	xxx	xxx	0x0204	0x0200	2	60	0	avatar_nasrun3	res\item\avatar\avata_m_amalrun_blue_3.bsr	res\item\avatar\avata_w_amalrun_blue_3.bsr
    1	353	아말룬- 1단계 (이벤트)	3	1	0	1	0	0	SKILL_EVENT_AMALRUN_GODOFMERCY_01	AVATAR_EVENT_AMALRUN_GODOFMERCY_01	xxx	xxx	0x073E	0x0200	2	60	0	avatar_nasrun1	res\item\avatar\avata_m_amalrun.bsr	res\item\avatar\avata_w_amalrun.bsr
    1	354	아말룬- 1단계 (Red)	3	1	0	2	0	0	SKILL_MALL_AMALRUN_GODOFMERCY_01	AVATAR_MALL_AMALRUN_GODOFMERCY_01	xxx	xxx	0x073A	0x0200	2	60	0	avatar_nasrun2	res\item\avatar\avata_m_amalrun.bsr	res\item\avatar\avata_w_amalrun.bsr
    1	355	아말룬- 2단계 (Red)	3	1	0	2	0	0	SKILL_MALL_AMALRUN_GODOFJUDGEMENT_01	AVATAR_MALL_AMALRUN_GODOFJUDGEMENT_01	xxx	xxx	0x073A	0x0200	2	60	0	avatar_nasrun3	res\item\avatar\avata_m_amalrun.bsr	res\item\avatar\avata_w_amalrun.bsr
    1	356	아말룬- 3단계 (Red)	3	1	0	3	0	0	SKILL_MALL_AMALRUN_THEALMIGHTYGOD_01	AVATAR_MALL_AMALRUN_THEALMIGHTYGOD_01	xxx	xxx	0x073A	0x0200	2	60	0	avatar_nasrun3	res\item\avatar\avata_m_amalrun.bsr	res\item\avatar\avata_w_amalrun.bsr
    1	357	아말룬- 1단계 (Yellow)	3	1	0	2	0	0	SKILL_MALL_AMALRUN_GODOFMERCY_YELLOW_01	AVATARL_MALL_AMALRUN_GODOFMERCY_YELLOW_01	xxx	xxx	0x073A	0x0200	2	60	0	avatar_nasrun2	res\item\avatar\avata_m_amalrun_yellow.bsr	res\item\avatar\avata_w_amalrun_yellow.bsr
    1	358	아말룬- 2단계 (Yellow)	3	1	0	2	0	0	SKILL_MALL_AMALRUN_GODOFJUDGEMENT_YELLOW_01	AVATAR_MALL_AMALRUN_GODOFJUDGEMENT_YELLOW_01	xxx	xxx	0x073A	0x0200	2	60	0	avatar_nasrun3	res\item\avatar\avata_m_amalrun_yellow.bsr	res\item\avatar\avata_w_amalrun_yellow.bsr
    1	359	아말룬- 3단계 (Yellow)	3	1	0	3	0	0	SKILL_MALL_AMALRUN_THEALMIGHTYGOD_YELLOW_01	AVATAR_MALL_AMALRUN_THEALMIGHTYGOD_YELLOW_01	xxx	xxx	0x073A	0x0200	2	60	0	avatar_nasrun3	res\item\avatar\avata_m_amalrun_yellow.bsr	res\item\avatar\avata_w_amalrun_yellow.bsr
    1	360	아말룬- 1단계 (Blue)	3	1	0	2	0	0	SKILL_MALL_AMALRUN_GODOFMERCY_BLUE_01	AVATAR_MALL_AMALRUN_GODOFMERCY_BLUE_01	xxx	xxx	0x073A	0x0200	2	60	0	avatar_nasrun2	res\item\avatar\avata_m_amalrun_blue.bsr	res\item\avatar\avata_w_amalrun_blue.bsr
    1	361	아말룬- 2단계 (Blue)	3	1	0	2	0	0	SKILL_MALL_AMALRUN_GODOFJUDGEMENT_BLUE_01	AVATAR_MALL_AMALRUN_GODOFJUDGEMENT_BLUE_01	xxx	xxx	0x073A	0x0200	2	60	0	avatar_nasrun3	res\item\avatar\avata_m_amalrun_blue.bsr	res\item\avatar\avata_w_amalrun_blue.bsr
    1	362	아말룬- 3단계 (Blue)	3	1	0	3	0	0	SKILL_MALL_AMALRUN_THEALMIGHTYGOD_BLUE_01	AVATAR_MALL_AMALRUN_THEALMIGHTYGOD_BLUE_01	xxx	xxx	0x073A	0x0200	2	60	0	avatar_nasrun3	res\item\avatar\avata_m_amalrun_blue.bsr	res\item\avatar\avata_w_amalrun_blue.bsr
    4=

    In itemdata45000 we just simply put in our item code. You can put it anywhere else , but i chose this file.

    Code:
    1	41826	ITEM_MALL_AVATAR_M_AMALRUN	아말룬 (남) - 백색	xxx	SN_ITEM_MALL_AVATAR_M_AMALRUN	SN_ITEM_MALL_AVATAR_M_AMALRUN_TT_DESC	1	0	3	1	14	1	180000	3	0	1	1	1	223	0	1	0	0	1	0	0	0	0	0	0	0	-1	0	-1	0	-1	0	-1	0	-1	0	0	0	0	0	0	0	100	0	0	0	xxx	item\etc\drop_ch_eventbox.bsr	item\Avatar\mall_avatar_m_amalrun.ddj	xxx	xxx	1	1	0	0	1	0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0	0	0	0	0	0	0	0	0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	2419200	사용시간(초)	1	강화 여부(0=강화 불가능, 1=강화가능)	-1	xxx	-1	xxx	-1	xxx	-1	CashRank:2	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	9	0
    1	41827	ITEM_MALL_AVATAR_W_AMALRUN	아말룬 (여) - 백색	xxx	SN_ITEM_MALL_AVATAR_W_AMALRUN	SN_ITEM_MALL_AVATAR_W_AMALRUN_TT_DESC	1	0	3	1	14	1	180000	3	0	1	1	1	223	0	1	0	0	1	0	0	0	0	0	0	0	-1	0	-1	0	-1	0	-1	0	-1	0	0	0	0	0	0	0	100	0	0	0	xxx	item\etc\drop_ch_eventbox.bsr	item\Avatar\mall_avatar_w_amalrun.ddj	xxx	xxx	1	0	0	0	1	0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0	0	0	0	0	0	0	0	0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	2419200	사용시간(초)	1	강화 여부(0=강화 불가능, 1=강화가능)	-1	xxx	-1	xxx	-1	xxx	-1	CashRank:2	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	9	0
    5=

    In refabilitybyitemoptleveldata , we just simply add the ability of the item.

    Code:
    1	96	41826	7
    1	98	41827	7
    1 = That the item is active
    96 = The ID i gave for this structure
    41826 = The Male version of the Angel Spirit. We got this ID by running the script to find the Angel Spirit in our database.
    7 = Item Plus Level. This will determine your Hp, MP Percentage

    98 = ID Structure I gave the Female Version
    41827 = The Female Angel Spirit ID in database
    7 = Item Plus Level. This will determine your Hp, MP Percentage

    You will need to also add this in the Database called "refabilitybyitemoptleveldata"

    6=

    In refmagicoptbyitemoptleveldata you simply just add the Magic of the Item

    Code:
    96	355	5	0	xxx
    96	354	5	0	xxx
    98	355	5	0	xxx
    98	354	5	0	xxx
    As you can see from refability, and refmagic i use the same Id Structure "96" for male and "98" for femal version. You must use the same ID. This is how they are linked.

    96-98 = Id Structure
    355,354 = Magic Option. You can find this options by looking at magicoption.txt

    Basically were adding HP , and MP increase percentage into the Angel Spirit.

    5 = Option level, each plus will increase the value by 1%. The Angel Spirit will start at 5% , if the Plus is 0. It will stay at 5%. Each Plus will increase it by 1%. Meaning 1 Plus = 6% instead of 5%. Please Link back to RefAbility

    You will need to also add this in the Database called "refmagicbyitemoptleveldata"

    7 =

    In refskillbyitemoptleveldata , we simply add the Skill that it will use upon USE.

    Code:
    96	34498
    98	34498
    96-98 = Once again the structure ID we been using to link them around.

    34498 = Its the ID for the skill we want it to use.

    If you look in the Database "RefSkill" the ID 34498 will be

    "SKILL_MALL_AMALRUN_GODOFMERCY_01" which is the skill we want the Angel Spirit to use.

    You will need to also add this in the Database called "refskillbyitemoptleveldata"

    8 =

    In SkillData_3500ENC we will add the Skill from RefSkill database

    Code:
    1	34497	1051	SKILL_EVENT_AMALRUN_GODOFMERCY_01	자비의천신스킬 (이벤트용)	SKILL_EVENT_AMALRUN_GODOFMERCY	0	1	2	0	0	166	1	800	1800000	0	0	0	1795162206	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	1	0	0	0	0	0	0	0	0	0	0	0	0	3	0	0	255	255	0	0	0	0	0	255	255	255	0	skill\etc\mall_amalrun_godofmercy.ddj	SN_SKILL_MALL_AMALRUN_GODOFMERCY	xxx	SN_SKILL_MALL_AMALRUN_GODOFMERCY_TT_DESC	xxx	0	0	3	1685418593	600000	6582901	5	5	1752396851	5	1919250793	14	1	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0
    1	34498	1052	SKILL_MALL_AMALRUN_GODOFMERCY_01	자비의천신스킬 (White)	SKILL_MALL_AMALRUN_GODOFMERCY	0	1	2	0	0	166	1	800	1800000	0	0	0	1795162206	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	1	0	0	0	0	0	0	0	0	0	0	0	0	3	0	0	255	255	0	0	0	0	0	255	255	255	0	skill\etc\mall_amalrun_godofmercy.ddj	SN_SKILL_MALL_AMALRUN_GODOFMERCY	xxx	SN_SKILL_MALL_AMALRUN_GODOFMERCY_TT_DESC	xxx	0	0	3	1685418593	600000	6582901	20	20	1752396851	10	1919250793	14	1	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0
    1	34499	1053	SKILL_MALL_AMALRUN_GODOFJUDGEMENT_01	심판의천신스킬 (White)	SKILL_MALL_AMALRUN_GODOFJUDGEMENT	0	1	2	0	0	166	1	800	1800000	0	0	0	1795162206	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	1	0	0	0	0	0	0	0	0	0	0	0	0	3	0	0	255	255	0	0	0	0	0	255	255	255	0	skill\etc\mall_amalrun_godofjudgement.ddj	SN_SKILL_MALL_AMALRUN_GODOFJUDGEMENT	xxx	SN_SKILL_MALL_AMALRUN_GODOFJUDGEMENT_TT_DESC	xxx	0	0	3	1685418593	600000	6582901	25	25	1752396851	15	1919250793	14	1	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0
    1	34500	1054	SKILL_MALL_AMALRUN_THEALMIGHTYGOD_01	전능의천신스킬 (White)	SKILL_MALL_AMALRUN_THEALMIGHTYGOD	0	1	2	0	0	166	1	800	1800000	0	0	0	1795162206	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	1	0	0	0	0	0	0	0	0	0	0	0	0	3	0	0	255	255	0	0	0	0	0	255	255	255	0	skill\etc\mall_amalrun_thealmightygod.ddj	SN_SKILL_MALL_AMALRUN_THEALMIGHTYGOD	xxx	SN_SKILL_MALL_AMALRUN_THEALMIGHTYGOD_TT_DESC	xxx	0	0	3	1685418593	600000	6582901	30	30	1752396851	20	1919250793	14	1	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0
    1	34501	1052	SKILL_MALL_AMALRUN_GODOFMERCY_YELLOW_01	자비의천신스킬 (Yellow)	SKILL_MALL_AMALRUN_GODOFMERCY	0	1	2	0	0	166	1	800	1800000	0	0	0	1795162206	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	1	0	0	0	0	0	0	0	0	0	0	0	0	3	0	0	255	255	0	0	0	0	0	255	255	255	0	skill\etc\mall_amalrun_godofmercy.ddj	SN_SKILL_MALL_AMALRUN_GODOFMERCY	xxx	SN_SKILL_MALL_AMALRUN_GODOFMERCY_TT_DESC	xxx	0	0	3	1685418593	600000	6582901	20	20	1752396851	10	1919250793	14	1	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0
    1	34502	1053	SKILL_MALL_AMALRUN_GODOFJUDGEMENT_YELLOW_01	심판의천신스킬 (Yellow)	SKILL_MALL_AMALRUN_GODOFJUDGEMENT	0	1	2	0	0	166	1	800	1800000	0	0	0	1795162206	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	1	0	0	0	0	0	0	0	0	0	0	0	0	3	0	0	255	255	0	0	0	0	0	255	255	255	0	skill\etc\mall_amalrun_godofjudgement.ddj	SN_SKILL_MALL_AMALRUN_GODOFJUDGEMENT	xxx	SN_SKILL_MALL_AMALRUN_GODOFJUDGEMENT_TT_DESC	xxx	0	0	3	1685418593	600000	6582901	25	25	1752396851	15	1919250793	14	1	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0
    1	34503	1054	SKILL_MALL_AMALRUN_THEALMIGHTYGOD_YELLOW_01	전능의천신스킬 (Yellow)	SKILL_MALL_AMALRUN_THEALMIGHTYGOD	0	1	2	0	0	166	1	800	1800000	0	0	0	1795162206	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	1	0	0	0	0	0	0	0	0	0	0	0	0	3	0	0	255	255	0	0	0	0	0	255	255	255	0	skill\etc\mall_amalrun_thealmightygod.ddj	SN_SKILL_MALL_AMALRUN_THEALMIGHTYGOD	xxx	SN_SKILL_MALL_AMALRUN_THEALMIGHTYGOD_TT_DESC	xxx	0	0	3	1685418593	600000	6582901	30	30	1752396851	20	1919250793	14	1	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0
    1	34504	1052	SKILL_MALL_AMALRUN_GODOFMERCY_BLUE_01	자비의천신스킬 (Blue)	SKILL_MALL_AMALRUN_GODOFMERCY	0	1	2	0	0	166	1	800	1800000	0	0	0	1795162206	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	1	0	0	0	0	0	0	0	0	0	0	0	0	3	0	0	255	255	0	0	0	0	0	255	255	255	0	skill\etc\mall_amalrun_godofmercy.ddj	SN_SKILL_MALL_AMALRUN_GODOFMERCY	xxx	SN_SKILL_MALL_AMALRUN_GODOFMERCY_TT_DESC	xxx	0	0	3	1685418593	600000	6582901	20	20	1752396851	10	1919250793	14	1	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0
    1	34505	1053	SKILL_MALL_AMALRUN_GODOFJUDGEMENT_BLUE_01	심판의천신스킬 (Blue)	SKILL_MALL_AMALRUN_GODOFJUDGEMENT	0	1	2	0	0	166	1	800	1800000	0	0	0	1795162206	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	1	0	0	0	0	0	0	0	0	0	0	0	0	3	0	0	255	255	0	0	0	0	0	255	255	255	0	skill\etc\mall_amalrun_godofjudgement.ddj	SN_SKILL_MALL_AMALRUN_GODOFJUDGEMENT	xxx	SN_SKILL_MALL_AMALRUN_GODOFJUDGEMENT_TT_DESC	xxx	0	0	3	1685418593	600000	6582901	25	25	1752396851	15	1919250793	14	1	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0
    1	34506	1054	SKILL_MALL_AMALRUN_THEALMIGHTYGOD_BLUE_01	전능의천신스킬 (Blue)	SKILL_MALL_AMALRUN_THEALMIGHTYGOD	0	1	2	0	0	166	1	800	1800000	0	0	0	1795162206	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	1	0	0	0	0	0	0	0	0	0	0	0	0	3	0	0	255	255	0	0	0	0	0	255	255	255	0	skill\etc\mall_amalrun_thealmightygod.ddj	SN_SKILL_MALL_AMALRUN_THEALMIGHTYGOD	xxx	SN_SKILL_MALL_AMALRUN_THEALMIGHTYGOD_TT_DESC	xxx	0	0	3	1685418593	600000	6582901	30	30	1752396851	20	1919250793	14	1	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0
    You do not have to do this in the database. You should already have it in there. IF YOU DONT. Than you must add the skills in database as well.

    9 =

    Now we must add the Effects of the skill. For this we modify skilleffect.txt

    Code:
    1	아말룬(이벤트) 변신1 자비의 천신	SKILL_EVENT_AMALRUN_GODOFMERCY_01	0	FALSE	0	AVATAR_NASRUN1	ANI_READY01	none	ANI_SHOT	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1	
    1	아말룬 변신1 자비의 천신	SKILL_MALL_AMALRUN_GODOFMERCY_01	0	FALSE	0	AVATAR_NASRUN1	ANI_READY01	none	ANI_SHOT	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1	
    1	아말룬 변신2 심판의 천신	SKILL_MALL_AMALRUN_GODOFJUDGEMENT_01	0	FALSE	0	AVATAR_NASRUN1	ANI_READY01	none	ANI_SHOT	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1	
    1	아말룬 변신3 전능의 천신	SKILL_MALL_AMALRUN_THEALMIGHTYGOD_01	0	FALSE	0	AVATAR_NASRUN1	ANI_READY01	none	ANI_SHOT	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1	
    1	아말룬 변신1 자비의 천신(YELLOW)	SKILL_MALL_AMALRUN_GODOFMERCY_YELLOW_01	0	FALSE	0	AVATAR_NASRUN1	ANI_READY01	none	ANI_SHOT	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1	
    1	아말룬 변신2 심판의 천신(YELLOW)	SKILL_MALL_AMALRUN_GODOFJUDGEMENT_YELLOW_01	0	FALSE	0	AVATAR_NASRUN1	ANI_READY01	none	ANI_SHOT	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1	
    1	아말룬 변신3 파괴의 마신(YELLOW)	SKILL_MALL_AMALRUN_THEALMIGHTYGOD_YELLOW_01	0	FALSE	0	AVATAR_NASRUN1	ANI_READY01	none	ANI_SHOT	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1	
    1	아말룬 변신1 자비의 천신(blue)	SKILL_MALL_AMALRUN_GODOFMERCY_BLUE_01	0	FALSE	0	AVATAR_NASRUN1	ANI_READY01	none	ANI_SHOT	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1	
    1	아말룬 변신2 심판의 천신(blue)	SKILL_MALL_AMALRUN_GODOFJUDGEMENT_BLUE_01	0	FALSE	0	AVATAR_NASRUN1	ANI_READY01	none	ANI_SHOT	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1	
    1	아말룬 변신3 전능의 천신(blue)	SKILL_MALL_AMALRUN_THEALMIGHTYGOD_BLUE_01	0	FALSE	0	AVATAR_NASRUN1	ANI_READY01	none	ANI_SHOT	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1	
    1	아말룬(이벤트) 변신1 자비의 천신	AVATAR_EVENT_AMALRUN_GODOFMERCY_01	0	FALSE	0	DEFAULT	none	none	none	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1	
    1	아말룬 변신1 자비의 천신	AVATAR_MALL_AMALRUN_GODOFMERCY_01	0	FALSE	0	DEFAULT	none	none	none	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1	
    1	아말룬 변신2 심판의 천신	AVATAR_MALL_AMALRUN_GODOFJUDGEMENT_01	0	FALSE	0	DEFAULT	none	none	none	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1	
    1	아말룬 변신3 전능의 천신	AVATAR_MALL_AMALRUN_THEALMIGHTYGOD_01	0	FALSE	0	DEFAULT	none	none	none	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1	
    1	아말룬 변신1 자비의 천신(YELLOW)	AVATARL_MALL_AMALRUN_GODOFMERCY_YELLOW_01	0	FALSE	0	DEFAULT	none	none	none	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1	
    1	아말룬 변신2 심판의 천신(YELLOW)	AVATAR_MALL_AMALRUN_GODOFJUDGEMENT_YELLOW_01	0	FALSE	0	DEFAULT	none	none	none	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1	
    1	아말룬 변신3 파괴의 마신(YELLOW)	AVATAR_MALL_AMALRUN_THEALMIGHTYGOD_YELLOW_01	0	FALSE	0	DEFAULT	none	none	none	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1	
    1	아말룬 변신1 자비의 천신(blue)	AVATAR_MALL_AMALRUN_GODOFMERCY_BLUE_01	0	FALSE	0	DEFAULT	none	none	none	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1	
    1	아말룬 변신2 심판의 천신(blue)	AVATAR_MALL_AMALRUN_GODOFJUDGEMENT_BLUE_01	0	FALSE	0	DEFAULT	none	none	none	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1	
    1	아말룬 변신3 전능의 천신(blue)	AVATAR_MALL_AMALRUN_THEALMIGHTYGOD_BLUE_01	0	FALSE	0	DEFAULT	none	none	none	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1
    10 =

    Now the only thing left which I wont cover here. Is to add all neccessary DATA.pk2 files from KSRO to our own Data.pk2. This includes the MTRL , MESH , RES.

    Do the same thing with Particles.pk2


    ================================================

    This should finish our guide.

    ================================================


  2. #2
    Account Upgraded | Title Enabled! saxz is offline
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    1,293Posts

    Re: [Guide] Adding Angel Spirit


    so what?

  3. #3
    Member higorhaner is offline
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    Dec 2011 Join Date
    64Posts

    Re: [Guide] Adding Angel Spirit

    Tks!!!

  4. #4
    Account Upgraded | Title Enabled! Larkon is offline
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    Jun 2008 Join Date
    258Posts

    Re: [Guide] Adding Angel Spirit

    You sure u followed the guide correctly?

  5. #5
    Account Upgraded | Title Enabled! saxz is offline
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    Re: [Guide] Adding Angel Spirit

    Quote Originally Posted by Larkon View Post
    You sure u followed the guide correctly?
    yes...
    i even add the 3 skills
    but i didnt make it like yours
    i mean you choose here number 96 and 98
    i choosed 91 and 92
    and i think this not the problem right?"

  6. #6
    Account Upgraded | Title Enabled! Larkon is offline
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    Re: [Guide] Adding Angel Spirit

    Not really.

  7. #7
    Account Upgraded | Title Enabled! saxz is offline
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    Re: [Guide] Adding Angel Spirit

    so what's the problem lol

  8. #8
    Always Trolling Around skerdikas is offline
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    504Posts

    Re: [Guide] Adding Angel Spirit

    well gonna try on my main 11d db it should work it think

  9. #9
    Valued Member IMOS is offline
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    Dec 2007 Join Date
    125Posts

    Re: [Guide] Adding Angel Spirit

    Awesome guide brah, mad props.

  10. #10
    Always Trolling Around skerdikas is offline
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    Re: [Guide] Adding Angel Spirit

    in my db is nothing about this stuff so idkn lol

  11. #11
    Valued Member Oventiful is offline
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    Jan 2012 Join Date
    106Posts

    Re: [Guide] Adding Angel Spirit

    Quote Originally Posted by Larkon View Post
    First I would like to say thanks to "Nubwaffle" for releasing his guide which made me able to get the Angel Spirit working.


    1 =

    We need to check if we already have the Angel Spirit in our database , which we should already.

    Run this query to find them

    Code:
    USE [SRO_VT_SHARD]
    GO
    
    SELECT [Service]
          ,[ID]
          ,[CodeName128]
          ,[ObjName128]
          ,[OrgObjCodeName128]
          ,[NameStrID128]
          ,[DescStrID128]
          ,[CashItem]
          ,[Bionic]
          ,[TypeID1]
          ,[TypeID2]
          ,[TypeID3]
          ,[TypeID4]
          ,[DecayTime]
          ,[Country]
          ,[Rarity]
          ,[CanTrade]
          ,[CanSell]
          ,[CanBuy]
          ,[CanBorrow]
          ,[CanDrop]
          ,[CanPick]
          ,[CanRepair]
          ,[CanRevive]
          ,[CanUse]
          ,[CanThrow]
          ,[Price]
          ,[CostRepair]
          ,[CostRevive]
          ,[CostBorrow]
          ,[KeepingFee]
          ,[SellPrice]
          ,[ReqLevelType1]
          ,[ReqLevel1]
          ,[ReqLevelType2]
          ,[ReqLevel2]
          ,[ReqLevelType3]
          ,[ReqLevel3]
          ,[ReqLevelType4]
          ,[ReqLevel4]
          ,[MaxContain]
          ,[RegionID]
          ,[Dir]
          ,[OffsetX]
          ,[OffsetY]
          ,[OffsetZ]
          ,[Speed1]
          ,[Speed2]
          ,[Scale]
          ,[BCHeight]
          ,[BCRadius]
          ,[EventID]
          ,[AssocFileObj128]
          ,[AssocFileDrop128]
          ,[AssocFileIcon128]
          ,[AssocFile1_128]
          ,[AssocFile2_128]
          ,[Link]
      FROM [dbo].[_RefObjCommon]
    WHERE (CodeName128 LIKE 'ITEM_MALL_AVATAR_%_AMALRUN')
    You should see 2 results. The Female and Male version. Which the Id should be "41826" , and "41827".


    2 = Lets extract the following files from our Media.pk2

    Code:
    charactervisualchange.txt
    itemdata_4500
    refabilitybyitemoptleveldata
    refmagicbyitemoptleveldata
    refskillbyitemoptleveldata
    skilldata_35000enc
    skilleffect
    3= Lets edit charactervisualchange.txt

    Here is where the character transformation look is defined. One simple way of doing this is by copying from the Ksro media directly in this file. Or you can just copy and paste

    Code:
    1	334	아말룬- 1단계 (이벤트) - 머리	3	1	0	0	0	0	SKILL_EVENT_AMALRUN_GODOFMERCY_01	xxx	xxx	xxx	0x0A01	0x0200	2	60	0	avatar_nasrun1	res\item\avatar\avata_m_amalrun_hat.bsr	res\item\avatar\avata_w_amalrun_hat.bsr
    1	335	아말룬- 1단계 (Red) - 머리	3	1	0	0	0	0	SKILL_MALL_AMALRUN_GODOFMERCY_01	xxx	xxx	xxx	0x0A01	0x0200	2	60	0	avatar_nasrun2	res\item\avatar\avata_m_amalrun_hat.bsr	res\item\avatar\avata_w_amalrun_hat.bsr
    1	336	아말룬- 2단계 (Red) - 머리	3	1	0	0	0	0	SKILL_MALL_AMALRUN_GODOFJUDGEMENT_01	xxx	xxx	xxx	0x0A01	0x0200	2	60	0	avatar_nasrun3	res\item\avatar\avata_m_amalrun_hat.bsr	res\item\avatar\avata_w_amalrun_hat.bsr
    1	337	아말룬- 3단계 (Red) - 머리	3	1	0	0	0	0	SKILL_MALL_AMALRUN_THEALMIGHTYGOD_01	xxx	xxx	xxx	0x0A01	0x0200	2	60	0	avatar_nasrun3	res\item\avatar\avata_m_amalrun_hat.bsr	res\item\avatar\avata_w_amalrun_hat.bsr
    1	338	아말룬- 1단계 (Yellow) - 머리	3	1	0	0	0	0	SKILL_MALL_AMALRUN_GODOFMERCY_YELLOW_01	xxx	xxx	xxx	0x0A01	0x0200	2	60	0	avatar_nasrun2	res\item\avatar\avata_m_amalrun_hat.bsr	res\item\avatar\avata_w_amalrun_hat.bsr
    1	339	아말룬- 2단계 (Yellow) - 머리	3	1	0	0	0	0	SKILL_MALL_AMALRUN_GODOFJUDGEMENT_YELLOW_01	xxx	xxx	xxx	0x0A01	0x0200	2	60	0	avatar_nasrun3	res\item\avatar\avata_m_amalrun_hat.bsr	res\item\avatar\avata_w_amalrun_hat.bsr
    1	340	아말룬- 3단계 (Yellow) - 머리	3	1	0	0	0	0	SKILL_MALL_AMALRUN_THEALMIGHTYGOD_YELLOW_01	xxx	xxx	xxx	0x0A01	0x0200	2	60	0	avatar_nasrun3	res\item\avatar\avata_m_amalrun_hat.bsr	res\item\avatar\avata_w_amalrun_hat.bsr
    1	341	아말룬- 1단계 (Blue) - 머리	3	1	0	0	0	0	SKILL_MALL_AMALRUN_GODOFMERCY_BLUE_01	xxx	xxx	xxx	0x0A01	0x0200	2	60	0	avatar_nasrun2	res\item\avatar\avata_m_amalrun_hat.bsr	res\item\avatar\avata_w_amalrun_hat.bsr
    1	342	아말룬- 2단계 (Blue) - 머리	3	1	0	0	0	0	SKILL_MALL_AMALRUN_GODOFJUDGEMENT_BLUE_01	xxx	xxx	xxx	0x0A01	0x0200	2	60	0	avatar_nasrun3	res\item\avatar\avata_m_amalrun_hat.bsr	res\item\avatar\avata_w_amalrun_hat.bsr
    1	343	아말룬- 3단계 (Blue) - 머리	3	1	0	0	0	0	SKILL_MALL_AMALRUN_THEALMIGHTYGOD_BLUE_01	xxx	xxx	xxx	0x0A01	0x0200	2	60	0	avatar_nasrun3	res\item\avatar\avata_m_amalrun_hat.bsr	res\item\avatar\avata_w_amalrun_hat.bsr
    1	344	아말룬- 1단계 (Red) - 어깨	3	1	0	0	0	0	SKILL_MALL_AMALRUN_GODOFMERCY_01	xxx	xxx	xxx	0x0204	0x0200	2	60	0	avatar_nasrun2	res\item\avatar\avata_m_amalrun_2.bsr	res\item\avatar\avata_w_amalrun_2.bsr
    1	345	아말룬- 2단계 (Red) - 어깨	3	1	0	0	0	0	SKILL_MALL_AMALRUN_GODOFJUDGEMENT_01	xxx	xxx	xxx	0x0204	0x0200	2	60	0	avatar_nasrun3	res\item\avatar\avata_m_amalrun_2.bsr	res\item\avatar\avata_w_amalrun_2.bsr
    1	346	아말룬- 3단계 (Red) - 어깨	3	1	0	0	0	0	SKILL_MALL_AMALRUN_THEALMIGHTYGOD_01	xxx	xxx	xxx	0x0204	0x0200	2	60	0	avatar_nasrun3	res\item\avatar\avata_m_amalrun_3.bsr	res\item\avatar\avata_w_amalrun_3.bsr
    1	347	아말룬- 1단계 (Yellow) - 어깨	3	1	0	0	0	0	SKILL_MALL_AMALRUN_GODOFMERCY_YELLOW_01	xxx	xxx	xxx	0x0204	0x0200	2	60	0	avatar_nasrun2	res\item\avatar\avata_m_amalrun_yellow_2.bsr	res\item\avatar\avata_w_amalrun_yellow_2.bsr
    1	348	아말룬- 2단계 (Yellow) - 어깨	3	1	0	0	0	0	SKILL_MALL_AMALRUN_GODOFJUDGEMENT_YELLOW_01	xxx	xxx	xxx	0x0204	0x0200	2	60	0	avatar_nasrun3	res\item\avatar\avata_m_amalrun_yellow_2.bsr	res\item\avatar\avata_w_amalrun_yellow_2.bsr
    1	349	아말룬- 3단계 (Yellow) - 어깨	3	1	0	0	0	0	SKILL_MALL_AMALRUN_THEALMIGHTYGOD_YELLOW_01	xxx	xxx	xxx	0x0204	0x0200	2	60	0	avatar_nasrun3	res\item\avatar\avata_m_amalrun_yellow_3.bsr	res\item\avatar\avata_w_amalrun_yellow_3.bsr
    1	350	아말룬- 1단계 (Blue) - 어깨	3	1	0	0	0	0	SKILL_MALL_AMALRUN_GODOFMERCY_BLUE_01	xxx	xxx	xxx	0x0204	0x0200	2	60	0	avatar_nasrun2	res\item\avatar\avata_m_amalrun_blue_2.bsr	res\item\avatar\avata_w_amalrun_blue_2.bsr
    1	351	아말룬- 2단계 (Blue) - 어깨	3	1	0	0	0	0	SKILL_MALL_AMALRUN_GODOFJUDGEMENT_BLUE_01	xxx	xxx	xxx	0x0204	0x0200	2	60	0	avatar_nasrun3	res\item\avatar\avata_m_amalrun_blue_2.bsr	res\item\avatar\avata_w_amalrun_blue_2.bsr
    1	352	아말룬- 3단계 (Blue) - 어깨	3	1	0	0	0	0	SKILL_MALL_AMALRUN_THEALMIGHTYGOD_BLUE_01	xxx	xxx	xxx	0x0204	0x0200	2	60	0	avatar_nasrun3	res\item\avatar\avata_m_amalrun_blue_3.bsr	res\item\avatar\avata_w_amalrun_blue_3.bsr
    1	353	아말룬- 1단계 (이벤트)	3	1	0	1	0	0	SKILL_EVENT_AMALRUN_GODOFMERCY_01	AVATAR_EVENT_AMALRUN_GODOFMERCY_01	xxx	xxx	0x073E	0x0200	2	60	0	avatar_nasrun1	res\item\avatar\avata_m_amalrun.bsr	res\item\avatar\avata_w_amalrun.bsr
    1	354	아말룬- 1단계 (Red)	3	1	0	2	0	0	SKILL_MALL_AMALRUN_GODOFMERCY_01	AVATAR_MALL_AMALRUN_GODOFMERCY_01	xxx	xxx	0x073A	0x0200	2	60	0	avatar_nasrun2	res\item\avatar\avata_m_amalrun.bsr	res\item\avatar\avata_w_amalrun.bsr
    1	355	아말룬- 2단계 (Red)	3	1	0	2	0	0	SKILL_MALL_AMALRUN_GODOFJUDGEMENT_01	AVATAR_MALL_AMALRUN_GODOFJUDGEMENT_01	xxx	xxx	0x073A	0x0200	2	60	0	avatar_nasrun3	res\item\avatar\avata_m_amalrun.bsr	res\item\avatar\avata_w_amalrun.bsr
    1	356	아말룬- 3단계 (Red)	3	1	0	3	0	0	SKILL_MALL_AMALRUN_THEALMIGHTYGOD_01	AVATAR_MALL_AMALRUN_THEALMIGHTYGOD_01	xxx	xxx	0x073A	0x0200	2	60	0	avatar_nasrun3	res\item\avatar\avata_m_amalrun.bsr	res\item\avatar\avata_w_amalrun.bsr
    1	357	아말룬- 1단계 (Yellow)	3	1	0	2	0	0	SKILL_MALL_AMALRUN_GODOFMERCY_YELLOW_01	AVATARL_MALL_AMALRUN_GODOFMERCY_YELLOW_01	xxx	xxx	0x073A	0x0200	2	60	0	avatar_nasrun2	res\item\avatar\avata_m_amalrun_yellow.bsr	res\item\avatar\avata_w_amalrun_yellow.bsr
    1	358	아말룬- 2단계 (Yellow)	3	1	0	2	0	0	SKILL_MALL_AMALRUN_GODOFJUDGEMENT_YELLOW_01	AVATAR_MALL_AMALRUN_GODOFJUDGEMENT_YELLOW_01	xxx	xxx	0x073A	0x0200	2	60	0	avatar_nasrun3	res\item\avatar\avata_m_amalrun_yellow.bsr	res\item\avatar\avata_w_amalrun_yellow.bsr
    1	359	아말룬- 3단계 (Yellow)	3	1	0	3	0	0	SKILL_MALL_AMALRUN_THEALMIGHTYGOD_YELLOW_01	AVATAR_MALL_AMALRUN_THEALMIGHTYGOD_YELLOW_01	xxx	xxx	0x073A	0x0200	2	60	0	avatar_nasrun3	res\item\avatar\avata_m_amalrun_yellow.bsr	res\item\avatar\avata_w_amalrun_yellow.bsr
    1	360	아말룬- 1단계 (Blue)	3	1	0	2	0	0	SKILL_MALL_AMALRUN_GODOFMERCY_BLUE_01	AVATAR_MALL_AMALRUN_GODOFMERCY_BLUE_01	xxx	xxx	0x073A	0x0200	2	60	0	avatar_nasrun2	res\item\avatar\avata_m_amalrun_blue.bsr	res\item\avatar\avata_w_amalrun_blue.bsr
    1	361	아말룬- 2단계 (Blue)	3	1	0	2	0	0	SKILL_MALL_AMALRUN_GODOFJUDGEMENT_BLUE_01	AVATAR_MALL_AMALRUN_GODOFJUDGEMENT_BLUE_01	xxx	xxx	0x073A	0x0200	2	60	0	avatar_nasrun3	res\item\avatar\avata_m_amalrun_blue.bsr	res\item\avatar\avata_w_amalrun_blue.bsr
    1	362	아말룬- 3단계 (Blue)	3	1	0	3	0	0	SKILL_MALL_AMALRUN_THEALMIGHTYGOD_BLUE_01	AVATAR_MALL_AMALRUN_THEALMIGHTYGOD_BLUE_01	xxx	xxx	0x073A	0x0200	2	60	0	avatar_nasrun3	res\item\avatar\avata_m_amalrun_blue.bsr	res\item\avatar\avata_w_amalrun_blue.bsr
    4=

    In itemdata45000 we just simply put in our item code. You can put it anywhere else , but i chose this file.

    Code:
    1	41826	ITEM_MALL_AVATAR_M_AMALRUN	아말룬 (남) - 백색	xxx	SN_ITEM_MALL_AVATAR_M_AMALRUN	SN_ITEM_MALL_AVATAR_M_AMALRUN_TT_DESC	1	0	3	1	14	1	180000	3	0	1	1	1	223	0	1	0	0	1	0	0	0	0	0	0	0	-1	0	-1	0	-1	0	-1	0	-1	0	0	0	0	0	0	0	100	0	0	0	xxx	item\etc\drop_ch_eventbox.bsr	item\Avatar\mall_avatar_m_amalrun.ddj	xxx	xxx	1	1	0	0	1	0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0	0	0	0	0	0	0	0	0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	2419200	사용시간(초)	1	강화 여부(0=강화 불가능, 1=강화가능)	-1	xxx	-1	xxx	-1	xxx	-1	CashRank:2	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	9	0
    1	41827	ITEM_MALL_AVATAR_W_AMALRUN	아말룬 (여) - 백색	xxx	SN_ITEM_MALL_AVATAR_W_AMALRUN	SN_ITEM_MALL_AVATAR_W_AMALRUN_TT_DESC	1	0	3	1	14	1	180000	3	0	1	1	1	223	0	1	0	0	1	0	0	0	0	0	0	0	-1	0	-1	0	-1	0	-1	0	-1	0	0	0	0	0	0	0	100	0	0	0	xxx	item\etc\drop_ch_eventbox.bsr	item\Avatar\mall_avatar_w_amalrun.ddj	xxx	xxx	1	0	0	0	1	0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0	0	0	0	0	0	0	0	0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	2419200	사용시간(초)	1	강화 여부(0=강화 불가능, 1=강화가능)	-1	xxx	-1	xxx	-1	xxx	-1	CashRank:2	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	9	0
    5=

    In refabilitybyitemoptleveldata , we just simply add the ability of the item.

    Code:
    1	96	41826	7
    1	98	41827	7
    1 = That the item is active
    96 = The ID i gave for this structure
    41826 = The Male version of the Angel Spirit. We got this ID by running the script to find the Angel Spirit in our database.
    7 = Item Plus Level. This will determine your Hp, MP Percentage

    98 = ID Structure I gave the Female Version
    41827 = The Female Angel Spirit ID in database
    7 = Item Plus Level. This will determine your Hp, MP Percentage

    You will need to also add this in the Database called "refabilitybyitemoptleveldata"

    6=

    In refmagicoptbyitemoptleveldata you simply just add the Magic of the Item

    Code:
    96	355	5	0	xxx
    96	354	5	0	xxx
    98	355	5	0	xxx
    98	354	5	0	xxx
    As you can see from refability, and refmagic i use the same Id Structure "96" for male and "98" for femal version. You must use the same ID. This is how they are linked.

    96-98 = Id Structure
    355,354 = Magic Option. You can find this options by looking at magicoption.txt

    Basically were adding HP , and MP increase percentage into the Angel Spirit.

    5 = Option level, each plus will increase the value by 1%. The Angel Spirit will start at 5% , if the Plus is 0. It will stay at 5%. Each Plus will increase it by 1%. Meaning 1 Plus = 6% instead of 5%. Please Link back to RefAbility

    You will need to also add this in the Database called "refmagicbyitemoptleveldata"

    7 =

    In refskillbyitemoptleveldata , we simply add the Skill that it will use upon USE.

    Code:
    96	34498
    98	34498
    96-98 = Once again the structure ID we been using to link them around.

    34498 = Its the ID for the skill we want it to use.

    If you look in the Database "RefSkill" the ID 34498 will be

    "SKILL_MALL_AMALRUN_GODOFMERCY_01" which is the skill we want the Angel Spirit to use.

    You will need to also add this in the Database called "refskillbyitemoptleveldata"

    8 =

    In SkillData_3500ENC we will add the Skill from RefSkill database

    Code:
    1	34497	1051	SKILL_EVENT_AMALRUN_GODOFMERCY_01	자비의천신스킬 (이벤트용)	SKILL_EVENT_AMALRUN_GODOFMERCY	0	1	2	0	0	166	1	800	1800000	0	0	0	1795162206	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	1	0	0	0	0	0	0	0	0	0	0	0	0	3	0	0	255	255	0	0	0	0	0	255	255	255	0	skill\etc\mall_amalrun_godofmercy.ddj	SN_SKILL_MALL_AMALRUN_GODOFMERCY	xxx	SN_SKILL_MALL_AMALRUN_GODOFMERCY_TT_DESC	xxx	0	0	3	1685418593	600000	6582901	5	5	1752396851	5	1919250793	14	1	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0
    1	34498	1052	SKILL_MALL_AMALRUN_GODOFMERCY_01	자비의천신스킬 (White)	SKILL_MALL_AMALRUN_GODOFMERCY	0	1	2	0	0	166	1	800	1800000	0	0	0	1795162206	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	1	0	0	0	0	0	0	0	0	0	0	0	0	3	0	0	255	255	0	0	0	0	0	255	255	255	0	skill\etc\mall_amalrun_godofmercy.ddj	SN_SKILL_MALL_AMALRUN_GODOFMERCY	xxx	SN_SKILL_MALL_AMALRUN_GODOFMERCY_TT_DESC	xxx	0	0	3	1685418593	600000	6582901	20	20	1752396851	10	1919250793	14	1	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0
    1	34499	1053	SKILL_MALL_AMALRUN_GODOFJUDGEMENT_01	심판의천신스킬 (White)	SKILL_MALL_AMALRUN_GODOFJUDGEMENT	0	1	2	0	0	166	1	800	1800000	0	0	0	1795162206	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	1	0	0	0	0	0	0	0	0	0	0	0	0	3	0	0	255	255	0	0	0	0	0	255	255	255	0	skill\etc\mall_amalrun_godofjudgement.ddj	SN_SKILL_MALL_AMALRUN_GODOFJUDGEMENT	xxx	SN_SKILL_MALL_AMALRUN_GODOFJUDGEMENT_TT_DESC	xxx	0	0	3	1685418593	600000	6582901	25	25	1752396851	15	1919250793	14	1	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0
    1	34500	1054	SKILL_MALL_AMALRUN_THEALMIGHTYGOD_01	전능의천신스킬 (White)	SKILL_MALL_AMALRUN_THEALMIGHTYGOD	0	1	2	0	0	166	1	800	1800000	0	0	0	1795162206	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	1	0	0	0	0	0	0	0	0	0	0	0	0	3	0	0	255	255	0	0	0	0	0	255	255	255	0	skill\etc\mall_amalrun_thealmightygod.ddj	SN_SKILL_MALL_AMALRUN_THEALMIGHTYGOD	xxx	SN_SKILL_MALL_AMALRUN_THEALMIGHTYGOD_TT_DESC	xxx	0	0	3	1685418593	600000	6582901	30	30	1752396851	20	1919250793	14	1	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0
    1	34501	1052	SKILL_MALL_AMALRUN_GODOFMERCY_YELLOW_01	자비의천신스킬 (Yellow)	SKILL_MALL_AMALRUN_GODOFMERCY	0	1	2	0	0	166	1	800	1800000	0	0	0	1795162206	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	1	0	0	0	0	0	0	0	0	0	0	0	0	3	0	0	255	255	0	0	0	0	0	255	255	255	0	skill\etc\mall_amalrun_godofmercy.ddj	SN_SKILL_MALL_AMALRUN_GODOFMERCY	xxx	SN_SKILL_MALL_AMALRUN_GODOFMERCY_TT_DESC	xxx	0	0	3	1685418593	600000	6582901	20	20	1752396851	10	1919250793	14	1	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0
    1	34502	1053	SKILL_MALL_AMALRUN_GODOFJUDGEMENT_YELLOW_01	심판의천신스킬 (Yellow)	SKILL_MALL_AMALRUN_GODOFJUDGEMENT	0	1	2	0	0	166	1	800	1800000	0	0	0	1795162206	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	1	0	0	0	0	0	0	0	0	0	0	0	0	3	0	0	255	255	0	0	0	0	0	255	255	255	0	skill\etc\mall_amalrun_godofjudgement.ddj	SN_SKILL_MALL_AMALRUN_GODOFJUDGEMENT	xxx	SN_SKILL_MALL_AMALRUN_GODOFJUDGEMENT_TT_DESC	xxx	0	0	3	1685418593	600000	6582901	25	25	1752396851	15	1919250793	14	1	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0
    1	34503	1054	SKILL_MALL_AMALRUN_THEALMIGHTYGOD_YELLOW_01	전능의천신스킬 (Yellow)	SKILL_MALL_AMALRUN_THEALMIGHTYGOD	0	1	2	0	0	166	1	800	1800000	0	0	0	1795162206	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	1	0	0	0	0	0	0	0	0	0	0	0	0	3	0	0	255	255	0	0	0	0	0	255	255	255	0	skill\etc\mall_amalrun_thealmightygod.ddj	SN_SKILL_MALL_AMALRUN_THEALMIGHTYGOD	xxx	SN_SKILL_MALL_AMALRUN_THEALMIGHTYGOD_TT_DESC	xxx	0	0	3	1685418593	600000	6582901	30	30	1752396851	20	1919250793	14	1	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0
    1	34504	1052	SKILL_MALL_AMALRUN_GODOFMERCY_BLUE_01	자비의천신스킬 (Blue)	SKILL_MALL_AMALRUN_GODOFMERCY	0	1	2	0	0	166	1	800	1800000	0	0	0	1795162206	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	1	0	0	0	0	0	0	0	0	0	0	0	0	3	0	0	255	255	0	0	0	0	0	255	255	255	0	skill\etc\mall_amalrun_godofmercy.ddj	SN_SKILL_MALL_AMALRUN_GODOFMERCY	xxx	SN_SKILL_MALL_AMALRUN_GODOFMERCY_TT_DESC	xxx	0	0	3	1685418593	600000	6582901	20	20	1752396851	10	1919250793	14	1	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0
    1	34505	1053	SKILL_MALL_AMALRUN_GODOFJUDGEMENT_BLUE_01	심판의천신스킬 (Blue)	SKILL_MALL_AMALRUN_GODOFJUDGEMENT	0	1	2	0	0	166	1	800	1800000	0	0	0	1795162206	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	1	0	0	0	0	0	0	0	0	0	0	0	0	3	0	0	255	255	0	0	0	0	0	255	255	255	0	skill\etc\mall_amalrun_godofjudgement.ddj	SN_SKILL_MALL_AMALRUN_GODOFJUDGEMENT	xxx	SN_SKILL_MALL_AMALRUN_GODOFJUDGEMENT_TT_DESC	xxx	0	0	3	1685418593	600000	6582901	25	25	1752396851	15	1919250793	14	1	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0
    1	34506	1054	SKILL_MALL_AMALRUN_THEALMIGHTYGOD_BLUE_01	전능의천신스킬 (Blue)	SKILL_MALL_AMALRUN_THEALMIGHTYGOD	0	1	2	0	0	166	1	800	1800000	0	0	0	1795162206	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	1	0	0	0	0	0	0	0	0	0	0	0	0	3	0	0	255	255	0	0	0	0	0	255	255	255	0	skill\etc\mall_amalrun_thealmightygod.ddj	SN_SKILL_MALL_AMALRUN_THEALMIGHTYGOD	xxx	SN_SKILL_MALL_AMALRUN_THEALMIGHTYGOD_TT_DESC	xxx	0	0	3	1685418593	600000	6582901	30	30	1752396851	20	1919250793	14	1	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0
    You do not have to do this in the database. You should already have it in there. IF YOU DONT. Than you must add the skills in database as well.

    9 =

    Now we must add the Effects of the skill. For this we modify skilleffect.txt

    Code:
    1	아말룬(이벤트) 변신1 자비의 천신	SKILL_EVENT_AMALRUN_GODOFMERCY_01	0	FALSE	0	AVATAR_NASRUN1	ANI_READY01	none	ANI_SHOT	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1	
    1	아말룬 변신1 자비의 천신	SKILL_MALL_AMALRUN_GODOFMERCY_01	0	FALSE	0	AVATAR_NASRUN1	ANI_READY01	none	ANI_SHOT	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1	
    1	아말룬 변신2 심판의 천신	SKILL_MALL_AMALRUN_GODOFJUDGEMENT_01	0	FALSE	0	AVATAR_NASRUN1	ANI_READY01	none	ANI_SHOT	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1	
    1	아말룬 변신3 전능의 천신	SKILL_MALL_AMALRUN_THEALMIGHTYGOD_01	0	FALSE	0	AVATAR_NASRUN1	ANI_READY01	none	ANI_SHOT	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1	
    1	아말룬 변신1 자비의 천신(YELLOW)	SKILL_MALL_AMALRUN_GODOFMERCY_YELLOW_01	0	FALSE	0	AVATAR_NASRUN1	ANI_READY01	none	ANI_SHOT	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1	
    1	아말룬 변신2 심판의 천신(YELLOW)	SKILL_MALL_AMALRUN_GODOFJUDGEMENT_YELLOW_01	0	FALSE	0	AVATAR_NASRUN1	ANI_READY01	none	ANI_SHOT	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1	
    1	아말룬 변신3 파괴의 마신(YELLOW)	SKILL_MALL_AMALRUN_THEALMIGHTYGOD_YELLOW_01	0	FALSE	0	AVATAR_NASRUN1	ANI_READY01	none	ANI_SHOT	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1	
    1	아말룬 변신1 자비의 천신(blue)	SKILL_MALL_AMALRUN_GODOFMERCY_BLUE_01	0	FALSE	0	AVATAR_NASRUN1	ANI_READY01	none	ANI_SHOT	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1	
    1	아말룬 변신2 심판의 천신(blue)	SKILL_MALL_AMALRUN_GODOFJUDGEMENT_BLUE_01	0	FALSE	0	AVATAR_NASRUN1	ANI_READY01	none	ANI_SHOT	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1	
    1	아말룬 변신3 전능의 천신(blue)	SKILL_MALL_AMALRUN_THEALMIGHTYGOD_BLUE_01	0	FALSE	0	AVATAR_NASRUN1	ANI_READY01	none	ANI_SHOT	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1	
    1	아말룬(이벤트) 변신1 자비의 천신	AVATAR_EVENT_AMALRUN_GODOFMERCY_01	0	FALSE	0	DEFAULT	none	none	none	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1	
    1	아말룬 변신1 자비의 천신	AVATAR_MALL_AMALRUN_GODOFMERCY_01	0	FALSE	0	DEFAULT	none	none	none	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1	
    1	아말룬 변신2 심판의 천신	AVATAR_MALL_AMALRUN_GODOFJUDGEMENT_01	0	FALSE	0	DEFAULT	none	none	none	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1	
    1	아말룬 변신3 전능의 천신	AVATAR_MALL_AMALRUN_THEALMIGHTYGOD_01	0	FALSE	0	DEFAULT	none	none	none	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1	
    1	아말룬 변신1 자비의 천신(YELLOW)	AVATARL_MALL_AMALRUN_GODOFMERCY_YELLOW_01	0	FALSE	0	DEFAULT	none	none	none	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1	
    1	아말룬 변신2 심판의 천신(YELLOW)	AVATAR_MALL_AMALRUN_GODOFJUDGEMENT_YELLOW_01	0	FALSE	0	DEFAULT	none	none	none	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1	
    1	아말룬 변신3 파괴의 마신(YELLOW)	AVATAR_MALL_AMALRUN_THEALMIGHTYGOD_YELLOW_01	0	FALSE	0	DEFAULT	none	none	none	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1	
    1	아말룬 변신1 자비의 천신(blue)	AVATAR_MALL_AMALRUN_GODOFMERCY_BLUE_01	0	FALSE	0	DEFAULT	none	none	none	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1	
    1	아말룬 변신2 심판의 천신(blue)	AVATAR_MALL_AMALRUN_GODOFJUDGEMENT_BLUE_01	0	FALSE	0	DEFAULT	none	none	none	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1	
    1	아말룬 변신3 전능의 천신(blue)	AVATAR_MALL_AMALRUN_THEALMIGHTYGOD_BLUE_01	0	FALSE	0	DEFAULT	none	none	none	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1
    10 =

    Now the only thing left which I wont cover here. Is to add all neccessary DATA.pk2 files from KSRO to our own Data.pk2. This includes the MTRL , MESH , RES.

    Do the same thing with Particles.pk2


    ================================================

    This should finish our guide.

    ================================================
    ThanQ For Guide but Angel Spirit not in my db .. what can i do ?!

  12. #12
    Proficient Member ferpa125 is offline
    MemberRank
    Nov 2011 Join Date
    BrazilLocation
    162Posts

    Re: [Guide] Adding Angel Spirit

    For guys who haven't the codes in DB:
    add to RefObjCommon & RefObjItem (like the way of avatar)

    - I recommend you to download KSRO, and with Pk2 Extractor you extract all Data files to your Data folder in serverfiles, also change the Data.pk2 from your client to replace with KSRO Data.pk2 and Particles.pk2

  13. #13
    Account Upgraded | Title Enabled! saxz is offline
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    Jul 2010 Join Date
    1,293Posts

    Re: [Guide] Adding Angel Spirit

    well this guilde good
    but didnt work for me lol

  14. #14
    Valued Member Xeno4589 is offline
    MemberRank
    Jan 2012 Join Date
    103Posts

    Re: [Guide] Adding Angel Spirit

    So added all .txt files, BUT if i try to add the datas to skilldata_35000enc.txt and start the game and press START, i getting an instand crash.

    Charselect -> Start -> Crash


    So thats why i think there are no Skills....



    This is a picture without skilldata_35000enc.txt
    Last edited by Xeno4589; 13-02-12 at 02:16 AM.

  15. #15
    Account Upgraded | Title Enabled! saxz is offline
    MemberRank
    Jul 2010 Join Date
    1,293Posts

    Re: [Guide] Adding Angel Spirit

    for me i already added the skills...but this didnt work for me lol
    Last edited by saxz; 13-02-12 at 02:19 AM.



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