Autoupdate (For people with issues)

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  1. #1
    Valued Member FuriousRage is offline
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    Autoupdate (For people with issues)

    Hello,

    Some people seem to have issues with Autoupdate, just like I had after updating my server database. The reason was due to I seperated SMC folder and game server so to fix autoupdate:

    Inside SMC folder create two folders and name them "Patch_Internal" and "Patch_Internal_Comp"

    Inside Patch_Internal you will add the files your gonna patch. For e.g. if your going to patch a new textuisystem, just create a folder inside Patch_Internal and name it "Media" and then inside Media add a new folder called "server_dep" and inside server_dep add "textdata" and inside textdata add the files you want to patch for textdata..

    Just copy how the Media looks like when you extract a pk2, it has to be exactly the same.

    Then go to SMC_Indepandant click ModulePatch and SR_Client and then Patch:22 (or whatever) and read patch data, then analyze and set your client version e.g. 1.89 and then click start upload.

    Close DownloadServer after doing this, and gateway and go to Database, under SRO_VT_ACCOUNT edit "ModuleVersionFile" and set nToBePacked to 1 for each file you uploaded. To disable an old patch, set "nValid to 0" and ntobepacked to 0 as well.

    Regards,
    FuriousRage


  2. #2
    Proficient Member matadoor is offline
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    Re: [Guide] Autoupdate (For people with issues)

    make sure there's a proper path for it in media pk2 ... or it'll crash

  3. #3
    Apprentice metalzombe is offline
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    Re: [Guide] Autoupdate (For people with issues)

    Also verify the files once they are in your upload folder. Sometimes if you edit them on your comp upload to root they will get corrupt and if you upload them your launcher will get stuck in loop. "I know by experience"
    Good practice is to backup all 3 DBs before you create patch encase something goes wrong you can revert back.

  4. #4
    Valued Member FuriousRage is offline
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    Re: [Guide] Autoupdate (For people with issues)

    Dont forget to backup before patching either (just incase :))

  5. #5
    Account Upgraded | Title Enabled! kitez is offline
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    Re: [Guide] Autoupdate (For people with issues)

    if, i delete old folder data in my media folder is it okay??
    because i want to delete old patch file

  6. #6
    Proficient Member matadoor is offline
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    Re: [Guide] Autoupdate (For people with issues)

    yeah .. its okay to delete the media folder , to prevent it from putting it all again ,,, just put in patch folder the only thing u changed and want to update .. other than that , already update files can be moved away :)

  7. #7
    Member chichi is offline
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    Re: [Guide] Autoupdate (For people with issues)

    Quote Originally Posted by FuriousRage View Post
    Then go to SMC_Indepandant click ModulePatch and SR_Client and then Patch:22 (or whatever) and read patch data
    I cant find SMC_Indepandant and ModulePatch and SR_Client .is my server Incomplete ?

    I SEE,thank u everyone .Here i learned very much .

  8. #8
    Account Upgraded | Title Enabled! kitez is offline
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    Re: [Guide] Autoupdate (For people with issues)

    Quote Originally Posted by chichi View Post
    I cant find SMC_Indepandant and ModulePatch and SR_Client .is my server Incomplete ?

    I SEE,thank u everyone .Here i learned very much .
    download SMC from release section..

  9. #9
    Apprentice Poka is offline
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    Re: [Guide] Autoupdate (For people with issues)

    i learned thx to you :)

  10. #10
    † Working in Secret † Madelyn is offline
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    Re: [Guide] Autoupdate (For people with issues)

    Its can be updated the Data.pk2, Particles.pk2 (and how?)

  11. #11
    Account Upgraded | Title Enabled! RevoLand is offline
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    Re: [Guide] Autoupdate (For people with issues)

    Quote Originally Posted by new2121 View Post
    Its can be updated the Data.pk2, Particles.pk2 (and how?)
    Example;
    for media.pk2 you using
    media/server_dep/silkroad/textdata
    so for data.pk2 you will use
    data/.../.../...

  12. #12
    Account Upgraded | Title Enabled! SnapPop is offline
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    Re: [Guide] Autoupdate (For people with issues)

    Quote Originally Posted by new2121 View Post
    Its can be updated the Data.pk2, Particles.pk2 (and how?)
    pal i told you about this guide because you mentioned at your thread in help section ,that files may got corrupt after update yes it will if you didn't do this :
    Code:
    Close DownloadServer after doing this, and gateway and go to Database, under SRO_VT_ACCOUNT edit "ModuleVersionFile" and set nToBePacked to 1 for each file you uploaded. To disable an old patch, set "nValid to 0" and ntobepacked to 0 as well.
    i hope u got what i mean
    Last edited by SnapPop; 26-04-12 at 02:34 PM.

  13. #13
    Account Upgraded | Title Enabled! tamer153 is offline
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    Re: [Guide] Autoupdate (For people with issues)

    ahm , error , i update data / particles / media but it update's so fast and its create 3 folders data / particles / media and nothing be in game .

    edit : solved
    Last edited by tamer153; 26-04-12 at 02:42 PM.

  14. #14
    Account Upgraded | Title Enabled! SnapPop is offline
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    Re: [Guide] Autoupdate (For people with issues)

    Quote Originally Posted by tamer153 View Post
    ahm , error , i update data / particles / media but it update's so fast and its create 3 folders data / particles / media and nothing be in game .
    humm i followed this guide since FuriousRage made it and never get error with anything
    are you sure first that you set nToBePacked @ModuleVersionFile to 1 for each file you uploaded ?

  15. #15
    Account Upgraded | Title Enabled! tamer153 is offline
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    Re: [Guide] Autoupdate (For people with issues)

    Quote Originally Posted by SnapPop View Post
    humm i followed this guide since FuriousRage made it and never get error with anything
    are you sure first that you set nToBePacked @ModuleVersionFile to 1 for each file you uploaded ?
    #solved

    edit : forgot to set nToBePacked to 1



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