Finally how to add Avatar in Item Mall VSRO Files

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  1. #31
    Apprentice Bocc is offline
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    Re: [Guide] Finally how to add Avatar in Item Mall VSRO Files

    missing-avatar-page.jpg
    Quote Originally Posted by hexcode View Post
    You can use this query to enable all avatars in server side (SRO_VT_SHARD):
    this worked for me thx

    This is the problem im getting now.I set all prices for silk and change all Saletag to 0 ( ZERO ). i really need help . can some one show me what im needing to do?
    Last edited by Bocc; 27-11-13 at 03:52 AM. Reason: for got the pic

  2. #32
    AssassinS Silkroad arabcart is offline
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    Re: Finally how to add Avatar in Item Mall VSRO Files

    Are you sure u make step 1 ??
    Edit in Media Side
    Code:
    /server_dep/silkroad/textdata/refpackageitem.txt

  3. #33
    Apprentice Bocc is offline
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    Re: Finally how to add Avatar in Item Mall VSRO Files

    Quote Originally Posted by arabcart View Post
    Are you sure u make step 1 ??
    Edit in Media Side
    Code:
    /server_dep/silkroad/textdata/refpackageitem.txt
    Will this make the list show up under the avatar tab? Like the pic i posted?

  4. #34
    AssassinS Silkroad arabcart is offline
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    Re: Finally how to add Avatar in Item Mall VSRO Files

    Quote Originally Posted by Bocc View Post
    Will this make the list show up under the avatar tab? Like the pic i posted?
    yeah sutre

  5. #35
    Retired blapanda is offline
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    Re: Finally how to add Avatar in Item Mall VSRO Files

    Quote Originally Posted by sil3ntsh0t View Post
    Sorry, i was very angry. I understand a free guide, a put his time to write it. For me this tutorial is like 20% of what you need to know, rest of 80% you need to pm the owner of guide to pay him and learn you. If i would know exactly how to add/edit etc. Step by step/click by click, some debug in case of errors,for retarded ppl like me who get this a little harder but he really want to learn something. Not a guide with copy/paste with 3 rows just for your post to count ++ on profile?

    I could write a guide in 3 days but i know that guide is perfect.

    Ps. I don't need to start threads to read other posts. This account have some time, i don't bother other usser around here, i just follow and try to learn something if a guide 100% complete.

    I played silkroad very long time, i got interested how things works on server side.
    Probably i must pay for a full guide, and that i will do. Give a pm if someone have time.
    Have a nice day.
    Do the same like I did couple of years ago. Comprehend what JoyMax did with the database. The most important tables for adding (in this case) avatars are
    _RefObjCommon (regular initial string/part of the item),
    _RefObjItem (for the item behavior, stackability, "Blues" slot count, etc.),
    _RefPackageOfItem (the initial shop entry for items, having links to / recalls data of the table RefObjCommon. This table does also handle the "Popularity" of an item. If you open your item mall, you will get the welcome page with new, hot and recommended items. You can set them by tweaking the "SaleTag" in this table for that specific item),
    _RefPricePolicyOfItem (obviously price stuff, if gold, silk, giftsilk, etc),
    _RefScrapOfPackageItem (in this case nothing special, just an entry. For everything else, it might be additional conditions like durability count on purchase, inheriting blues, etc),
    and finally,
    _RefShopGoods (adding the item to the item mall. The most important part, also a critical one, here is: SlotIndex. If you have for instance 10 avatars at the "MALL_AVATAR_DRESS" (which is the regular Dress tab at your Item Mall ingame), the SlotIndex stops counting at "9". If you add a new avatar to the shop, assure that the SlotIndex is always a "Previous_Count+1", which is in this case "10" for your 11th Avatar Dress).
    It is all about searching, viewing, comprehending, learning and executing. Just search for existing avatars and "backengineer" the stuff JoyMax did there. There is no better guide then teaching it yourself the things on your personal taste, speed and way.

    If you want to learn Stored Procedure stuff, frankly not a guide but yet fully working stored procedures, look for "WitchyMoo"s (was he/she called like that?) threads. I have read his/her queries and whatnot, and was able to create my own custom advanced things for my database. No one needs to be ashamed about learning stuff from someone else, so, stick to it, advance yourself. Knowledge is everything.

    Have a nice day and good luck with your editing and project! :)

  6. #36
    Novice sil3ntsh0t is offline
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    Dec 2015 Join Date
    2Posts

    Re: Finally how to add Avatar in Item Mall VSRO Files

    Quote Originally Posted by blapanda View Post
    Do the same like I did couple of years ago. Comprehend what JoyMax did with the database. The most important tables for adding (in this case) avatars are
    _RefObjCommon (regular initial string/part of the item),
    _RefObjItem (for the item behavior, stackability, "Blues" slot count, etc.),
    _RefPackageOfItem (the initial shop entry for items, having links to / recalls data of the table RefObjCommon. This table does also handle the "Popularity" of an item. If you open your item mall, you will get the welcome page with new, hot and recommended items. You can set them by tweaking the "SaleTag" in this table for that specific item),
    _RefPricePolicyOfItem (obviously price stuff, if gold, silk, giftsilk, etc),
    _RefScrapOfPackageItem (in this case nothing special, just an entry. For everything else, it might be additional conditions like durability count on purchase, inheriting blues, etc),
    and finally,
    _RefShopGoods (adding the item to the item mall. The most important part, also a critical one, here is: SlotIndex. If you have for instance 10 avatars at the "MALL_AVATAR_DRESS" (which is the regular Dress tab at your Item Mall ingame), the SlotIndex stops counting at "9". If you add a new avatar to the shop, assure that the SlotIndex is always a "Previous_Count+1", which is in this case "10" for your 11th Avatar Dress).
    It is all about searching, viewing, comprehending, learning and executing. Just search for existing avatars and "backengineer" the stuff JoyMax did there. There is no better guide then teaching it yourself the things on your personal taste, speed and way.

    If you want to learn Stored Procedure stuff, frankly not a guide but yet fully working stored procedures, look for "WitchyMoo"s (was he/she called like that?) threads. I have read his/her queries and whatnot, and was able to create my own custom advanced things for my database. No one needs to be ashamed about learning stuff from someone else, so, stick to it, advance yourself. Knowledge is everything.

    Have a nice day and good luck with your editing and project! :)
    Hello, i read your post...no words. Just THANK YOU. I will follow what did you say.



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