Information about White (100%) and common/special Blue states
Hello,
I'd like to share something about BLUE and WHITE attributes (I think there's yet complete explanation around).
Variance (white state)
Spoiler:
34359738336 = Gear, Weapons, Shields all attributes 100%, except durability
1073741823 = Accessories all attributes 100%
MagParam (common blue state)
Spoiler:
I found these values by trying each corresponding stones on the item. But since we can do it from SQL-Query, we can actually skip some rules and put all blue to all equip haha :P
All Items:
30064771144 = Str 7
30064771150 = Int 7
34359738441 = Str 8
34359738447 = Int 8
Gear set, Weapon, Shield:
858993459290 = Durability 200%
Weapon:
429496729714 = Blocking Rate 100
257698037862 = Attack Rate 60%
Shield:
429496729726 = Critical Block 100
257698037898 = Parry Rate 60%
All Accessories:
85899346100 = Freeze 20%
85899346094 = Electric Shock 20%
85899346088 = Burn 20%
85899346106 = Poison 20%
85899346112 = Zombie 20%
MagParam (special blue state)
Spoiler:
These are made from special MAGICSTONES, as follows:
ABYSS - Earring - CombustionProbability 50%
STUPOR - Earring - SleepProbability 50%
DEVIL - Chest - HP recovery/MP recovery 210%
GUARD - Necklace - StunProbability 11%
HEAT - Ring - DiseaseProbability 25%
SHARP - Weapon - Critical 3
STRONGMIND - Ring - FearProbability 25%
And the blue attributes are:
Chest gear:
901943132463 = HP recovery/MP recovery 210%
Earring:
214748365115 = CombustionProbability 50% Reduce
214748365139 = SleepProbability 50% Reduce
Necklace:
47244640547 = StunProbability 50% Reduce
All Rings:
107374182751 = DiseaseProbability 25% Reduce
107374182727 = FearProbability 25% Reduce
Usage example:
Making earring full white 100% and 9 blue attributes including the special ones:
Code:
USE [SRO_VT_SHARD]
GO
DECLARE @EarringItemID64 INT = <your_earring_ID_here> -- change this to your earring ID
DECLARE @EQPlus TINYINT = 12 -- da PLUS
UPDATE _Items SET OptLevel = @EQPlus, Variance = 1073741823, MagParamNum = 9, MagParam1 = 30064771144, MagParam2 = 30064771150, MagParam3 = 85899346100, MagParam4 = 85899346094, MagParam5 = 85899346088, MagParam6 = 85899346106, MagParam7 = 85899346112, MagParam8 = 214748365115, MagParam9 = 214748365139, MagParam10 = NULL, MagParam11 = NULL, MagParam12 = NULL WHERE ID64 = @EarringItemID64
Result is:
Spoiler:
Making chest full white 100% (except dura) and full blue attributes including special ones:
Code:
USE [SRO_VT_SHARD]
GO
DECLARE @MailItemID64 INT = <your_chest_ID_here> -- change this to your chest ID
DECLARE @EQPlus TINYINT = 12 -- da PLUS
UPDATE _Items SET OptLevel = @EQPlus, Variance = 34359738336, MagParamNum = 5, MagParam1 = 30064771144, MagParam2 = 30064771150, MagParam3 = 858993459290, MagParam4 = 257698037898, MagParam5 = 901943132463, MagParam6 = NULL, MagParam7 = NULL, MagParam8 = NULL, MagParam9 = NULL, MagParam10 = NULL, MagParam11 = NULL, MagParam12 = NULL WHERE ID64 = @MailItemID64
Result is:
Spoiler:
And so on...
Hope this could help a little bit ;)
PS: You can also merge this with SP i made to add automatic gear for GMs in this thread.