Item Mall

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  1. #1
    Proficient Member sonsen is offline
    MemberRank
    Mar 2009 Join Date
    161Posts

    Item Mall

    This is simply guide how to add the new avatars into a item mall.

    If you got the avatars enabled in _RefObjCommon and also modified on client side it should work.

    Query for server side:
    Code:
    UPDATE [dbo].[_RefObjCommon]
    SET Service = 1
    WHERE CodeName128 like '%ITEM_MALL_AVATAR%'
    This query will enable you all the avatars in db, if you dont want them all you can simply manually set the service to 1 for desired avatar in _RefObjCommon table.

    Before you proceed to step 2, read this for client side avatars:
    Link

    Ok for example i will take Assassin woman hat.
    First you need to create package item so open the _RefPackageItem (I wont use query's due only 1 item, but if you add more of them Insert into is your friend)

    Now scroll to the bottom and add this

    Service= 1 ( Enabled)
    Country=15 (Vietnam)
    ID= Leave it blank its auto fill
    CodeName128= PACKAGE_ITEM_MALL_AVATAR_W_ASSASSIN_HAT (female assassin hat)
    Saletag= 0
    Expand Term= EXPAND_TERM_ALL
    NameStrID=SN_ITEM_MALL_AVATAR_W_ASSASSIN_HAT
    DescStrID=SN_ITEM_MALL_AVATAR_W_ASSASSIN_HAT_TT_DESC
    AssocFileIcon= item\Avatar\mall_avatar_w_assassin_hat.ddj (icon inside the media.pk2)
    Rest of collums do the same as others (-1,xxx etc)

    Now when your package is ready time to RefScrapOfPackageItem
    Service=1
    Country=15
    RefPackageItemCodeName= PACKAGE_ITEM_MALL_AVATAR_W_ASSASSIN_HAT
    RefItemCodeName= ITEM_MALL_AVATAR_W_ASSASSIN_HAT
    Data= 0 (use 0 for avatars)
    Index= will be auto filled

    Time for RefPricePolicyOfItem
    Service=1
    Country=15
    RefPackageItemCodeName=PACKAGE_ITEM_MALL_AVATAR_W_ASSASSIN_HAT
    Payment device= 2 ( Look at the other item mall items)
    Cost= your price of item

    Now RefShopGoods
    Service=1
    Country=15
    RefTabCodeName= MALL_AVATAR_HAT (mall_avatar_dress or mall_avatar_attach, depends on item)
    RefPackageItemCodeName= PACKAGE_ITEM_MALL_AVATAR_W_ASSASSIN_HAT
    Slot= Now take a look to hat section, find the item with highest slot number. New hat should be that number + 1.

    There is also a table named _RefShopItemStockPeriod . Some of mine items didnt work without that table ( makes no sense but k).Well open up and put the data inside.

    ->This is server side, same thing you have to do on client side. Those .txt files are same as db tables, use pk2 extractor and start your edit.
    ->im sorry for bit "ugly" guide, kinda tierd but should help you.
    Notice: Index on RefScrapOfPackageItem have to be same on client side, same goes with ID on _RefPackageItem


  2. #2
    Proficient Member benike1 is offline
    MemberRank
    Dec 2006 Join Date
    163Posts

    Re: [Guide]Item Mall

    Nice guide, but could you share itemdata_xxxx files and .bsr .bms .ddj files for the new avatars?

  3. #3
    Member Jenzo is offline
    MemberRank
    Oct 2011 Join Date
    51Posts

    Re: [Guide]Item Mall

    thx Bro thx so much <3

  4. #4
    Novice andreimusc is offline
    MemberRank
    Dec 2011 Join Date
    1Posts

    Re: [Guide]Item Mall

    link2 is dead plz reupload it

  5. #5
    (*..:: RaGeZONER ::..*) 3d2000 is offline
    MemberRank
    Nov 2011 Join Date
    462Posts

    Re: [Guide]Item Mall

    nice broo ... thanks :)

  6. #6
    Enthusiast fabian1121 is offline
    MemberRank
    Feb 2012 Join Date
    33Posts

    Re: [Guide]Item Mall

    Quote Originally Posted by 3d2000 View Post
    nice broo ... thanks :)
    Do you really try anything of it ?
    Becouse you comment everything and write thx...

    :facepalm:

    sorry for offtopic.



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