Someone PMed me on here, and since ive had help from this community im willing to share back some usefull infromation and will continue too...
So without further or do here is my second guide for allowing stackable items on your servers:
you need to change the stacks values in two places, server side and media side. If you do just 1 you will see the stack effect but it will cause crashing and DC too players.
In this guide i will show you how to change the stack limit off a item that currently doesnt stack "Weapon Elixir"
Ok first off in SQL open up your Refobjcommon table and find the item you want to make stackable or increase its stack limit.
If you look on the far right coloumn there is a number in this case "2029" this is the "Link" coloumn number. You will need this number so write it down!
Now that you have this number open on your Refobjitem table and go to the id of the number you just wrote down, in our case it was "2029"
You will see a coloumn named "MaxStack" if you are doing a weapon elixir and not modified this before it will be set to "1" by default. Change this to the value you wish, i have mine on Atomix set too 1000, i wouldnt advise going much higher than 10000 for any item you modify stack wise.
Ok now thats everything done DB side, we now need to do it Media side.
ok so using your pk2 tool extract the itemdata5000 too itemdata45000 files.
I STRONGLY adivse you use a good txt editor such as Notepad++ this is very very uesfull for alot of things related to editing the medias.
With notepad++ open up all the documents and hit Ctrl+F. Since we got our DB still open go back to the RefObjCommon to tab and copy the "codename128" for the item stack you are changing, for this example its "ITEM_ETC_ARCHEMY_REINFORCE_RECIPE_WEAPON_B". Paste this in the search box and hit "Find In All Opened Documents" you will have the results at the bottom so just double click in the result and it will auto load the document for you. you should now have a line like this:
This is the bit of that line we need:
The max stack limit is the end number after the 2 sets of "xxx". Change this to how you have just chaneged the limit, for our example we set it too "1000". Save the txt, put it back into your media.pk2, restart your server and you now have stacble weapon elixirs. Please note there are two types of weapon elixirs A and B, i simply did both A and B of all elixirs. just follow the guide again.
Enjoy now stackable items
Kellogz - Atomix SRO
So without further or do here is my second guide for allowing stackable items on your servers:
you need to change the stacks values in two places, server side and media side. If you do just 1 you will see the stack effect but it will cause crashing and DC too players.
In this guide i will show you how to change the stack limit off a item that currently doesnt stack "Weapon Elixir"
Ok first off in SQL open up your Refobjcommon table and find the item you want to make stackable or increase its stack limit.
Code:
1 3679 ITEM_ETC_ARCHEMY_REINFORCE_RECIPE_WEAPON_B ?? ????(??) xxx SN_ITEM_ETC_ARCHEMY_REINFORCE_RECIPE_WEAPON_B SN_ITEM_ETC_ARCHEMY_REINFORCE_RECIPE_WEAPON_B_TT_DESC 0 0 3 3 10 1 180000 3 0 1 1 1 255 3 1 0 0 0 0 100000 0 0 0 600 20000 -1 0 -1 0 -1 0 -1 0 -1 0 0 0 0 0 0 0 100 0 0 0 xxx item\etc\drop_reinforce_recipe.bsr item\etc\archemy_reinforce_recipe_weapon_b.ddj xxx xxx 2029
If you look on the far right coloumn there is a number in this case "2029" this is the "Link" coloumn number. You will need this number so write it down!
Now that you have this number open on your Refobjitem table and go to the id of the number you just wrote down, in our case it was "2029"
You will see a coloumn named "MaxStack" if you are doing a weapon elixir and not modified this before it will be set to "1" by default. Change this to the value you wish, i have mine on Atomix set too 1000, i wouldnt advise going much higher than 10000 for any item you modify stack wise.
Ok now thats everything done DB side, we now need to do it Media side.
ok so using your pk2 tool extract the itemdata5000 too itemdata45000 files.
I STRONGLY adivse you use a good txt editor such as Notepad++ this is very very uesfull for alot of things related to editing the medias.
With notepad++ open up all the documents and hit Ctrl+F. Since we got our DB still open go back to the RefObjCommon to tab and copy the "codename128" for the item stack you are changing, for this example its "ITEM_ETC_ARCHEMY_REINFORCE_RECIPE_WEAPON_B". Paste this in the search box and hit "Find In All Opened Documents" you will have the results at the bottom so just double click in the result and it will auto load the document for you. you should now have a line like this:
Code:
1 3679 ITEM_ETC_ARCHEMY_REINFORCE_RECIPE_WEAPON_B ?? ????(??) xxx SN_ITEM_ETC_ARCHEMY_REINFORCE_RECIPE_WEAPON_B SN_ITEM_ETC_ARCHEMY_REINFORCE_RECIPE_WEAPON_B_TT_DESC 0 0 3 3 10 1 180000 3 0 1 1 1 255 3 1 0 0 0 0 100000 0 0 0 600 20000 -1 0 -1 0 -1 0 -1 0 -1 0 0 0 0 0 0 0 100 0 0 0 xxx item\etc\drop_reinforce_recipe.bsr item\etc\archemy_reinforce_recipe_weapon_b.ddj xxx xxx 1 2 0 0 2 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0 0 0 0 0 0 0 0 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 100663296 ?????? 841489939 1,2,3,4 286331153 5,6,7,8 286002188 9,10,11,12 0 ?????? 0 ?????? -1 xxx -1 xxx -1 xxx 1 [??] -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx 0 0
This is the bit of that line we need:
Code:
xxx item\etc\drop_reinforce_recipe.bsr item\etc\archemy_reinforce_recipe_weapon_b.ddj xxx xxx 1
The max stack limit is the end number after the 2 sets of "xxx". Change this to how you have just chaneged the limit, for our example we set it too "1000". Save the txt, put it back into your media.pk2, restart your server and you now have stacble weapon elixirs. Please note there are two types of weapon elixirs A and B, i simply did both A and B of all elixirs. just follow the guide again.
Enjoy now stackable items
Kellogz - Atomix SRO