Stackable Items Guide

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  1. #16
    Valued Member IMOS is offline
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    Dec 2007 Join Date
    125Posts

    Re: [Guide] Stackable Items Guide

    Quote Originally Posted by Oventiful View Post
    have 5 elixier when use 1 .. all go
    and when have 2 immortal and teleport it be 1 - 1
    any help ?!!
    Either your database or pk2 is not edited properly. Make sure the stack column matches the value with the pk2

  2. #17
    Enthusiast firat0912 is offline
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    Feb 2012 Join Date
    29Posts

    Re: [Guide] Stackable Items Guide

    'Thank You'

  3. #18
    Novice desconto is offline
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    Feb 2012 Join Date
    1Posts

    Re: [Guide] Stackable Items Guide

    thanks :)

  4. #19
    Apprentice Concepta is offline
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    Dec 2009 Join Date
    5Posts

    Re: [Guide] Stackable Items Guide

    I did it with stones and tabs and all works correctly but if i change the elixir it doesn't work. If i teleport the elixirs aren't stacked. I changed it a few times in the txt and in the db but it still doesn't work ...

  5. #20
    Proficient Member sroYunk is offline
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    Jan 2012 Join Date
    156Posts

    Re: [Guide] Stackable Items Guide

    another question i have make it to stackable 10 but when i use then 50 Cube dont work it Must put it insido only in 10 stack when i use 6 or 5 wills stop the cube and still is buggy =

    Must i change anything from the cube ?

  6. #21
    Account Upgraded | Title Enabled! BryanSA is offline
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    Jan 2012 Join Date
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    215Posts

    Re: [Guide] Stackable Items Guide

    why ur no put in table too from media.pk2

  7. #22
    Proficient Member sroYunk is offline
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    Jan 2012 Join Date
    156Posts

    Re: [Guide] Stackable Items Guide

    mmh i have change the stackable to 10 in media from the elixir all working fine ofc also i have alrdy made stackable pots arrows bolts and so !!

    But when i Put the elixir in the Cube the Cube is going Buggy
    Can only put 10 stacks into cube
    when i put 2 or 6 elixir in cube the cube is buggy
    and when i use the Cube for + make then still dont count 1 by 1
    Count 10 by 10 and after some use a Cube is alrdy Buggy like
    I put 2 times 10 stacks inside then i put like 6 elixir inside
    Cube stay on 26 elixir cant get outside a elixir also when i use then to make + i get DC

  8. #23
    Account Upgraded | Title Enabled! SupremeSRO is offline
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    Apr 2012 Join Date
    326Posts

    Re: [Guide] Stackable Items Guide

    Nice guide, thaks alot mate
    Last edited by SupremeSRO; 16-04-12 at 03:34 PM. Reason: i fixes my problem

  9. #24
    Novice TychusFindlay is offline
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    Mar 2013 Join Date
    4Posts

    Re: [Guide] Stackable Items Guide

    Hi Guys My _RefObjItem table is missing Link field's values. all of them are 0 . could any1 share me the ID and Link values accordingly so that I could update my table?

    Best
    tychus

  10. #25
    Account Upgraded | Title Enabled! asianking is offline
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    Aug 2009 Join Date
    273Posts

    Re: Stackable Items Guide

    thanks, after revise throughly and read carefully, I manage to add stacks... thanks alot!

  11. #26
    Novice elionardo is offline
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    Apr 2014 Join Date
    1Posts

    Re: Stackable Items Guide

    Hello, need backup help changed the max stack in db and itemdata_5000, priate will not log client opens, help me please.

  12. #27
    Apprentice Cluster is offline
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    Jul 2013 Join Date
    18Posts

    Re: Stackable Items Guide

    Hello, i know its a old post but i hope to get help, i have make my elixirs stackable to 999 its work now whit pet but when i put one elixir manual on a stack the client crash.

    Sorry for my english

    Greetings

    Sorry i have found my mistake :)
    Last edited by Cluster; 14-04-15 at 12:16 AM.

  13. #28
    Novice hoainhan is offline
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    Jul 2020 Join Date
    4Posts

    Re: [Guide] Stackable Items Guide

    Quote Originally Posted by jangan View Post
    woot! Old news! I stole atomix's method loong time ago!! ~~ kidding...

    Love the release bro! I was always wondering how the media calculated the max limits... Thought it was interface xd
    thank you!



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