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[SoySauce Guide] Adding Items in the collecting field

Newbie Spellweaver
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Hello!
My name is Soy Sauce. Welcome to my New Series, Resource Guide for Dummies like ME!
are you fed up, stressed, and couldn't find a way to add things in your resource even tho you tried and tried and tried? well your in the right place! with Soy Sauce' Guide for Dummies like himself, you will add things in your server in no time!

Episode 1: Adding Items in the Collecting field.

Files Needed: s.txt

1st step: Open s.txt

2nd step: find
Collecting_Item
{
// 1 / 1000000000
II_SYS_SYS_SCR_MINIWHEEL 144120000
II_SYS_SYS_SCR_SCRAPBREEZE 98040000
II_SYS_SYS_SCR_SCRAPRAIN 98040000
II_SYS_SYS_SCR_WHEEL 98040000
II_SYS_SYS_SCR_SCRAPSAND 98040000
II_SYS_SYS_SCR_SCRAPCANDLE 98040000
II_SYS_SYS_SCR_SCRAPFLOOD 58820000
II_SYS_SYS_SCR_SCRAPSTORM 58820000
II_SYS_SYS_SCR_SCRAPSPARK 98040000
II_GEN_FOO_PIL_GRAY 29970000
II_GEN_FOO_PIL_YELLOW 14980000

}

Note: The Blue one is the Item define, found in your defineitem.txt
The Red one is the chance/probability of the collecting.

Example: II_SYS_SYS_SCR_SCRAPVACCUM 50000000
This means that the Item "II_SYS_SYS_SCR_SCRAPVACCUM" will be collected at the rate of 50%

The rate formula for what I understand is (x times 1000000)
so if 40x1000000 = 40000000 = 40%

Important notes: from what I understand. you can go OVER the percentage rate.
for 144% = 144000000. this means, this item will be collected more than the others.



and that's the end of Episode 1! stay tune for more resource guides soon!
 
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