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_RefCharDefault_Quest Declaration
I have a little issue declaring the [Race] column.
0 seems to refer for "Chinese".
3 for "All"
As far as I read from the context,
1 should be for "European"
and 2 for "Islam".
The current problem is, no matter what I am declaring, 0 or 1, every race will get the quest, which isn't the purpose of restricting the race with a lua-check inside the lua script.
Did anyone find a fix for this issue, yet?
Add. Info:
Vsro 188 files, but shouldn't matter.
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Re: _RefCharDefault_Quest Declaration
you checked if lua quest have
LuaSetRaceStartCodition(QSC_RACE, COUNTRY_EUROPE)
or
LuaSetRaceStartCodition(QSC_RACE, COUNTRY_CHINA)
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Re: _RefCharDefault_Quest Declaration
Yep, have those already inside the quest. Was lucky finding them before adding the quests.
That is as well what I meant with "restricting the race with a lua-check inside the lua script"
It is working as usual. The quest for europeans at the specific NPC are only visible for europeans and vice versa, but any kind of "default quest" triggering on e.g. lv 70 won't work like getting the quest manually.
I am kind of running outta ideas.
As well checked the log and shard db about quest procedures, but there aren't any...
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Re: _RefCharDefault_Quest Declaration
well, maybe you can "force" the quest directly at _charquest, when char is lvl xxx and gender yyy (procedure check the level and char gender, if match the criteria, write directly the quest at _charquest table
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Re: _RefCharDefault_Quest Declaration
Mhm, shouldn't be that hard to achieve that, since I have a methode gathing the operators/events caused ingame.
About gender check, that is not really needed, since the quest has its own "Check" column about gender ^-^