Hmm Here Example Quest
PHP Code:
function QNO_CA_GORIA_4()
QUESTID = LuaGetQuestID("QNO_CA_GORIA_4")
LuaSetStartCodition(2, QSC_QUEST, QSC_LEVEL, 40, 29)
QM_CONVERSATION = 1
LuaSetStartMethod(QM_CONVERSATION, 1, "NPC_CA_HUNTER")
LuaInsertMissionOrCompleteNpc("NPC_CA_HUNTER")
LuaQuestInsertNpc(1, "NPC_CA_HUNTER")
LuaSetAchievementLimit(1)
LuaInsertDependancyQuests(1, "QNO_CA_GORIA_3")
LuaSetMissionDataSize(QUESTID, 1)
LuaSetCollectionItemMissionData(QUESTID, 0, MISSION_TYPE_GATHER_ITEM_FROM_MONSTER, "SN_CON_QNO_CA_GORIA_4", 1, "NPC_CA_HUNTER", 1, 20, "ITEM_QNO_CA_GORIA_4_01", "MOB_CA_GOLEM", 20)
InsertQuestMenuStringList("NPC_CA_HUNTER", 7, "BASIC_MENUSTRING_GREETING", "SN_NPC_CA_HUNTER_QS", "BASIC_MENUSTRING_REQUEST_ACCEPT_QUEST", "SN_TALK_QNO_CA_GORIA_4_01", "BASIC_MENUSTRING_AT_ACCEPT", "SN_TALK_QNO_CA_GORIA_4_02", "BASIC_MENUSTRING_AT_DENY", "SN_TALK_QNO_CA_GORIA_4_03", "BASIC_MENUSTRING_NOT_ACHIEVED", "SN_TALK_QNO_CA_GORIA_4_04", "BASIC_MENUSTRING_ACHIEVED", "SN_TALK_QNO_CA_GORIA_4_05", "BASIC_MENUSTRING_ACHIEVED_NOW", "SN_TALK_QNO_CA_GORIA_4_06")
LuaSetMissionCompleteNum(0)
PAY_ITEM_METHOD_EXACT = 1
LuaSetAchievedItem(0, 203000, 5000, 12400, 0, 0)
LuaSetAchievedSkillPont(0)
end
ITEM_QNO_CA_GORIA_4_01 > This is Collect Item