Implementation of Jupiter in Database and Client D11

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  1. #1
    Elite Member LordCloud is offline
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    May 2012 Join Date
    131Posts

    sad Implementation of Jupiter in Database and Client D11

    Like the title say. I need a good tutorial for implementation of jupiter.
    I used a clean 11D database and client.
    Since 4days i try it on my own but i get headeck now -.-
    The moste problem is the clientside implementation.
    Everytime i run to the porter in Const i get dc and i don't know what i forget in pk2.
    Please maybe someone can help me.
    Kind Regards
    LordCloud


  2. #2
    Elite Member LordCloud is offline
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    May 2012 Join Date
    131Posts

    Re: Implementation of Jupiter in Database and Client D11

    Nobody who has an idea.

    Please ...
    I used this guide to activate jupiter map in my db http://forum.ragezone.com/f722/relea...er-map-794031/
    I also import the new lines into RefRegion.txt and teleportlink.txt in my media.
    But when i run to the porter in constantinople i get an disconnect.
    What else i have to import in my client.

  3. #3
    Grand Master RevoLand is offline
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    Jan 2009 Join Date
    117Posts

    Re: Implementation of Jupiter in Database and Client D11

    I used a clean 11D database and client.
    12d data/particles/map

  4. #4
    Elite Member LordCloud is offline
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    May 2012 Join Date
    131Posts

    Re: Implementation of Jupiter in Database and Client D11

    i use ksro data and particle pk2. i already implement 12D items and angel spirits too.
    The only problem is to make jupiter work.

  5. #5
    Elite Member LordCloud is offline
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    May 2012 Join Date
    131Posts

    Re: Implementation of Jupiter in Database and Client D11

    up :(



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