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Elite Member
[Solved]Gate of Sarin tribe Problem
Hello Community,
i am currently testing some things on my server. Some bugs i already fixed like fw and some game crashes.
the next problem (problems) i found is at the gate of sarin tribe.
In SMC there are shedule's for unique spawn times.
in shedule.cfg there are also the times.
Now Ingame there happens something interested.
[Gate of Sarin Tribe now open]
Whiteviper appeared
Whiteviper appeared
Whiteviper appeared
[Gate of Sarin Tribe closed] <- when time to join is over
Also in Gameserver appears the same message that Unique appears 3 times.
so like u see the first problem is that the gates opens normaly, but the unique spawn 3 times.
when i port in and go to an unique it is also spawned 3 time and when i kill 1 it spawn again and again and again.
So i think there is something wrong in my db or with the gameserver.
Please can someone help me ?
I searched here and in other Forum for this error but didn't found the answer.
Greetz
LordClouD
edit: i fount it out myself now everything is working fine.
Last edited by LordCloud; 12-06-12 at 03:31 PM.
Reason: text fixing
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Sorcerer Supreme
Re: [HELP]Gate of Sarin tribe Problem
this add time for smc and clos event unq
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Elite Member
Re: [HELP]Gate of Sarin tribe Problem
ok. why should i delete those entrys ? i thought they are for this handling ? or do those entries make it buggy ?
i saw in shedule.cfg are also shedules for medusa ? are those the one who working correct or is gate just buggy ?