[Solved]Gate of Sarin tribe Problem

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  1. #1
    Elite Member LordCloud is offline
    Member +Rank
    May 2012 Join Date
    131Posts

    config [Solved]Gate of Sarin tribe Problem

    Hello Community,
    i am currently testing some things on my server. Some bugs i already fixed like fw and some game crashes.
    the next problem (problems) i found is at the gate of sarin tribe.
    In SMC there are shedule's for unique spawn times.
    in shedule.cfg there are also the times.
    Now Ingame there happens something interested.
    [Gate of Sarin Tribe now open]
    Whiteviper appeared
    Whiteviper appeared
    Whiteviper appeared
    [Gate of Sarin Tribe closed] <- when time to join is over

    Also in Gameserver appears the same message that Unique appears 3 times.

    so like u see the first problem is that the gates opens normaly, but the unique spawn 3 times.
    when i port in and go to an unique it is also spawned 3 time and when i kill 1 it spawn again and again and again.
    So i think there is something wrong in my db or with the gameserver.
    Please can someone help me ?
    I searched here and in other Forum for this error but didn't found the answer.
    Greetz
    LordClouD

    edit: i fount it out myself now everything is working fine.
    Last edited by LordCloud; 12-06-12 at 03:31 PM. Reason: text fixing


  2. #2
    Sorcerer Supreme romio10 is offline
    Member +Rank
    Jan 2012 Join Date
    310Posts

    Re: [HELP]Gate of Sarin tribe Problem

    this add time for smc and clos event unq

  3. #3
    Elite Member LordCloud is offline
    Member +Rank
    May 2012 Join Date
    131Posts

    Re: [HELP]Gate of Sarin tribe Problem

    ok. why should i delete those entrys ? i thought they are for this handling ? or do those entries make it buggy ?
    i saw in shedule.cfg are also shedules for medusa ? are those the one who working correct or is gate just buggy ?



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