Vsro intro Commands.. Help if u know plz

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  1. #1
    Novice Mad z7 is offline
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    sad Vsro intro Commands.. Help if u know plz



    Does any one know the command for creating a cos or mob inside intro script

    btw i know the command for creating ppl ( Chr ) i Just Need Cos Or Mob Command ...but also If any One Know how can i allow Chr to equip wep D 11~14 Will be Good info cuz its Max D 10 i think also can i make it wear avatar ?

    in This Video Something like What i Need ( the old cons intro )

    https://www.youtube.com/watch?v=FlNLYQNHcOw


  2. #2
    Enthusiast ASYSTEM is offline
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    Re: Vsro intro Commands.. Help if u know plz

    Here's the command to create character:

    0 S_ObjectCreateIndex [Name to the char on the script] [Skin 1~12=Male CH,13~24=Female CH | 25~36=Male EU,37~48=Female EU] [X-Map] [Y-Map] [Coord X] [Coord Z] [Coord Y] [Pos Pj's 360º] [Heigh of the char]

    To make a set:

    0 S_ObjectEquipSetIndex [Name of the char to asign the items] [Lvl of the char: 1~100] [kind of set: 1=Garment/Robe, 2=Protector/Light Armor, 3=Armor/Heavy Armor] [Weapon of the char] [1 = Hat, 0 = Hatless(?)]

    To move character:

    0 S_ObjectMoveTo [Name of the item for move] [X-Map destiny] [Y-Map destiny] [Coord X Destiny] [Coord Z Destiny] [Coord Y Destiny]

    and here are intro scripts, maybe u can make something from them:)
    https://www.mediafire.com/file/te4xz..._VSRO.rar/file

  3. #3
    Novice Mad z7 is offline
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    Re: Vsro intro Commands.. Help if u know plz

    as i said to create chr its so easy i need to create Cos or mob . but thx anyway for your try

  4. #4
    Enthusiast ASYSTEM is offline
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    Re: Vsro intro Commands.. Help if u know plz

    i must been drunk or something:) sry

    here all i could found for intro script :

    [SCRIPT]
    0 S_SetWorldTime 22
    0 S_ObjectCreateIndex Adem 5 153 101 1542.11 -143.09 2513.56 500 1.5
    0 S_ObjectCreateIndex Counter 22 153 101 1359.40 -83.00 2456.68 3200 1.5
    0 S_ObjectCreateIndex Dark 31 153 101 1278.78 -83.00 2514.31 200 1.5
    0 S_ObjectCreateIndex Dark1 24 153 101 1278.78 -83.00 2014.31 100 1.5
    0 S_ObjectCreateIndex Dark2 12 153 101 1178.78 -70.00 2314.31 -220 1.5
    0 S_ObjectCreateIndex Dark3 40 153 101 978.78 -103.00 1914.31 350 1.5
    0 S_ObjectCreateIndex Terror 17 153 101 1159.50 -1483.51 2869.34 6200 1.5
    0 S_ObjectCreateIndex Taho 28 153 101 974.09 -62.18 2782.05 400 1.5
    0 S_ObjectCreateIndex Maho 21 153 101 943.29 -89.18 2963.58 1200 1.5
    0 S_ObjectCreateIndex Miko 1 153 101 801.60 -92.43 3114.19 2200 1.5
    0 S_ObjectCreateIndex Cavo 6 153 101 671.47 -96.63 3058.35 3200 1.5
    0 S_ObjectCreateIndex Favo 7 153 101 601.42 -97.60 3166.68 2500 1.5
    0 S_ObjectCreateIndex Cani 10 153 101 552.43 -45.60 3070.90 200 1.5
    0 S_ObjectCreateIndex Frodo 14 153 101 88.09 80.53 3759.33 900 1.5
    0 S_ObjectCreateIndex Angel 22 153 101 508.80 -78.04 3694.91 1200 1.5
    0 S_ObjectCreateIndex Devil 33 153 101 842.58 -81.85 3529.98 4200 1.5
    0 S_ObjectCreateIndex Devil3 1 153 101 892.58 -83.00 3129.98 7200 1.5
    0 S_ObjectCreateIndex Wolf 5 153 101 -273.48 439.71 5585.18 1500 1.5
    0 S_ObjectCreateIndex Japan 3 153 101 -225.87 431.55 5602.11 1500 1.5
    0 S_ObjectCreateIndex Moon 3 153 101 -253.77 431.32 5536.92 1500 1.5
    0 S_ObjectCreateIndex Sun 22 153 101 -172.33 415.54 5495.45 9200 1.5
    1 S_EffectCreate melody01 "skill\europe\bard_melody_mp_a.efp" 153 101 -273.48 439.71 5585.18 270 10.0 1
    0 S_ObjectEquipSetIndex Adem 74 1 5 1
    0 S_ObjectEquipSetIndex Counter 90 3 4 1
    0 S_ObjectEquipSetIndex Dark 56 1 10 1
    0 S_ObjectEquipSetIndex Dark1 81 1 1 1
    0 S_ObjectEquipSetIndex Dark2 110 2 2 1
    0 S_ObjectEquipSetIndex Dark3 110 3 1 1
    0 S_ObjectEquipSetIndex Terror 115 2 4 1
    0 S_ObjectEquipSetIndex Taho 120 2 1 1
    0 S_ObjectEquipSetIndex Maho 120 1 5 1
    0 S_ObjectEquipSetIndex Miko 100 3 4 1
    0 S_ObjectEquipSetIndex Cavo 95 3 3 1
    0 S_ObjectEquipSetIndex Favo 90 2 5 1
    0 S_ObjectEquipSetIndex Frodo 75 1 2 1
    0 S_ObjectEquipSetIndex Angel 100 4 4 1
    0 S_ObjectEquipSetIndex Devil 99 1 3 1
    0 S_ObjectEquipSetIndex Devil3 120 2 5 1
    0 S_ObjectEquipSetIndex Wolf 120 2 3 1
    0 S_ObjectEquipSetIndex Japan 120 3 5 1
    0 S_ObjectEquipSetIndex Moon 120 3 5 1
    0 S_ObjectEquipSetIndex Sun 110 1 1 1

    // **** Objects **** //
    //Object creation
    0.0 S_ObjectCreateIndex obj03 9 171 94 4858 718 -2832 50 1

    //Object equipment
    0 S_ObjectEquipSetIndex obj03 36 1 2 1

    //Object Moving
    0.3 S_ObjectMoveTo obj03 3 128 185 -27.7 -915 180

    //Object Animation
    6.7 S_ObjectAniToName obj03 *SCR_ANI_BLEND 1 "Prim\Ani\NPC\qinshi\chinaetc_qinshiquest_stand02. ban"

    //Object Turning With Deggre (120)o
    16.4 S_ObjectTurn obj03 120 1

    //Object Wolyoung motion status (Walking)
    0.1 S_ObjectMotionState obj03 1

    //Object Wolyoung motion status (Running)
    0.2 S_ObjectMotionState obj03 2

    //Object Setting Walking Speed
    0.3 S_ObjectOptionSet obj03 *SCR_OBJ_WALKSPEED 10.0

    //Object Setting Running Speed
    0.3 S_ObjectOptionSet obj03 *SCR_OBJ_RUNSPEED 50.0

    //Object Teleporting
    0.2 S_Teleport obj03 3 128 219 -29 -935 220

    //Object Crying Mode Animation (Default)
    29 S_ObjectAniToIndex obj03 *SCR_ANI_BLEND 0.5 *STAND02

    //Stoping All Object Animation
    0.6 S_ObjectAniStopAll obj03

    //Object Disappering
    199.9 S_ObjectRelease obj03

    //Object Fix (No Idle Stat)
    1 S_ObjectOptionSet obj03 *SCR_OBJ_NOIDLE

    //Object Body Effect
    1.2 S_DecoEftAdd obj03 0 0 0 1 1.2 0 "system\system_hwan_keep.efp" "Bip01 Spine"
    1.2 S_DecoEftAdd obj03 0 0 0 1 1.2 0 "system\system_hwan_keep_s.efp" "Bip01 L UpperArm"
    1.2 S_DecoEftAdd obj03 0 0 0 1 1.2 0 "system\system_hwan_keep_s.efp" "Bip01 R UpperArm"
    1.2 S_DecoEftAdd obj03 0 0 0 1 1.2 0 "system\system_hwan_keep_s.efp" "Bip01 L HandMid"
    1.2 S_DecoEftAdd obj03 0 0 0 1 1.2 0 "system\system_hwan_keep_s.efp" "Bip01 R Finger2"
    1.2 S_DecoEftAdd obj03 0 0 0 1 1.2 0 "system\system_hwan_keep_s.efp" "Bip01 L Calf"
    1.2 S_DecoEftAdd obj03 0 0 0 1 1.2 0 "system\system_hwan_keep_s.efp" "Bip01 R Calf"
    1.2 S_DecoEftAdd obj03 0 0 0 1 1.2 0 "system\system_hwan_keep_s.efp" "Bip01 R Foot"
    1.2 S_DecoEftAdd obj03 0 0 0 1 1.2 0 "system\system_hwan_keep_s.efp" "Bip01 L Foot"

    //Clearing Object Body Effect
    80.8 S_DecoEftClear obj03



    // **** Special Object (Very limited) **** //

    //Skill casting
    50 S_DecoSkillTarget skill01 obj01 obj02 SKILL_CH_FIRE_GIGONGSUL_F 2



    // **** World Effect **** //
    //World EFP Decoration
    61.1 S_EffectCreate eft02 "skill\china\fire_gongup_effect_a.efp" 5 128 56 42.6 22 180 1 0

    //World EFP Deletion
    48 S_EffectRelease efp1

    //Sky settings
    0.0 S_SetWorldTime 12
    25.0 S_SetWorldTime 24



    // **** Options **** //

    //BGMs Options Playing
    0.1 S_SetBGM jinsi_dungeon.ogg
    25 S_SetBGM *null*
    50 S_SetBGM maintheme_cut.ogg

    //Sound Options Playing
    61.2 S_SoundPlay "Prim\Snd\TQ_Mob\TQ_Flamemaster_Shout2.wav"



    // **** Camera **** //

    //Some of them can be done automatic by generate it on SRO_CLIENT it self.

    //Camera Shaking
    70 S_CameraShake 1 100 9000 7

    //Camera Stats Option
    0.1 S_CameraSetState 1

    //Camera Teleporting
    0.1 S_CameraTeleport 3 128 166 -19.05 -1008 0.245 1.005 0 80

    //Camera New Setting
    0.2 S_CameraCreate 1

    //Camera Movement
    0.2 S_CameraInsert 4 3 128 145 -14.59 -932 0.205 -23.855 0 45

    //Destroy Camera
    16 S_CameraRelease

    0 S_CameraInsert [Time] [X-Map] [Y-Map] [Coordenada X] [Coord Z] [Coord Y] [Turn up/down] [Turn rigth/left] [Lateral turn] [Camera distance]
    0 S_ObjectCreateIndex [Asigned name to this object] [Skin 1~12=Male CH,13~24=Female CH | 25~36=Male EU,37~48=Female EU] [X-Map] [Y-Map] [Coord X] [Coord Z] [Coord Y] [Char pos 360º] [Char weigth]
    0 S_ObjectEquipSetIndex [Name asigned to the object] [Lvl of the char, 1~100] [Kind of set: 1=Garment/Robe, 2=Protector/Light Armor, 3=Armor/Heavy Armor] [Char weapon] 1
    0 S_SoundPlay ["Path of sound file (Data.pk2)"]
    0 S_ObjectRelease [Object to delete]
    0 S_ObjectAniToName [Object to anime] *SCR_ANI_NOBLEND [Speed (normal = 0.8)] [".ban path (Data.pk2)"]
    0 S_SetBGM [".ogg path (Music.pk2)"]
    0 S_ObjectMoveTo [Name of the object to move] [X-Map Destiny] [Y-Map Destiny] [Coord X Destiny] [Coord Z Destiny] [Coord Y Destiny]
    0 S_ObjectOptionSet [Name of the object to adjust] [Options: *SCR_OBJ_RUNSPEED = Char speed] [speed]
    0 S_Lighting [Duration] 0 0 0 0 [Start = 1 | Finish = 0]
    0 S_SetWorldTime [Sky status]
    0 S_DecoSkillTarget [effect name] [caster object] [target object] [skillname] [speed index]
    all this i got from the internet btw) i never played much with intro scripts)

  5. #5
    Novice Mad z7 is offline
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    Re: Vsro intro Commands.. Help if u know plz

    i read all of them before nothing special about creating other things just all intrest about chrs . thx to @florian0 from epvp


    he gave me all the commands and their adresses in the client but i don't know how to figure its parameters

  6. #6
    Enthusiast ASYSTEM is offline
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    Re: Vsro intro Commands.. Help if u know plz

    maybe if u share them with us we can figure them out together:)

  7. #7
    Novice Mad z7 is offline
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    Re: Vsro intro Commands.. Help if u know plz

    Code:
    S_NonCharacterCreate    005279f0
    S_ObjectCreate    00526b70
    S_ObjectCreateIndex    00521810
    S_ObjectEquipSet    00526e50
    
    



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