Re: MAXimum customizations [WIP]
Quote:
Originally Posted by
Vormav
I will probably add option to off/on this whole mode, so players will have choice to show "what they are made of" or not ;)
And presumably what other players are made off. XD
Wicked demo, and kickin' backing track. Love the OldSkule D&B section. Can't wait to get a chance to play with this. A small thing that makes a major difference to the game.
Recently noticed that there are four variations of each "head" texture in the TPT clients. They come regular, crying, in love, and twinkle eyes. XD
I have no idea how this is implemented in the client. To me, it would make sense if you could select them by a "yahoo" type command, but that doesn't seem to be the method used.:?:
Anyway. GZ:thumbup:
Re: MAXimum customizations [WIP]
awesome video, cant wait to see it :)
Re: MAXimum customizations [WIP]
Quote:
Originally Posted by
bobsobol
Recently noticed that there are four variations of each "head" texture in the TPT clients. They come regular, crying, in love, and twinkle eyes. XD
In ePT they are cash shop items (right click a potion and your head goes big) all they do is increase your attack power by like 15% for 3 hours or so.
Re: MAXimum customizations [WIP]
Quote:
Originally Posted by
bobsobol
To me, it would make sense if you could select them by a "yahoo" type command, but that doesn't seem to be the method used.
It is possible to implement that, but I would go even further. When someone type in his chat one of the faces in text than the appropriate head would appear.
e.g. >"I bumped my head T_T"
would turn your head into crying head.
When I think of it it would not be that hard, but how I can manipulate time for how long it will last without freezing PT? Thats only thing I can't imagine =P
Re: MAXimum customizations [WIP]
Quote:
Originally Posted by
sungam3d
In ePT they are cash shop items (right click a potion and your head goes big) all they do is increase your attack power by like 15% for 3 hours or so.
Isn't that the "Comic Character" or "Child" mode? I thought Hammer monsters gave that when the Child event is running? There is an Admin command to "Comic Character" players as well, so I'm sure that could easily be turned into a pot.
These are quite different.
I've seen screen shots before, and I'm really annoyed I can't find them now... I can dig the skin files out and post those but that isn't quite the same.
Anyway, that's all they are, no new mesh, head normal size, but with a new texture over it.
--EDIT--
Quote:
Originally Posted by
Vormav
When I think of it it would not be that hard, but how I can manipulate time for how long it will last without freezing PT? Thats only thing I can't imagine =P
Oh, I would just do WoW emote style. /cry, /love, /grin, /norm
Don't leave a time-out, just use one of the emote commands to switch texture.
But if you are looking for emote mesh / animation, I'm sure "yahoo" would be an excellent example. You don't carry on doing a "yahoo" animation more than once... you just go back to stand_state.
Re: MAXimum customizations [WIP]
Quote:
Originally Posted by
bobsobol
I've seen screen shots before, and I'm really annoyed I can't find them now... I can dig the skin files out and post those but that isn't quite the same.
Something like this ?
http://i56.tinypic.com/34q031h.jpg
http://desmond.imageshack.us/Himg43/...jpg&res=medium
http://desmond.imageshack.us/Himg691...jpg&res=medium
http://desmond.imageshack.us/Himg835...jpg&res=medium
But it was bugged, when the 3 hours were up your head fell off lol XD
http://desmond.imageshack.us/Himg845...jpg&res=medium
Re: MAXimum customizations [WIP]
No. Very different.
That's what I mean about the heads not changing. The mesh is the same, only the texture changes.
---EDIT---
Okay... so your mech is displaying TmhA02, TmhA14t and failing to show TmhA17t. But how do you use TmhA15t and TmhA16t? The screenshots I've seen show them on the "normal" head mesh. Not the "Child" big head. :wink:
Textures (blond Mech only)
http://www.4freeimagehost.com/uploads/6ad768a90c37.png http://www.4freeimagehost.com/uploads/7c232518132c.png
Re: MAXimum customizations [WIP]
I think that we are "misunderstanding" the actual purpose of this game. All I see in BR pservers are Age + 30, FULL PVPs server, level +250...
Now this fun faces.. I'm not a big fan of these changes, really... But the work vormav is doing in this thread is really what I'd like to see in every pt pservers. not age +30 lol, all we are doing is bugging our clients and then we start to make threads
"why is mine games.exe crasshing when I go to ric??//? some1 help me???"
or even that recent thread, "how to raise max attack limit"..
It doesnt need to be an expert to guess that he'd try to raise - even more - the attack of the weapons, bugging even more the game with too much attack power and making skills useles.
Why would I use the Defence Skill of KS ( e.g ) if without it I have 4k of defense? you know what I mean? things are becoming "unbalanced", IMHO.
Re: MAXimum customizations [WIP]
I do agree, and I don't want to distract Vormav for his original project.
I only originally mentioned it, because it's another "feature" which (unlike starting at level 150 and silly amounts of damage) is already in PT, but I've only seen an official implementation once.
Those aren't "new" faces that I made up. They are in the official Thai client. (or where, before Suba took them over) But I've not seen them anywhere else.
Re: MAXimum customizations [WIP]
pt seems to have a nice feature but I think its disabled or incomplete.. something involving voice chat.. dunno exactly how it suppose to work...
Quote:
I don't want to distract Vormav for his original project.
Re: MAXimum customizations [WIP]
I can answer some of that. Sandurr apparently had an equivalent working in one of his clients. There is a secondary executable or dll which loads a voice chat interface. (jPT has some of the imagery for the interface)
It's a "push to talk" system. When you press a button, the mic image lights up, and you are recording to a .wav file in your /savedata/TalkWav folder. When you release the button the .wav file is uploaded to the PT server, and your party / clan then download it, and their client plays it back.
It's a bit clumsy and not very responsive. But it works. :):
Re: MAXimum customizations [WIP]
It would be better not to save and then upload but to be transmitted "live", you know? I dunno if Counter Strike e.g does that way.
Re: MAXimum customizations [WIP]
I do know. But that is definitely not how PT is designed. That much is very clear, even without the missing code. :wink:
Honestly, using TeamSpeak or Ventrilo is much more responsive than in-built PT method, which is probably why it was never completed. However, many of the hacking and key-logging protection systems in the official clients disable the use of these tools when playing PT. (nothing is allowed to capture keyboard and mouse input but PT while PT is running)
Re: MAXimum customizations [WIP]
Sending & receiving item information working but I need to change it a bit... boots taking place of head... not that bad bug... last one was: everyone who logged to game was spinning in crouching position and could not walk. So its huge improvement ;)
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I wonder how mix/age color work. It would be nice if I could age every part and get nice glow >=P
This might be too disturbing so I wonder if PT can age only some "colors" on armor like 80d armor golden parts are glowing at night.
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This wave chat is interesting but I would use it for announcements or some "radio npc", everyone who win sod/bc can control what song/station is playing in some spot (not in town, too laggy ;))
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Yeah I don't get why add more lvls (this would be OK if we had more items) or increase gold limit, if you have gold limit 100KK... best items will cost 100KK, you have limit 500KK... best items will cost 500KK well...more or less. MMORPGs prefer gold + barter :) and I think thats perfect.
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Bigger heads helps see expressions on those heads... but this creep me out, heads that look like balloon :)
Re: MAXimum customizations [WIP]
There are filters for making shine or glow effects in DX9, but I don't think it would be "easy" to use them on the existing PT client code.
I would be happier to see all the kit individually without ageing or mixing effects. WoW implemented a "changing room" feature, where by players could "inspect" other players, and see their "paper doll" to inspect the stats of the items they where wearing. (useful if you are going to PvP someone to ascertain strengths and weaknesses before partying for an inst)
Some of the additional UI features I've seen pServers use could have something similar to this, even if inventory of another player was only listed in a "help" style text window.