[Guide] GM Commands and console activate

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  1. #1
    Member Maxcom is offline
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    wink [Guide] GM Commands and console activate

    Hi all! That's my mini-guide about game console.

    Before all, you must activate a console in game client.

    Open the folder with game client and in folder "profiles" change file input.cfg.
    Under "commonbindsection" you must add bind toggle_debug_console '`' then save file and close it.
    Then you can launch client.

    In game client press the button ~ to open debug console.

    It's some gm commands list for you.

    set_access Master Sets you a Master access, letting you to use console commands
    shelp Prints a list of all console commands
    shelpf Search for a desired commands by the first symbol(s) typed after shelpf command
    level_up Levelups the character to a stated value
    set_level Sets a certain level to a character
    add_exp adds a stated amount of exp; mandatory argument - amount of exp needed
    add_honor adds a stated amount of honor; mandatory argument - amount of honor needed
    attach_buff attaches a chosen buff to a character
    add_rep adds a stated amount of reputation; mandatory arguments - faction, amount of reputation needed
    learn_spell learn a chosen spell
    learn_all_spells learn all the character's class spells without level confirmation
    exploit use one of stationary objects or devices in melee radius
    cast_spell make a character to cast a certain spell; mandatory argument - full name of desired spell from a directory /game/data
    respawn in case of death - resurrect on the closest respawn spot
    normalize buffs a character to restore a BaseStatValue
    set_full_health set a basic value of max HP; mandatory argument - amount of HP needed
    revive revive a character in case of death. If the character is alive - restore health
    iddqd set invulnerability
    print_quests (print a list of active quests) - command implements to a character that initiated the command
    give_quest take a certain quest from a chosen character, if there's no characters chosen then the command implements to a character that initiated the command; mandatory argument - full name of the quest from a directory /game/data
    finish_quest finish a certain quest to a chosen character, if there's no characters chosen then the command implements to a character that initiated the command; mandatory argument - full name of the quest from a directory /game/data
    complete_quest set a certain quest "ready to deliver". Syntax is the same as give_quest one
    accept_quest take a test quest, noticed in GameRoot.fakeQuest
    print_quest_state print a state of a certain quest. Syntax is the same as in give_quest
    abandon_quest abandon one of taken quests. Syntax is the same as in give_quest
    take_loot take one or all the items from loot, it works as long as your bag is opened
    print_bag print a content of a bag by slots
    drop drop one or all the items from a bag
    create_item create an item in a bag using a resource; mandatory argument - item resource name from a directory /game/data
    move_item move an item in a bag; mandatory arguments - numbers of initial and destination slots
    print_dress print a character's current equipment
    put_on equip an item from a bag; mandatory argument - bag slot number
    take_off unequip an item and put it in a bag; mandatory argument - slot number of the item you qish to unequip
    add_money mandatory argument - value
    add_items adds an equipment of VisualMob; mandatory argument - VisualMob
    find_group find a group by the name of one of the members; mandatory argument - name
    leave_group leave the group
    teleport <XXXX> <YYYY> <ZZ> teleport to new coordinates; mandatory argument - coordinates in meters
    tp2avatar teleport to avatar; mandatory argument - avatar name
    tp2me <nick_name> teleport another avatar to me; mandatory argument - name of avatar
    tp2loc <map-locator_name>[\_map-resource name\_] teleport to a certain named location on a map; mandatory arguments - name of location, path to and a name of location source - necessary in case the location is located on a zone different from the current one
    tp2me_union teleport all members of a group to the character's location
    kick kick a player from a game by his account name, no ban, just disconnection - so the player still can log in
    kickbyavatar kick a player by his avatar name
    avatar_info get an information about an avatar by its name. The information includes status - online/offline - coordinates and level
    mute <avatar name> <duration in minutes> <reason, optional> prevent a player to post messages in chatroom for a certain period of time
    unmute stop muting the player
    ban <account name> <duration in days> ban an account for certain period of time
    banbyavatar <Avatar name> <duration in days> ban an avatar for certain period of time
    unban unban the banned account
    gn_add <period of time in minutes, "0" means not to repeat> post a periodic message in a chatbox
    gn_list get a list of id's of periodic messages posted before
    gn_remove <id> delete a periodic message
    gn_remove_all delete all repeatable messages
    summon summon a mob or a device. It is necessary to enter the name of the object you wish to summon
    sudo <player name > <console command [its parameters] his command allows GM to run a server console command in the name of another player
    whose_avatar finds the owner of an avatar by its name and prints an account name in a console; Mandatory argument - avatar name
    acc_avatars print in a console a list of all avatars on a certain account. Mandatory argument - account name
    list_avatars print a list of currently playing avatars. Parameters: a number from which the list should start, and a length of the list
    count_avatars count a number of online avatars
    ping_server check the latency of a client query and a server response in milliseconds

    And a txt file with full command list. Press Here
    Mini-guide for this commands
    I recommend to use notepad++ for correct work with this file.
    Before all, i should say thanks to Nafer for this command list. Power allods... In our hurts. Mail.ru, kill yourself.
    Some guide: in this file we have some list commands, for example:
    dbDescriptors.cmds.uiData.CmdSetUIChunkManagerMode$name = set_ui_chunk_manager_mode - that you must type in console how a main command
    dbDescriptors.cmds.uiData.CmdSetUIChunkManagerMode$help = установить режим ui chunk manager - This is russian comment
    dbDescriptors.cmds.uiData.CmdSetUIChunkManagerMode.online = 1 - online, 0 - offline - This is special value for yours command, you must type that after you main command. For example, set_level 45(command set level)
    All info about commands you can find if you will read it carefully. Good luck.


  2. #2
    Valued Member Jinjer LC is offline
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    Re: [Guide] GM Commands and console activate

    Hey how can i do the summon command ? or how i can summon a random npc ?

  3. #3
    Novice Carpet is offline
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    Re: [Guide] GM Commands and console activate

    Go to Creatures.pak > chose a mob > copy path from mobname.xdb // type in console : summon 'path'

    Example :

    summon \Creatures\CritterCat\Cat.xdb
    or something like this :)
    If there is (Mobworld) behind the name you need to type this

    summon "path"
    the "" is important ! :)

  4. #4
    Valued Member Jinjer LC is offline
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    Re: [Guide] GM Commands and console activate

    Quote Originally Posted by Carpet View Post
    Go to Creatures.pak > chose a mob > copy path from mobname.xdb // type in console : summon 'path'

    Example :

    summon \Creatures\CritterCat\Cat.xdb
    or something like this :)
    If there is (Mobworld) behind the name you need to type this

    summon "path"
    the "" is important ! :)
    thanks bro that explains a lot

  5. #5
    Apprentice Listvli is offline
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    Re: [Guide] GM Commands and console activate

    Thank you ;p

  6. #6
    (php + c#) Developer hemaprince is offline
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    Re: [Guide] GM Commands and console activate

    adding this line prevent client from running
    bind toggle_debug_console '`'
    client just exited without any message

  7. #7
    eternal-call.info witcherivan is offline
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    Re: [Guide] GM Commands and console activate

    Quote Originally Posted by hemaprince View Post
    adding this line prevent client from running
    bind toggle_debug_console '`'
    client just exited without any message
    the client version 4.0 is unacceptable to make changes.
    GM to call the console to use an addon: Interface Manager in conjunction with the addon addonstools
    Attached Files Attached Files

  8. #8
    (php + c#) Developer hemaprince is offline
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    Re: [Guide] GM Commands and console activate

    Quote Originally Posted by witcherivan View Post
    the client version 4.0 is unacceptable to make changes.
    GM to call the console to use an addon: Interface Manager in conjunction with the addon addonstools
    thank you very much @witcherivan

  9. #9
    Apprentice xdidi0 is offline
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    Re: [Guide] GM Commands and console activate

    I think I'm too stupid do not get to run the Console Help me Please Thanks
    P.s client version 4.0

  10. #10
    eternal-call.info witcherivan is offline
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    Re: [Guide] GM Commands and console activate

    Quote Originally Posted by xdidi0 View Post
    I think I'm too stupid do not get to run the Console Help me Please Thanks
    Quote Originally Posted by xdidi0 View Post
    P.s client version 4.0
    Download and unpack 2 addons (GM-Addons.7z) in folder:

    client\data\Mods\Addons\


    Run Client.
    Go back to the Options

    Go to:


    Enter button 'Enable'


    Resultate


    Go back to the Game
    clik to clock


    Enter button 'iM'


    Enter button 'consoleForm'


    Enter button 'debugConsole'


    'Show' button = ON
    'Enable' button = ON


    Return to the 'consoleForm'
    'Show' button = ON
    'Enable' button = ON


    GM-console is Run!
    Attached Files Attached Files
    Last edited by witcherivan; 02-07-15 at 04:20 AM.

  11. #11
    Novice Apodo is offline
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    Re: [Guide] GM Commands and console activate

    U can give me a example to use tp2loc? thx

  12. #12
    eternal-call.info witcherivan is offline
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    Re: [Guide] GM Commands and console activate

    Quote Originally Posted by Apodo View Post
    U can give me a example to use tp2loc? thx
    example
    Code:
    tp2loc Portal_League1_Capital /Maps/Kania/MapResource.xdb
    tp2loc Center /Maps/Inst_DeadCity/MapResource.xdb
    tp2loc Demons_Entrance /Maps/Inst_DeadCity/MapResource.xdb
    tp2loc GS_StartPoint "/Maps/Inst_GurluhsorTower/MapResource.xdb"
    tp2loc TPBoss6 "/Maps/Inst_GurluhsorTower/MapResource.xdb"
    tp2loc GT_Boss5_SummonPlace2 /Maps/Inst_GurluhsorTower/MapResource.xdb
    tp2loc GS_Boss1_Projectile /Maps/Inst_GurluhsorTower/MapResource.xdb
    tp2loc SL_Boss3_BlastLocator /Maps/Inst_GurluhsorTower/MapResource.xdb
    tp2loc Boss7Clone02 /Maps/Inst_GurluhsorTower/MapResource.xdb
    tp2loc GS_Boss4_Locator1 /Maps/Inst_GurluhsorTower/MapResource.xdb

  13. #13
    Account Upgraded | Title Enabled! Jaximus is offline
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    Re: [Guide] GM Commands and console activate

    Use command

    list_locs "\PATH OF\MapResource.xdb"

    then it shows a list of Locators.

    then use

    tp2loc ONE OF THESE LOCATORS "\PATH OF\MapResource.xdb"

    as witcherivan said

  14. #14
    Novice kyul is offline
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    Re: [Guide] GM Commands and console activate

    Hi

    I can't summon any mobs or npc and the learn_all_spells command also not working.

  15. #15
    Account Upgraded | Title Enabled! Jaximus is offline
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    Re: [Guide] GM Commands and console activate

    Quote Originally Posted by kyul View Post
    Hi

    I can't summon any mobs or npc and the learn_all_spells command also not working.
    Check my comment here: http://forum.ragezone.com/f747/add-i...2/#post8112258
    Keep in mind that you need Master or Developer rights to use the console.



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