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How to adjust view distance

Newbie Spellweaver
Joined
Mar 30, 2021
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Been searching for this for a month i really don't have a clue where/what do i need to change in source code to adjust view distance.

character/player/mobs don't show when in long-distance
 
Experienced Elementalist
Joined
May 28, 2020
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find glcharactoreq.cpp
Code:
DxViewPort::GetInstance().SetGameCamera();

add this function
Code:
if( m_dwUserLvl >= USER_COMMON )
RANPARAM::SETZOOMOUTVALUE( 500.0f );
 
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