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Account Upgraded | Title Enabled!
After Compilation of Source Code
hello ragezone, any good man out there who can help us figured this out.
after compilation of the source code: refer to this http://forum.ragezone.com/f444/tutor...-code-1004288/
lets say the compilation is successfull.. the question is,
>how to apply those code into your client? what are the procedures?
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Re: After Compilation of Source Code
Copy emulator and ranonline.exe in folder _bin and replace your client
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Rename ranonline to game.exe
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Account Upgraded | Title Enabled!
Re: After Compilation of Source Code
how about glogic sir? because i already edit and compile my glogic
> how to apply edited glogic to my client?
this is how i did
Go to: Source\enginelib\Common
Edit:
Code:
if( IsEncrypted( info.dwFlags ) ) // MEMO : ¾ÏÈ£È µÈ ÆÄÀÏÀ̸é...
{
if( unzOpenCurrentFilePassword(m_uzFile, "Yourpassword") != UNZ_OK )
return UINT_MAX;
}
else
{
if( unzOpenCurrentFile(m_uzFile) != UNZ_OK )
return UINT_MAX;
}
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Account Upgraded | Title Enabled!
Re: After Compilation of Source Code
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Account Upgraded | Title Enabled!
Re: After Compilation of Source Code
so only the game.exe and emulator will put in the client side?nothing else?
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Apprentice
Re: After Compilation of Source Code
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Enthusiast
Re: After Compilation of Source Code
why is my minia.exe encounter error "generic application error. enable debug output for defailed information" after success compilation
Last edited by janzs420; 28-04-21 at 02:50 PM.