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Client Disconnect After 5 Minutes of AFK

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Oct 18, 2010
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Client Disconnect After 5 Minutes of AFK- How to solve?

-Internet Connection is Faster Both Client and Server Side.
-Heartbeat already Off by changing 1 to 0

I think its in the source because its accurate that every 5 Minutes of AFK you will get Disconnected.
Its a trigger because when your ingame and keep playing your character will not disconnect :D

Please share how to disable that function :)

Hope Someone will share about this thanks.
 
Newbie Spellweaver
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any one ca re-shared EP7 Classic File Leak[Glory Ran] file...?

thank you in advance
 
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Newbie Spellweaver
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GLCharacter.cpp
Find:

Code:
bool bCHECK = CheckPASSIVITY ( fElapsedTime );
        if ( bCHECK )
        {
            //    Note : ������ ���� üũ �ڽ� ���.
            //CInnerInterface::GetInstance().SetBlockProgramAlarm ( true );
        }

        if ( IsBlockPASSIVITY() && !DxGlobalStage::GetInstance().GetBlockDetectState() )
        {
            DxGlobalStage::GetInstance().SetDetectedReport ();

            GLMSG::SNET_BLOCK_DETECTED    NetMsg;
            NetMsg.dwDETECTED = UINT_MAX;
            NetMsg.dwCHARID = m_dwCharID;
            NETSEND ( &NetMsg );

            DxGlobalStage::GetInstance().CloseGame();
        }

then close it /* */
 
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