About making things compatible.

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  1. #1
    Member Ewad05 is offline
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    Jul 2020 Join Date
    44Posts

    smile About making things compatible.

    About making things compatible.
    Hi guys, another question...

    about making file/things compatible on a different client from a source code.
    i only know about the glogic files but not the skinobject and its files,
    >>>>the question is, do i have to crypt "animation, skin, skeleton, or cfg"?
    >>>>and also the cps, abl, abf and aps is so hard to work with, i cant seem to make it compatible,
    i make the cps/abl but when i wear it, it doesnt show it doesnt have warning/error though, any idea why its happening.


    im using ep 11 source shared here in rz...


  2. #2
    cyrill cyrill is offline
    True MemberRank
    Jul 2016 Join Date
    300Posts

    Re: About making things compatible.

    Quote Originally Posted by Ewad05 View Post
    Hi guys, another question...about making file/things compatible on a different client from a source code.i only know about the glogic files but not the skinobject and its files,>>>>the question is, do i have to crypt "animation, skin, skeleton, or cfg"?>>>>and also the cps, abl, abf and aps is so hard to work with, i cant seem to make it compatible,i make the cps/abl but when i wear it, it doesnt show it doesnt have warning/error though, any idea why its happening.im using ep 11 source shared here in rz...
    You do not need to crypt all except .rcc filesif cps/abl dont show error warning file is incompleteTry Client Merging

  3. #3
    Member Ewad05 is offline
    MemberRank
    Jul 2020 Join Date
    44Posts

    Re: About making things compatible.

    what do you mean about client merging?? how do u do that?



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